Player Matchup

Danzaburou
Danzaburou
D3monEat3r
Danzaburou
Level 49
God Stats
3W - 8L
1,562 SR
Queue Stats
22W - 31L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
GalacticMuffins
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,807 Elo+
Solo
Nemesis
Nemesis
Perevl
Nemesis
Level 6
God Stats
2W - 3L
1,526 SR
Queue Stats
3W - 8L
1,420 Elo+
Party 1
Team Averages
Level 27
1,529 SR
1,569 Elo+

VS

Team Averages
Level 64
1,509 SR
1,476 Elo+
Heimdallr
Heimdallr
HumanRightsOP
Heimdallr
Level 48
God Stats
8W - 13L
1,444 SR
Queue Stats
44W - 66L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
OathAngel
Cthulhu
Level 20
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 57L
1,503 Elo+
Party 2
Merlin
Merlin
XptcvboyX
Merlin
Level 125
God Stats
64W - 75L
1,584 SR
Queue Stats
1,088W - 1,232L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D3monEat3r
Danzaburou
12
2 / 6 / 4
10,459
654
6,215
14,478
4,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
13
3 / 5 / 3
10,774
673
11,238
20,849
23,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Perevl
Nemesis
12
3 / 11 / 2
10,172
636
8,456
15,539
6,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HumanRightsOP
Heimdallr
16
13 / 3 / 7
12,459
779
19,569
16,973
7,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
OathAngel
Cthulhu
14
3 / 1 / 16
11,484
718
6,242
12,916
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
XptcvboyX
Merlin
14
6 / 5 / 8
11,102
694
13,645
9,659
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
22
22
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
D3monEat3r
Danzaburou
2
6
4
0.67
L
Cabrakan
3
5
3
0.9
W
Heimdallr
HumanRightsOP
Heimdallr
13
3
7
5.5
W
Cthulhu
OathAngel
Cthulhu
3
1
16
11
L
Nemesis
Perevl
Nemesis
3
11
2
0.36
W
Merlin
XptcvboyX
Merlin
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,909
Damage
39,456
50,866
Taken
39,548
34,993
Mitigated
25,066
8,968
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
D3monEat3r
Danzaburou
6,215
1,632
147
2,715
14,478
4,897
626
6,449
8,029
0
39,454
L
Cabrakan
11,238
1,875
0
4,534
20,849
23,543
0
8,669
12,180
34,122
0
W
Heimdallr
HumanRightsOP
Heimdallr
19,569
11,995
0
6,234
16,973
7,193
1,887
5,182
11,791
0
57,978
W
Cthulhu
OathAngel
Cthulhu
6,242
648
773
2,381
12,916
13,915
140
1,661
11,255
14,393
0
L
Nemesis
Perevl
Nemesis
8,456
4,320
0
1,572
15,539
6,553
395
4,849
10,680
0
19,751
W
Merlin
XptcvboyX
Merlin
13,645
1,078
0
2,254
9,659
3,958
880
4,455
5,204
62,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
35,045
114
Minions Killed
173
0
Camps Cleared
0
886,223
Distance Traveled
736,905
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,459
654
58
4
0
261,643
3
L
Cabrakan
10,774
673
25
2
0
272,432
1
W
Heimdallr
12,459
779
74
5
0
240,253
0
W
Cthulhu
11,484
718
18
1
0
252,985
1
L
Nemesis
10,172
636
31
2
0
352,148
0
W
Merlin
11,102
694
81
5
0
243,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role