Player Matchup

Ra
Ra
AxelRoseCZ
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,295 Elo+
Solo
Yemoja
Yemoja
Fuseİon
Yemoja
Level 6
God Stats
2W - 2L
1,856 SR
Queue Stats
4W - 5L
1,730 Elo+
Solo
Kukulkan
Kukulkan
Grimaldur
Kukulkan
Level 18
God Stats
3W - 4L
1,435 SR
Queue Stats
76W - 116L
1,346 Elo+
Solo
Tyr
Tyr
TakaDiscordCaca
Tyr
Level 8
God Stats
1W - 1L
1,577 SR
Queue Stats
3W - 12L
1,081 Elo+
Solo
Mercury
Mercury
marcosfs
Mercury
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 174L
1,454 Elo+
Solo
Team Averages
Level 13
1,574 SR
1,381 Elo+

VS

Team Averages
Level 18
1,601 SR
1,439 Elo+
Merlin
Merlin
GoshoPechkata
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,448 Elo+
Solo
Anhur
Anhur
IBiGUwU
Anhur
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
78W - 81L
1,434 Elo+
Solo
Yemoja
Yemoja
maxinek09
Yemoja
Level 13
God Stats
5W - 3L
1,747 SR
Queue Stats
5W - 7L
1,382 Elo+
Solo
Thanatos
Thanatos
ryjek11
Thanatos
Level 27
God Stats
1W - 3L
1,304 SR
Queue Stats
38W - 28L
1,688 Elo+
Solo
Danzaburou
Danzaburou
t2erimpressive
Danzaburou
Level 6
God Stats
3W - 4L
1,743 SR
Queue Stats
83W - 68L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,622
476
3,979
10,350
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Fuseİon
Yemoja
10
0 / 2 / 2
6,877
430
6,130
9,557
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Grimaldur
Kukulkan
10
2 / 4 / 1
6,486
405
5,810
7,525
2,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 1
8,193
512
7,181
12,262
13,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Mercury
marcosfs
Mercury
15
2 / 2 / 0
8,510
532
2,459
9,563
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,873
492
6,300
6,944
2,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
IBiGUwU
Anhur
12
2 / 2 / 3
7,198
450
5,130
10,371
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
maxinek09
Yemoja
11
0 / 1 / 6
7,160
448
6,200
8,248
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ryjek11
Thanatos
15
9 / 2 / 0
9,108
569
8,902
10,518
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
t2erimpressive
Danzaburou
13
0 / 1 / 2
8,028
502
7,837
9,171
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
14
14
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Yemoja
Fuseİon
Yemoja
0
2
2
0.5
W
3
1
2
4
L
Kukulkan
Grimaldur
Kukulkan
2
4
1
0.63
W
Anhur
IBiGUwU
Anhur
2
2
3
1.75
L
2
0
1
2.5
L
Mercury
marcosfs
Mercury
2
2
0
1
W
Yemoja
maxinek09
Yemoja
0
1
6
3
W
Thanatos
ryjek11
Thanatos
9
2
0
4.5
W
Danzaburou
t2erimpressive
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,559
Damage
34,369
49,257
Taken
45,252
29,051
Mitigated
18,355
12,854
Healing
23,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,979
694
0
1,908
10,350
2,700
331
3,764
6,076
37,443
0
L
Yemoja
Fuseİon
Yemoja
6,130
655
621
2,373
9,557
4,671
0
2,950
6,537
18,510
0
W
6,300
440
0
2,013
6,944
2,638
1,219
3,871
3,073
38,597
0
L
Kukulkan
Grimaldur
Kukulkan
5,810
1,021
0
247
7,525
2,055
0
3,112
4,345
27,608
0
W
Anhur
IBiGUwU
Anhur
5,130
2,055
0
4,597
10,371
3,614
1,185
5,309
5,037
0
42,680
L
7,181
1,134
0
5,640
12,262
13,871
631
882
11,380
72
42,080
L
Mercury
marcosfs
Mercury
2,459
553
0
2,065
9,563
5,754
0
1,099
8,419
0
61,826
W
Yemoja
maxinek09
Yemoja
6,200
448
1,170
1,129
8,248
4,524
669
5,237
3,011
23,034
0
W
Thanatos
ryjek11
Thanatos
8,902
1,862
0
9,957
10,518
4,047
81
1,302
9,091
0
51,710
W
Danzaburou
t2erimpressive
Danzaburou
7,837
4,094
0
4,955
9,171
3,532
542
228
8,593
0
43,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
39,367
339
Minions Killed
377
0
Camps Cleared
0
1,441,281
Distance Traveled
1,424,049
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,622
476
69
4
0
290,295
3
L
Yemoja
6,877
430
22
1
0
281,132
3
W
Merlin
7,873
492
97
6
0
264,810
1
L
Kukulkan
6,486
405
48
3
0
259,784
0
W
Anhur
7,198
450
71
4
0
276,698
3
L
Tyr
8,193
512
87
5
0
292,890
6
L
Mercury
8,510
532
113
7
0
317,180
4
W
Yemoja
7,160
448
33
2
0
305,041
7
W
Thanatos
9,108
569
85
5
0
289,431
2
W
Danzaburou
8,028
502
91
6
0
288,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role