Player Matchup

Tiamat
Tiamat
ApexAbomination
Tiamat
Level 102
God Stats
31W - 36L
1,568 SR
Queue Stats
246W - 303L
1,504 Elo+
Party 3
Artio
Artio
SigSoWavy_
Artio
Level 124
God Stats
24W - 22L
1,598 SR
Queue Stats
304W - 343L
1,462 Elo+
Party 3
Danzaburou
Danzaburou
Valrk
Danzaburou
Level 75
God Stats
14W - 9L
1,801 SR
Queue Stats
319W - 353L
1,467 Elo+
Party 1
Bellona
Bellona
elsmay
Bellona
Level 115
God Stats
14W - 13L
1,792 SR
Queue Stats
338W - 320L
1,434 Elo+
Party 1
Thanatos
Thanatos
xColdxbloodedx
Thanatos
Level 142
God Stats
15W - 17L
1,253 SR
Queue Stats
288W - 298L
1,467 Elo+
Solo
Team Averages
Level 112
1,602 SR
1,467 Elo+

VS

Team Averages
Level 98
1,390 SR
1,494 Elo+
Tiamat
Tiamat
IamNutGud
Tiamat
Level 98
God Stats
15W - 12L
1,431 SR
Queue Stats
185W - 144L
1,541 Elo+
Party 2
Apollo
Apollo
Megaman5150
Apollo
Level 86
God Stats
6W - 16L
1,279 SR
Queue Stats
872W - 917L
1,414 Elo+
Solo
Arachne
Arachne
MoneyTeamFlex
Arachne
Level 77
God Stats
5W - 6L
1,352 SR
Queue Stats
80W - 82L
1,505 Elo+
Solo
Eset
Eset
PRETTYFACENESS
Eset
Level 106
God Stats
9W - 9L
1,444 SR
Queue Stats
76W - 70L
1,485 Elo+
Solo
Hercules
Hercules
PipeDreamBean
Hercules
Level 124
God Stats
10W - 7L
1,446 SR
Queue Stats
259W - 247L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,615
473
4,145
11,037
7,884
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
9
1 / 4 / 4
6,293
450
3,122
11,959
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Valrk
Danzaburou
10
2 / 2 / 3
6,122
437
6,559
9,167
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
elsmay
Bellona
13
0 / 4 / 0
7,444
532
7,871
11,896
10,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
10
2 / 5 / 0
6,221
444
1,906
10,055
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IamNutGud
Tiamat
14
5 / 0 / 4
8,185
585
9,903
7,479
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
11
3 / 1 / 4
6,501
464
6,690
7,469
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
12
5 / 1 / 5
7,399
529
6,418
8,351
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 4
6,349
454
3,791
7,907
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
PipeDreamBean
Hercules
15
5 / 0 / 0
8,750
625
6,214
10,176
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
19
19
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Tiamat
IamNutGud
Tiamat
5
0
4
7
W
Apollo
3
1
4
5
W
Arachne
5
1
5
7.5
W
1
4
4
0.75
W
Hercules
PipeDreamBean
Hercules
5
0
0
5
L
Artio
1
4
4
0.75
L
Danzaburou
Valrk
Danzaburou
2
2
3
1.75
L
Bellona
elsmay
Bellona
0
4
0
0
L
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,603
Damage
33,016
54,114
Taken
41,382
29,824
Mitigated
22,482
20,293
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,145
726
0
4,407
11,037
7,884
812
7,006
3,616
39,418
0
W
Tiamat
IamNutGud
Tiamat
9,903
873
0
3,135
7,479
5,719
0
3,394
4,085
45,655
0
W
Apollo
6,690
3,181
0
3,830
7,469
2,278
601
1,235
6,234
0
35,780
W
Arachne
6,418
2,946
0
3,089
8,351
2,710
0
755
7,571
0
43,802
W
3,791
190
501
3,495
7,907
2,391
516
1,883
6,024
25,174
0
W
Hercules
PipeDreamBean
Hercules
6,214
2,212
0
5,043
10,176
9,384
181
0
9,576
0
49,762
L
Artio
3,122
94
469
2,385
11,959
5,688
0
2,660
9,255
13,060
0
L
Danzaburou
Valrk
Danzaburou
6,559
2,639
0
3,560
9,167
2,821
510
2,286
6,797
0
33,401
L
Bellona
elsmay
Bellona
7,871
4,125
0
3,340
11,896
10,196
0
0
11,427
0
48,210
L
Thanatos
1,906
676
0
6,132
10,055
3,235
0
1,119
8,831
0
26,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
37,184
335
Minions Killed
390
0
Camps Cleared
0
1,192,877
Distance Traveled
1,336,147
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,615
473
83
6
0
241,038
2
W
Tiamat
8,185
585
109
8
0
273,903
1
W
Apollo
6,501
464
63
5
0
244,115
2
W
Arachne
7,399
529
76
5
0
314,489
2
W
Eset
6,349
454
27
2
0
261,982
5
W
Hercules
8,750
625
115
8
0
241,658
0
L
Artio
6,293
450
19
1
0
250,136
1
L
Danzaburou
6,122
437
56
4
0
242,534
4
L
Bellona
7,444
532
114
8
0
231,014
1
L
Thanatos
6,221
444
63
5
0
228,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role