Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BAMFsavage24
Anubis
Level 28
God Stats
88W - 94L
1,512 SR
Queue Stats
243W - 243L
1,554 Elo+
Solo
Tiamat
Tiamat
DOVIAKIN3
Tiamat
Level 29
God Stats
3W - 3L
1,413 SR
Queue Stats
4W - 3L
1,306 Elo+
Solo
Bellona
Bellona
ZTRDIEUDESDEMON1
Bellona
Level 3
God Stats
1W - 2L
1,299 SR
Queue Stats
2W - 7L
1,347 Elo+
Solo
Nemesis
Nemesis
acero-_-puro091
Nemesis
Level 25
God Stats
1W - 4L
1,287 SR
Queue Stats
276W - 290L
1,502 Elo+
Solo
Team Averages
Level 20
1,402 SR
1,442 Elo+

VS

Team Averages
Level 14
1,559 SR
1,531 Elo+
Osiris
Osiris
A_Grimm_Reminder
Osiris
Level 29
God Stats
18W - 17L
1,586 SR
Queue Stats
36W - 34L
1,487 Elo+
Solo
Set
Set
Devx7ed-
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,470 Elo+
Solo
Neith
Neith
I-TRAP-4-SKRILLA
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
KangaKing97
Xbalanque
Level 3
God Stats
1W - 2L
1,691 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 1
Olorun
Olorun
berzerkerbeast
Olorun
Level 26
God Stats
0W - 2L
1,516 SR
Queue Stats
52W - 44L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
6 / 1 / 7
7,598
584
6,597
6,235
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
12
4 / 3 / 6
7,577
583
8,736
10,682
5,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
DOVIAKIN3
Tiamat
12
6 / 1 / 2
7,466
574
4,803
4,255
1,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 2
7,891
607
5,012
8,975
5,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 0
6,180
475
2,451
7,312
3,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,730
518
5,700
8,391
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 3 / 1
7,513
578
4,757
9,616
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 6 / 1
4,780
368
2,710
8,983
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
KangaKing97
Xbalanque
9
0 / 3 / 2
5,456
420
1,877
6,475
1,755
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 3
7,073
544
8,546
11,273
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
8
9
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
1
7
9.5
L
2
5
0
0.4
W
Anubis
4
3
6
2.33
W
Tiamat
DOVIAKIN3
Tiamat
6
1
2
7
L
3
3
1
1.17
L
0
6
1
0.08
L
Xbalanque
KangaKing97
Xbalanque
0
3
2
0.33
W
3
1
2
4
W
1
3
0
0.33
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
23,590
37,459
Taken
44,738
17,852
Mitigated
17,209
16,539
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,597
3,716
0
3,709
6,235
1,956
860
821
5,414
0
31,803
L
5,700
3,044
0
1,066
8,391
6,984
134
1,562
6,829
0
30,120
W
Anubis
8,736
1,383
0
4,640
10,682
5,420
227
5,644
5,038
39,438
0
W
Tiamat
DOVIAKIN3
Tiamat
4,803
439
247
1,656
4,255
1,775
633
379
3,876
38,872
0
L
4,757
2,580
0
3,500
9,616
3,032
662
2,001
7,615
0
44,047
L
2,710
1,514
0
1,557
8,983
2,232
0
3,578
5,405
0
14,010
L
Xbalanque
KangaKing97
Xbalanque
1,877
886
0
0
6,475
1,755
0
956
5,519
0
23,189
W
5,012
1,430
0
4,206
8,975
5,443
490
0
8,975
0
39,302
W
2,451
787
0
2,081
7,312
3,258
270
1,702
5,610
0
25,649
L
8,546
4,392
0
5,231
11,273
3,206
434
5,442
5,831
38,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
31,552
354
Minions Killed
276
0
Camps Cleared
0
1,246,596
Distance Traveled
1,168,375
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,598
584
64
5
0
233,969
0
L
Osiris
6,730
518
58
4
0
232,500
0
W
Anubis
7,577
583
78
6
0
209,673
1
W
Tiamat
7,466
574
66
5
0
262,118
0
L
Set
7,513
578
88
7
0
251,515
0
L
Neith
4,780
368
18
1
0
229,954
0
L
Xbalanque
5,456
420
36
3
0
241,003
0
W
Bellona
7,891
607
92
7
0
266,084
0
W
Nemesis
6,180
475
54
4
0
274,752
0
L
Olorun
7,073
544
76
6
0
213,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role