Player Matchup

Osiris
Osiris
GhostYoda98
Osiris
Level 123
God Stats
5W - 1L
1,721 SR
Queue Stats
98W - 87L
1,578 Elo+
Solo
Horus
Horus
Hexagon_Rhino
Horus
Level 101
God Stats
1W - 1L
1,541 SR
Queue Stats
23W - 29L
1,214 Elo+
Party 1
Sol
Sol
Play With Bombs
Sol
Level 86
God Stats
7W - 1L
1,737 SR
Queue Stats
177W - 161L
1,530 Elo+
Solo
Nemesis
Nemesis
TheAwesomeMudkip
Nemesis
Level 126
God Stats
16W - 6L
1,715 SR
Queue Stats
109W - 89L
1,395 Elo+
Party 1
Eset
Eset
antmanjr03
Eset
Level 145
God Stats
9W - 8L
1,550 SR
Queue Stats
123W - 109L
1,252 Elo+
Party 1
Team Averages
Level 116
1,653 SR
1,394 Elo+

VS

Team Averages
Level 116
1,619 SR
1,527 Elo+
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
I Am RyDeR
Medusa
Level 89
God Stats
11W - 9L
1,979 SR
Queue Stats
156W - 152L
1,579 Elo+
Solo
Horus
Horus
ProjectNox5
Horus
Level 138
God Stats
31W - 37L
1,459 SR
Queue Stats
236W - 239L
1,548 Elo+
Solo
Bakasura
Bakasura
Tomereccino
Bakasura
Level 82
God Stats
7W - 7L
1,500 SR
Queue Stats
207W - 235L
1,413 Elo+
Solo
Chang'e
Chang'e
TormentedV
Chang'e
Level 125
God Stats
39W - 23L
1,658 SR
Queue Stats
488W - 462L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
1 / 0 / 0
4,102
684
2,334
3,987
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,209
535
1,555
3,590
816
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 2 / 0
3,620
603
1,445
3,336
1,027
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 0 / 2
3,781
630
1,818
2,495
1,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 1
4,553
759
1,760
1,911
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
4
0 / 0 / 0
2,995
499
1,019
2,401
1,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
I Am RyDeR
Medusa
6
2 / 1 / 0
3,885
648
2,329
3,051
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 2
3,740
623
1,521
2,987
1,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Tomereccino
Bakasura
4
0 / 2 / 1
3,325
554
1,322
3,801
963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
TormentedV
Chang'e
6
0 / 2 / 0
3,475
579
974
3,218
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
3
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
Osiris
1
0
0
1
W
0
1
0
0
L
Medusa
I Am RyDeR
Medusa
2
1
0
2
W
1
2
0
0.5
L
1
0
2
2
W
1
0
2
2
L
Bakasura
Tomereccino
Bakasura
0
2
1
0.25
L
Chang'e
TormentedV
Chang'e
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,912
Damage
7,165
15,319
Taken
15,458
5,364
Mitigated
4,808
6,379
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,019
221
0
1,037
2,401
1,069
0
0
2,401
5,009
0
W
Osiris
2,334
947
0
3,411
3,987
1,643
128
1,019
2,918
0
19,595
W
1,555
953
393
851
3,590
816
0
0
3,490
0
7,054
L
Medusa
I Am RyDeR
Medusa
2,329
837
0
933
3,051
713
232
1,126
1,925
0
18,285
W
1,445
620
0
569
3,336
1,027
307
0
3,250
15,037
0
L
1,521
745
1
1,167
2,987
1,225
0
241
2,746
0
7,388
W
1,818
1,163
0
780
2,495
1,436
0
79
2,342
0
16,114
L
Bakasura
Tomereccino
Bakasura
1,322
932
0
1,150
3,801
963
0
228
3,573
0
6,393
L
Chang'e
TormentedV
Chang'e
974
0
0
965
3,218
838
0
1,610
1,608
11,820
0
W
1,760
629
0
375
1,911
442
0
716
1,007
22,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,265
Gold Earned
17,420
176
Minions Killed
103
0
Camps Cleared
0
552,396
Distance Traveled
526,920
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,995
499
5
1
0
81,035
1
W
Osiris
4,102
684
47
8
0
92,238
0
W
Horus
3,209
535
15
3
0
118,317
1
L
Medusa
3,885
648
31
5
0
97,233
2
W
Sol
3,620
603
30
5
0
96,206
1
L
Horus
3,740
623
15
3
0
103,361
1
W
Nemesis
3,781
630
34
6
0
129,025
2
L
Bakasura
3,325
554
22
4
0
139,966
0
L
Chang'e
3,475
579
30
5
0
105,325
1
W
Eset
4,553
759
50
8
0
116,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role