Player Matchup

Heimdallr
Heimdallr
CryoVain
Heimdallr
Level 160
God Stats
2W - 2L
1,599 SR
Queue Stats
59W - 52L
1,636 Elo+
Party 1
Tiamat
Tiamat
InfernalBook055
Tiamat
Level 144
God Stats
3W - 0L
1,652 SR
Queue Stats
7W - 0L
1,946 Elo+
Party 1
Ravana
Ravana
burntpopcorn44
Ravana
Level 137
God Stats
1W - 0L
1,502 SR
Queue Stats
9W - 3L
1,821 Elo+
Party 1
Team Averages
Level 147
1,585 SR
1,801 Elo+

VS

Team Averages
Level 97
1,538 SR
1,656 Elo+
Artio
Artio
MakeshiftDeal
Artio
Level 59
God Stats
0W - 1L
1,308 SR
Queue Stats
13W - 17L
1,657 Elo+
Party 2
Chaac
Chaac
SpacemanBoombox
Chaac
Level 103
God Stats
0W - 1L
1,763 SR
Queue Stats
4W - 4L
1,668 Elo+
Party 2
Sol
Sol
bunnii_buns
Sol
Level 128
God Stats
0W - 1L
1,542 SR
Queue Stats
12W - 15L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CryoVain
Heimdallr
16
5 / 1 / 13
10,673
762
15,778
16,069
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 3 / 12
10,296
735
15,506
8,055
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
9 / 4 / 7
10,750
768
10,269
8,144
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 7
8,510
608
4,197
16,136
15,225
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 7 / 3
9,307
665
7,947
18,087
13,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 6 / 1
9,870
705
10,280
13,945
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
19
Kills
8
8
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CryoVain
Heimdallr
5
1
13
11.5
W
5
3
12
3.67
L
0
6
7
0.58
L
2
7
3
0.5
L
6
6
1
1.08
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
22,424
32,268
Taken
48,168
18,894
Mitigated
32,345
14,449
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CryoVain
Heimdallr
15,778
9,383
0
11,204
16,069
6,460
2,214
8,756
7,113
0
68,938
W
15,506
1,546
0
2,500
8,055
7,354
1,030
2,572
5,303
36,868
0
L
4,197
1,039
820
2,867
16,136
15,225
159
4,250
11,189
13,403
0
L
7,947
1,902
222
6,445
18,087
13,496
249
6,770
10,634
0
33,717
L
10,280
3,291
0
3,982
13,945
3,624
1,056
3,349
10,308
35,249
0
W
10,269
2,463
0
745
8,144
5,080
0
3,216
4,782
0
22,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
27,687
175
Minions Killed
130
0
Camps Cleared
0
709,757
Distance Traveled
767,562
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,673
762
113
8
0
236,752
3
W
Tiamat
10,296
735
37
3
0
242,208
1
L
Artio
8,510
608
22
2
0
298,086
4
L
Chaac
9,307
665
55
4
0
259,318
2
L
Sol
9,870
705
53
4
0
210,158
5
W
Ravana
10,750
768
25
2
0
230,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role