Player Matchup

Horus
Horus
CrimbleKing
Horus
Level 18
God Stats
3W - 3L
1,901 SR
Queue Stats
19W - 22L
1,572 Elo+
Solo
Ravana
Ravana
GodMudito
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,787 Elo+
Solo
Cabrakan
Cabrakan
Kadunkadunk
Cabrakan
Level 28
God Stats
10W - 9L
1,525 SR
Queue Stats
174W - 161L
1,594 Elo+
Party 1
Kukulkan
Kukulkan
NgaForestHam
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 145L
1,236 Elo+
Party 1
Neith
Neith
evanw68
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo
Team Averages
Level 12
1,585 SR
1,582 Elo+

VS

Team Averages
Level 19
1,552 SR
1,575 Elo+
Thoth
Thoth
PelesDaddy
Thoth
Level 29
God Stats
13W - 9L
1,729 SR
Queue Stats
64W - 35L
1,745 Elo+
Solo
Thanatos
Thanatos
SokataRy
Thanatos
Level 29
God Stats
15W - 16L
1,477 SR
Queue Stats
47W - 60L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wyld317
Cu Chulainn
Level 14
God Stats
6W - 9L
1,493 SR
Queue Stats
186W - 207L
1,486 Elo+
Solo
Artemis
Artemis
XST4ticZ
Artemis
Level 19
God Stats
1W - 0L
1,563 SR
Queue Stats
8W - 7L
1,701 Elo+
Solo
Yemoja
Yemoja
打游戏太累了
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,363
558
5,968
7,413
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
GodMudito
Ravana
14
6 / 1 / 3
8,440
563
8,957
8,256
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Kadunkadunk
Cabrakan
10
1 / 4 / 5
6,214
414
4,992
8,714
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
NgaForestHam
Kukulkan
12
1 / 5 / 5
6,674
445
2,677
6,634
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
evanw68
Neith
10
0 / 6 / 2
5,766
384
2,274
9,665
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
7 / 1 / 1
9,824
655
8,784
4,979
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SokataRy
Thanatos
14
3 / 1 / 3
7,963
531
3,780
7,651
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Wyld317
Cu Chulainn
10
0 / 4 / 2
6,439
429
4,084
10,633
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
XST4ticZ
Artemis
11
4 / 4 / 0
6,555
437
5,247
11,434
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 3
6,473
432
3,132
6,748
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
13
Kills
14
16
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
0
0
5
L
Ravana
GodMudito
Ravana
6
1
3
7.5
L
Cabrakan
Kadunkadunk
Cabrakan
1
4
5
0.88
L
Kukulkan
NgaForestHam
Kukulkan
1
5
5
0.7
W
Thoth
7
1
1
7.5
W
Thanatos
SokataRy
Thanatos
3
1
3
4.5
W
Cu Chulainn
Wyld317
Cu Chulainn
0
4
2
0.25
W
Artemis
XST4ticZ
Artemis
4
4
0
1
L
Neith
evanw68
Neith
0
6
2
0.17
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
25,027
40,682
Taken
41,445
20,885
Mitigated
15,742
10,080
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,968
2,745
385
3,465
7,413
6,239
464
1,096
5,927
0
37,178
L
Ravana
GodMudito
Ravana
8,957
2,114
0
3,692
8,256
2,970
0
2,301
5,713
0
60,723
L
Cabrakan
Kadunkadunk
Cabrakan
4,992
957
0
497
8,714
7,172
0
2,669
5,935
20,601
0
L
Kukulkan
NgaForestHam
Kukulkan
2,677
299
0
0
6,634
1,893
508
2,837
3,693
32,439
0
W
Thoth
8,784
303
0
2,460
4,979
1,324
0
217
4,762
74,215
0
W
Thanatos
SokataRy
Thanatos
3,780
1,113
0
5,728
7,651
2,753
0
1,179
6,397
0
45,293
W
Cu Chulainn
Wyld317
Cu Chulainn
4,084
699
0
2,330
10,633
5,625
256
1,506
8,759
2,341
24,613
W
Artemis
XST4ticZ
Artemis
5,247
2,482
180
4,774
11,434
3,211
636
2,888
8,396
0
30,652
L
Neith
evanw68
Neith
2,274
1,193
0
2,041
9,665
2,611
95
3,230
6,381
0
20,139
W
3,132
647
1,659
702
6,748
2,829
0
1,629
5,094
16,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,457
Gold Earned
37,254
310
Minions Killed
376
0
Camps Cleared
0
1,262,361
Distance Traveled
1,274,016
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,363
558
79
5
0
272,936
0
L
Ravana
8,440
563
104
7
0
281,739
4
L
Cabrakan
6,214
414
30
2
0
265,601
1
L
Kukulkan
6,674
445
60
4
0
229,534
0
W
Thoth
9,824
655
154
10
0
287,583
3
W
Thanatos
7,963
531
97
6
0
311,866
0
W
Cu Chulainn
6,439
429
50
3
0
218,209
0
W
Artemis
6,555
437
53
4
0
220,834
3
L
Neith
5,766
384
37
2
0
212,551
1
W
Yemoja
6,473
432
22
1
0
235,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role