Player Matchup

Danzaburou
Danzaburou
El TIO CASTLED
Danzaburou
Level 63
God Stats
3W - 2L
1,804 SR
Queue Stats
40W - 23L
1,627 Elo+
Party 1
Zeus
Zeus
Josue Omega
Zeus
Level 20
God Stats
39W - 26L
1,718 SR
Queue Stats
150W - 153L
1,516 Elo+
Party 1
Bellona
Bellona
Proud Alpha
Bellona
Level 102
God Stats
13W - 10L
1,627 SR
Queue Stats
302W - 258L
1,550 Elo+
Party 1
Team Averages
Level 62
1,716 SR
1,565 Elo+

VS

Team Averages
Level 21
1,556 SR
1,409 Elo+
Pele
Pele
KremeFiII
Pele
Level 26
God Stats
2W - 1L
1,668 SR
Queue Stats
114W - 141L
1,485 Elo+
Solo
Skadi
Skadi
ScrrScrrr
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,407 Elo+
Solo
Cerberus
Cerberus
qGerald-
Cerberus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 43L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El TIO CASTLED
Danzaburou
10
5 / 1 / 8
8,124
812
8,614
8,375
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 1 / 8
8,402
840
6,202
2,775
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Proud Alpha
Bellona
12
6 / 3 / 8
8,234
823
8,067
10,135
8,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
2 / 6 / 1
6,694
669
2,491
9,609
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
ScrrScrrr
Skadi
8
0 / 5 / 2
5,873
587
3,180
6,563
1,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
qGerald-
Cerberus
10
2 / 6 / 2
7,234
723
4,448
11,568
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
4
5
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
El TIO CASTLED
Danzaburou
5
1
8
9
W
6
1
8
10
L
Pele
2
6
1
0.42
W
Bellona
Proud Alpha
Bellona
6
3
8
3.33
L
Skadi
ScrrScrrr
Skadi
0
5
2
0.2
L
Cerberus
qGerald-
Cerberus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,883
Damage
10,119
21,285
Taken
27,740
12,492
Mitigated
13,664
5,343
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
El TIO CASTLED
Danzaburou
8,614
3,446
0
2,921
8,375
2,951
297
2,069
6,306
0
22,854
W
6,202
1,013
0
0
2,775
745
666
673
1,996
23,078
0
L
Pele
2,491
670
0
1,443
9,609
2,837
0
2,440
7,061
0
16,283
W
Bellona
Proud Alpha
Bellona
8,067
2,149
0
2,422
10,135
8,796
824
1,668
8,467
0
31,569
L
Skadi
ScrrScrrr
Skadi
3,180
1,320
0
125
6,563
1,497
0
776
5,681
0
10,587
L
Cerberus
qGerald-
Cerberus
4,448
261
0
1,778
11,568
9,330
0
2,530
8,732
17,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
19,801
119
Minions Killed
83
0
Camps Cleared
0
521,932
Distance Traveled
468,262
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,124
812
21
2
0
185,205
0
W
Zeus
8,402
840
48
5
0
153,546
0
L
Pele
6,694
669
28
3
0
163,666
1
W
Bellona
8,234
823
50
5
0
183,181
1
L
Skadi
5,873
587
18
2
0
150,595
1
L
Cerberus
7,234
723
37
4
0
154,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role