Player Matchup

Cupid
Cupid
Buzzatron
Cupid
Level 20
God Stats
12W - 19L
1,219 SR
Queue Stats
30W - 59L
1,197 Elo+
Party 1
Mercury
Mercury
COUSIN Benjamin
Mercury
Level 49
God Stats
51W - 87L
1,276 SR
Queue Stats
56W - 96L
1,222 Elo+
Party 1
Ymir
Ymir
ServingYou
Ymir
Level 9
God Stats
3W - 4L
1,426 SR
Queue Stats
56W - 51L
1,177 Elo+
Solo
Nu Wa
Nu Wa
smðkahontas
Nu Wa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
xMaverick24x
Bellona
Level 18
God Stats
12W - 13L
1,374 SR
Queue Stats
22W - 29L
1,246 Elo+
Party 1
Team Averages
Level 20
1,359 SR
1,268 Elo+

VS

Team Averages
Level 16
1,403 SR
1,360 Elo+
Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
jsdatcasualgamer
Izanami
Level 25
God Stats
5W - 5L
1,502 SR
Queue Stats
51W - 47L
1,388 Elo+
Solo
Nemesis
Nemesis
kenbazale
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
samimsinai897
Fenrir
Level 6
God Stats
1W - 7L
1,125 SR
Queue Stats
8W - 23L
1,080 Elo+
Solo
Baron Samedi
Baron Samedi
wsfparamore
Baron Samedi
Level 17
God Stats
17W - 14L
1,386 SR
Queue Stats
67W - 57L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Buzzatron
Cupid
11
7 / 0 / 4
7,025
585
5,920
6,517
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 5
6,825
569
3,797
8,152
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
5 / 5 / 6
6,675
556
3,670
10,612
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 1 / 7
6,718
560
5,025
4,185
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xMaverick24x
Bellona
14
3 / 2 / 1
7,856
655
3,110
5,597
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 5 / 4
6,094
508
5,567
5,817
2,028
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 0
6,012
501
3,715
8,126
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
kenbazale
Nemesis
4
0 / 8 / 0
4,112
343
121
6,699
1,541
Mace

Mace

+10
Physical Power

4
0 / 6 / 1
4,213
351
285
6,048
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
wsfparamore
Baron Samedi
11
6 / 2 / 0
6,565
547
7,897
7,323
3,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
23
Kills
7
8
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
4
0.6
W
Cupid
Buzzatron
Cupid
7
0
4
9
W
5
0
5
7.5
W
5
5
6
1.6
L
0
4
0
0
L
Nemesis
kenbazale
Nemesis
0
8
0
0
L
0
6
1
0.08
W
3
1
7
6.5
L
Baron Samedi
wsfparamore
Baron Samedi
6
2
0
3
W
Bellona
xMaverick24x
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
17,585
35,063
Taken
34,013
18,402
Mitigated
11,873
10,103
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,567
561
293
653
5,817
2,028
0
2,886
2,931
30,918
0
W
Cupid
Buzzatron
Cupid
5,920
4,358
1,254
3,762
6,517
1,674
652
1,638
4,879
0
29,781
W
3,797
1,954
0
2,944
8,152
2,415
111
2,296
5,856
0
31,110
W
3,670
814
0
517
10,612
7,364
114
7,144
3,468
18,401
0
L
3,715
2,390
0
2,340
8,126
3,106
682
1,169
6,957
0
35,222
L
Nemesis
kenbazale
Nemesis
121
77
0
116
6,699
1,541
0
1,163
5,536
0
2,919
L
285
285
0
116
6,048
2,019
10
1,819
4,229
0
2,351
W
5,025
1,174
0
849
4,185
1,271
1,721
1,447
2,738
25,920
0
L
Baron Samedi
wsfparamore
Baron Samedi
7,897
1,237
676
2,903
7,323
3,179
0
1,658
5,665
23,499
0
W
Bellona
xMaverick24x
Bellona
3,110
724
0
777
5,597
5,678
2,264
939
4,658
0
49,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
26,996
311
Minions Killed
159
0
Camps Cleared
0
1,072,115
Distance Traveled
913,944
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,094
508
56
5
0
189,127
0
W
Cupid
7,025
585
55
5
0
216,927
2
W
Mercury
6,825
569
53
4
0
257,216
0
W
Ymir
6,675
556
38
3
0
188,118
0
L
Izanami
6,012
501
69
6
0
185,483
2
L
Nemesis
4,112
343
4
0
0
132,913
0
L
Fenrir
4,213
351
2
0
0
198,558
0
W
Nu Wa
6,718
560
49
4
0
205,372
2
L
Baron Samedi
6,565
547
28
2
0
207,863
2
W
Bellona
7,856
655
116
10
0
204,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role