Player Matchup

Hercules
Hercules
Das_Sturm
Hercules
Level 41
God Stats
2W - 1L
1,417 SR
Queue Stats
136W - 203L
1,338 Elo+
Party 1
Ra
Ra
sho12
Ra
Level 12
God Stats
1W - 4L
1,496 SR
Queue Stats
2W - 13L
1,294 Elo+
Solo
Ullr
Ullr
xWarborn
Ullr
Level 5
God Stats
3W - 8L
1,388 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 1
Team Averages
Level 19
1,433 SR
1,377 Elo+

VS

Team Averages
Level 12
1,431 SR
1,200 Elo+
Ares
Ares
SSaturnZZ
Ares
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 3L
985 Elo+
Party 2
Neith
Neith
SaltyNicoo
Neith
Level 21
God Stats
8W - 10L
1,294 SR
Queue Stats
9W - 12L
1,115 Elo+
Party 2
Tiamat
Tiamat
WhySoMuchCC111
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Das_Sturm
Hercules
8
0 / 6 / 4
7,798
600
2,386
18,417
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
14
6 / 5 / 2
9,826
756
9,563
12,007
3,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
9
1 / 7 / 3
7,732
595
4,907
11,242
3,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 2 / 10
8,912
686
3,033
7,086
3,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
7 / 6 / 8
10,394
800
15,134
10,702
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
9 / 0 / 9
11,101
854
17,833
6,757
4,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
18
18
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
Das_Sturm
Hercules
0
6
4
0.33
W
Ares
2
2
10
3.5
W
Neith
7
6
8
1.83
W
9
0
9
13.5
L
Ra
6
5
2
1.4
L
Ullr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
36,000
41,666
Taken
24,545
19,137
Mitigated
12,662
10,588
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Das_Sturm
Hercules
2,386
499
0
5,882
18,417
11,582
0
7,649
10,768
453
9,108
W
Ares
3,033
447
0
0
7,086
3,492
452
3,359
3,727
7,443
0
W
Neith
15,134
7,239
0
1,821
10,702
5,096
2,547
4,980
5,722
0
37,673
W
17,833
1,779
0
3,142
6,757
4,074
0
1,595
5,162
69,515
0
L
Ra
9,563
1,091
463
3,292
12,007
3,983
125
5,996
6,011
39,358
0
L
Ullr
4,907
3,018
0
951
11,242
3,572
66
7,237
4,005
0
23,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
30,407
157
Minions Killed
161
0
Camps Cleared
0
607,400
Distance Traveled
714,411
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,798
600
19
1
0
211,873
1
W
Ares
8,912
686
12
1
0
256,689
1
W
Neith
10,394
800
52
4
0
216,025
0
W
Tiamat
11,101
854
97
7
0
241,697
0
L
Ra
9,826
756
95
7
0
201,869
0
L
Ullr
7,732
595
43
3
0
193,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role