Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
B0RZ0y
Discordia
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 106L
1,383 Elo+
Solo
Hel
Hel
LoudPxGaming710
Hel
Level 11
God Stats
0W - 3L
1,129 SR
Queue Stats
7W - 14L
1,258 Elo+
Party 2
Pele
Pele
QUEEN_DVBZ951
Pele
Level 12
God Stats
7W - 13L
1,316 SR
Queue Stats
8W - 16L
1,262 Elo+
Party 2
Erlang Shen
Erlang Shen
ZunlloB
Erlang Shen
Level 14
God Stats
1W - 3L
1,446 SR
Queue Stats
81W - 105L
1,324 Elo+
Solo
Team Averages
Level 14
1,378 SR
1,345 Elo+

VS

Team Averages
Level 18
1,467 SR
1,358 Elo+
Sobek
Sobek
Artensca
Sobek
Level 12
God Stats
6W - 6L
1,500 SR
Queue Stats
108W - 121L
1,456 Elo+
Party 1
Osiris
Osiris
DarkGingy11
Osiris
Level 21
God Stats
1W - 0L
1,682 SR
Queue Stats
18W - 31L
1,167 Elo+
Party 3
Hachiman
Hachiman
Ra-Thi-Lo
Hachiman
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
60W - 104L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scrondolium
Tsukuyomi
Level 8
God Stats
8W - 8L
1,270 SR
Queue Stats
42W - 55L
1,482 Elo+
Party 1
Hel
Hel
Tlmoffatt15
Hel
Level 18
God Stats
7W - 8L
1,381 SR
Queue Stats
10W - 12L
1,216 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 5 / 13
10,145
441
9,838
33,130
14,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Discordia
B0RZ0y
Discordia
19
5 / 3 / 8
11,653
507
16,614
9,538
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 20 / 6
7,308
318
3,619
15,369
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 22 / 3
6,975
303
6,906
21,431
5,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
ZunlloB
Erlang Shen
18
11 / 7 / 1
12,482
543
17,718
23,821
17,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Artensca
Sobek
15
10 / 4 / 21
12,254
533
16,048
24,334
29,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Osiris
17
9 / 7 / 9
12,086
525
14,651
18,160
9,150
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Ra-Thi-Lo
Hachiman
20
15 / 2 / 7
13,820
601
11,588
14,280
5,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Scrondolium
Tsukuyomi
18
14 / 3 / 6
12,713
553
16,937
17,157
8,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
9 / 5 / 16
12,422
540
19,635
15,849
6,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
116
19
Kills
57
57
Deaths
21
31
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
5
13
1.9
W
Sobek
Artensca
Sobek
10
4
21
5.13
L
Discordia
B0RZ0y
Discordia
5
3
8
3
W
Osiris
9
7
9
1.93
L
0
20
6
0.15
L
0
22
3
0.07
W
Hachiman
Ra-Thi-Lo
Hachiman
15
2
7
9.25
W
Tsukuyomi
Scrondolium
Tsukuyomi
14
3
6
5.67
W
9
5
16
3.4
L
Erlang Shen
ZunlloB
Erlang Shen
11
7
1
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,695
Damage
78,859
103,289
Taken
89,780
45,139
Mitigated
58,465
19,510
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,838
2,937
1,845
12,680
33,130
14,924
70
15,483
17,647
24,356
0
W
Sobek
Artensca
Sobek
16,048
3,123
0
3,792
24,334
29,069
505
7,746
16,588
36,030
0
L
Discordia
B0RZ0y
Discordia
16,614
1,608
0
0
9,538
3,326
142
1,689
7,849
83,712
0
W
Osiris
14,651
7,291
0
0
18,160
9,150
1,426
7,986
10,174
0
41,992
L
3,619
1,347
263
392
15,369
3,674
0
5,159
10,210
10,187
0
L
6,906
3,293
0
1,500
21,431
5,290
0
4,849
16,582
0
23,281
W
Hachiman
Ra-Thi-Lo
Hachiman
11,588
8,449
0
3,089
14,280
5,489
3,566
3,342
10,938
0
105,810
W
Tsukuyomi
Scrondolium
Tsukuyomi
16,937
4,688
0
4,463
17,157
8,519
0
3,593
13,564
0
92,357
W
19,635
3,405
1,610
3,717
15,849
6,238
1,127
7,404
8,445
51,479
0
L
Erlang Shen
ZunlloB
Erlang Shen
17,718
10,514
0
2,830
23,821
17,925
0
8,503
15,318
0
89,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,563
Gold Earned
63,295
328
Minions Killed
453
0
Camps Cleared
0
1,741,961
Distance Traveled
1,968,185
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,145
441
30
1
0
382,828
2
W
Sobek
12,254
533
38
2
0
426,484
2
L
Discordia
11,653
507
133
6
0
390,417
0
W
Osiris
12,086
525
66
3
0
338,455
1
L
Hel
7,308
318
12
1
0
309,464
0
L
Pele
6,975
303
24
1
0
335,855
1
W
Hachiman
13,820
601
160
7
0
346,707
1
W
Tsukuyomi
12,713
553
130
6
0
488,960
0
W
Hel
12,422
540
59
3
0
367,579
0
L
Erlang Shen
12,482
543
129
6
0
323,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role