Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
Jarl_JLord
King Arthur
Silver I
Level 79
God Stats
8W - 9L
1,654 SR
Queue Stats
202W - 194L
1,205 MMR
Party 2
Thoth
Thoth
Silver I
M40A3 Jayy
Thoth
Silver I
Level 145
God Stats
2W - 1L
1,627 SR
Queue Stats
165W - 155L
1,346 MMR
Party 2
Da Ji
Da Ji
Gold IV
SHADOW2F4U
Da Ji
Gold IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,317 MMR
Solo
Ganesha
Ganesha
Gold IV
iM z Vegas
Ganesha
Gold IV
Level 149
God Stats
11W - 7L
1,796 SR
Queue Stats
828W - 829L
1,335 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,615 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,613 SR
1,307 MMR
Xing Tian
Xing Tian
Silver I
ChrisREasyy
Xing Tian
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
317W - 314L
1,198 MMR
Party 3
Chaac
Chaac
Gold IV
DarKray-308
Chaac
Gold IV
Level 118
God Stats
7W - 4L
1,633 SR
Queue Stats
94W - 90L
1,372 MMR
Party 1
Agni
Agni
Gold V
Maxy_Giboudot
Agni
Gold V
Level 116
God Stats
5W - 12L
1,725 SR
Queue Stats
308W - 322L
1,258 MMR
Solo
Medusa
Medusa
Gold IV
YogixBear1011
Medusa
Gold IV
Level 157
God Stats
15W - 15L
1,537 SR
Queue Stats
304W - 301L
1,483 MMR
Party 3
Arachne
Arachne
Gold V
tumamametoca-8V
Arachne
Gold V
Level 122
God Stats
5W - 4L
1,671 SR
Queue Stats
75W - 74L
1,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 5 / 2
7,405
494
5,521
12,020
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Jarl_JLord
King Arthur
12
0 / 5 / 0
6,991
466
5,261
11,245
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
12
0 / 2 / 2
6,950
463
6,546
7,578
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
13
2 / 2 / 0
7,427
495
3,943
9,567
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
iM z Vegas
Ganesha
10
1 / 3 / 1
6,287
419
3,016
11,443
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
DanzaburouTsukuyomiCu ChulainnCthulhuNu Wa

VS

Bans
ScyllaSetYmirJanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChrisREasyy
Xing Tian
11
0 / 1 / 6
6,696
446
3,129
10,165
7,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 0 / 2
8,429
562
8,155
9,578
6,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 4
9,098
607
11,388
6,596
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 2 / 1
8,820
588
6,318
8,056
2,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 3
8,250
550
5,934
9,244
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
17
17
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
2
0.4
W
Xing Tian
ChrisREasyy
Xing Tian
0
1
6
3
W
3
0
2
4
L
King Arthur
Jarl_JLord
King Arthur
0
5
0
0
L
Thoth
0
2
2
0.5
W
4
0
4
6
L
Da Ji
2
2
0
1
W
4
2
1
2.25
L
Ganesha
iM z Vegas
Ganesha
1
3
1
0.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
34,924
51,853
Taken
43,639
23,876
Mitigated
21,702
16,462
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,521
2,109
0
4,511
12,020
4,196
472
3,079
8,795
0
41,833
W
Xing Tian
ChrisREasyy
Xing Tian
3,129
498
0
840
10,165
7,411
359
1,501
8,559
17,529
0
W
8,155
879
0
4,563
9,578
6,227
609
1,749
7,301
0
51,574
L
King Arthur
Jarl_JLord
King Arthur
5,261
490
0
3,850
11,245
6,964
437
673
10,086
0
44,765
L
Thoth
6,546
390
0
1,413
7,578
2,226
0
2,856
4,562
49,897
0
W
11,388
700
0
1,436
6,596
2,049
0
2,767
3,602
65,553
0
L
Da Ji
3,943
787
0
5,060
9,567
3,719
0
3,064
6,220
0
46,893
W
6,318
2,538
0
2,779
8,056
2,654
2,999
616
7,402
0
61,799
L
Ganesha
iM z Vegas
Ganesha
3,016
355
0
1,628
11,443
6,771
30
4,110
7,056
14,717
0
W
5,934
3,489
0
2,983
9,244
3,361
192
2,350
6,713
0
40,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
41,293
393
Minions Killed
440
0
Camps Cleared
0
1,374,244
Distance Traveled
1,456,200
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,405
494
91
6
0
249,456
4
W
Xing Tian
6,696
446
24
2
0
273,588
0
W
Chaac
8,429
562
109
7
0
312,437
4
L
King Arthur
6,991
466
93
6
0
282,172
2
L
Thoth
6,950
463
107
7
0
279,362
7
W
Agni
9,098
607
121
8
0
292,529
3
L
Da Ji
7,427
495
97
6
0
294,078
3
W
Medusa
8,820
588
111
7
0
252,211
3
L
Ganesha
6,287
419
5
0
0
269,176
3
W
Arachne
8,250
550
75
5
0
325,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role