Player Matchup

Cabrakan
Cabrakan
HarukiAhmed
Cabrakan
Level 105
God Stats
20W - 11L
1,580 SR
Queue Stats
358W - 368L
1,514 Elo+
Solo
Bellona
Bellona
InfiniteDave
Bellona
Level 68
God Stats
16W - 6L
1,446 SR
Queue Stats
196W - 196L
1,411 Elo+
Solo
Rama
Rama
Kejïn
Rama
Level 92
God Stats
1W - 2L
1,277 SR
Queue Stats
41W - 33L
1,562 Elo+
Solo
Ganesha
Ganesha
Khrunich
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
gyozaaa
Mercury
Level 82
God Stats
36W - 14L
1,757 SR
Queue Stats
677W - 616L
1,553 Elo+
Solo
Team Averages
Level 87
1,512 SR
1,508 Elo+

VS

Team Averages
Level 86
1,636 SR
1,485 Elo+
Medusa
Medusa
Deeno666
Medusa
Level 72
God Stats
3W - 2L
1,850 SR
Queue Stats
43W - 48L
1,512 Elo+
Solo
Hades
Hades
LUOVEN
Hades
Level 123
God Stats
40W - 33L
1,786 SR
Queue Stats
175W - 178L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
WatchedBloom444
Kumbhakarna
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 75L
1,467 Elo+
Solo
Anubis
Anubis
adriprogamerYT
Anubis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 9L
1,500 Elo+
Solo
Set
Set
bollemiss
Set
Level 66
God Stats
12W - 15L
1,543 SR
Queue Stats
245W - 231L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HarukiAhmed
Cabrakan
18
10 / 4 / 1
11,168
657
12,562
12,290
6,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
InfiniteDave
Bellona
14
1 / 3 / 0
8,428
496
6,968
12,985
13,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
Kejïn
Rama
14
0 / 2 / 4
8,702
512
5,012
8,027
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Khrunich
Ganesha
13
0 / 1 / 7
8,364
492
3,341
8,971
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
gyozaaa
Mercury
16
4 / 3 / 4
9,453
556
7,391
12,791
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deeno666
Medusa
9
2 / 1 / 1
6,706
394
3,832
3,899
877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
LUOVEN
Hades
15
0 / 1 / 1
8,569
504
6,244
10,408
8,664
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
WatchedBloom444
Kumbhakarna
11
1 / 3 / 2
7,407
436
4,240
11,190
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 7 / 3
9,937
585
11,532
13,940
6,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 3 / 1
10,026
590
7,069
10,552
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
13
13
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Deeno666
Medusa
2
1
1
2.5
W
Cabrakan
HarukiAhmed
Cabrakan
10
4
1
2.63
W
Bellona
InfiniteDave
Bellona
1
3
0
0.33
W
Rama
Kejïn
Rama
0
2
4
1
W
Ganesha
Khrunich
Ganesha
0
1
7
3.5
L
Hades
LUOVEN
Hades
0
1
1
0.5
L
Kumbhakarna
WatchedBloom444
Kumbhakarna
1
3
2
0.67
L
5
7
3
0.93
L
5
3
1
1.83
W
Mercury
gyozaaa
Mercury
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,274
Damage
32,917
55,064
Taken
49,989
33,277
Mitigated
27,263
15,563
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Deeno666
Medusa
3,832
1,883
0
1,627
3,899
877
0
1,056
2,843
0
22,629
W
Cabrakan
HarukiAhmed
Cabrakan
12,562
1,051
0
1,317
12,290
6,360
0
7,611
4,679
62,609
0
W
Bellona
InfiniteDave
Bellona
6,968
2,185
0
2,547
12,985
13,977
164
6,239
6,746
0
40,785
W
Rama
Kejïn
Rama
5,012
4,052
0
3,313
8,027
2,318
2,663
1,016
7,011
0
63,340
W
Ganesha
Khrunich
Ganesha
3,341
508
0
3,325
8,971
5,855
0
3,231
5,740
18,874
0
L
Hades
LUOVEN
Hades
6,244
1,135
74
6,343
10,408
8,664
279
0
10,408
48,264
0
L
Kumbhakarna
WatchedBloom444
Kumbhakarna
4,240
749
0
2,028
11,190
5,377
0
2,312
8,836
26,796
0
L
11,532
560
0
5,911
13,940
6,972
430
8,438
5,203
62,777
0
L
7,069
3,968
0
3,636
10,552
5,373
204
3,628
6,796
0
70,342
W
Mercury
gyozaaa
Mercury
7,391
3,292
0
5,061
12,791
4,767
0
3,919
8,872
0
67,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,115
Gold Earned
42,645
465
Minions Killed
466
0
Camps Cleared
0
1,626,340
Distance Traveled
1,280,894
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,706
394
43
3
0
142,115
3
W
Cabrakan
11,168
657
122
7
0
310,454
5
W
Bellona
8,428
496
90
5
0
291,329
6
W
Rama
8,702
512
134
8
0
327,771
2
W
Ganesha
8,364
492
4
0
0
330,021
2
L
Hades
8,569
504
108
6
0
253,221
0
L
Kumbhakarna
7,407
436
43
3
0
322,381
9
L
Anubis
9,937
585
122
7
0
253,454
6
L
Set
10,026
590
150
9
0
309,723
3
W
Mercury
9,453
556
115
7
0
366,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role