Player Matchup

Thor
Thor
BroVidZ
Thor
Level 4
God Stats
1W - 2L
1,226 SR
Queue Stats
5W - 6L
1,119 Elo+
Party 2
Danzaburou
Danzaburou
D_SwoleBody_J
Danzaburou
Level 18
God Stats
16W - 36L
1,359 SR
Queue Stats
22W - 48L
1,183 Elo+
Party 2
Ah Puch
Ah Puch
ImVarx
Ah Puch
Level 6
God Stats
1W - 3L
1,246 SR
Queue Stats
7W - 11L
1,172 Elo+
Party 2
Team Averages
Level 9
1,277 SR
1,158 Elo+

VS

Team Averages
Level 16
1,386 SR
1,162 Elo+
Izanami
Izanami
DaBunWarrior
Izanami
Level 12
God Stats
14W - 13L
1,584 SR
Queue Stats
440W - 389L
1,148 Elo+
Party 1
Tiamat
Tiamat
Lazy Gamer Pro
Tiamat
Level 12
God Stats
6W - 7L
1,252 SR
Queue Stats
68W - 65L
982 Elo+
Party 1
Bellona
Bellona
Wrathful Shadow
Bellona
Level 23
God Stats
12W - 17L
1,321 SR
Queue Stats
111W - 121L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BroVidZ
Thor
15
3 / 4 / 11
13,309
605
2,730
10,755
6,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
D_SwoleBody_J
Danzaburou
20
10 / 0 / 6
15,621
710
18,551
8,421
3,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ImVarx
Ah Puch
17
3 / 2 / 12
13,291
604
12,383
7,008
4,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaBunWarrior
Izanami
17
1 / 6 / 5
13,627
619
7,477
14,485
7,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 8 / 4
12,103
550
6,657
12,577
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 2 / 1
14,058
639
5,149
17,976
16,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
6
6
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
BroVidZ
Thor
3
4
11
2.13
W
Danzaburou
D_SwoleBody_J
Danzaburou
10
0
6
13
L
Izanami
DaBunWarrior
Izanami
1
6
5
0.58
W
Ah Puch
ImVarx
Ah Puch
3
2
12
4.5
L
0
8
4
0.25
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,664
Damage
19,283
26,184
Taken
45,038
14,775
Mitigated
30,019
3,712
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BroVidZ
Thor
2,730
127
0
0
10,755
6,831
0
1,876
8,879
0
21,044
W
Danzaburou
D_SwoleBody_J
Danzaburou
18,551
7,870
0
2,194
8,421
3,667
2,120
3,075
5,346
0
82,762
L
Izanami
DaBunWarrior
Izanami
7,477
4,010
0
2,355
14,485
7,339
1,012
4,306
10,179
0
89,020
W
Ah Puch
ImVarx
Ah Puch
12,383
1,379
0
1,518
7,008
4,277
630
1,706
5,302
49,178
0
L
6,657
269
0
992
12,577
6,633
304
3,810
8,767
37,658
0
L
5,149
1,606
0
7,381
17,976
16,047
1,797
5,267
12,709
0
86,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
39,788
200
Minions Killed
346
0
Camps Cleared
0
1,115,146
Distance Traveled
1,036,192
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,309
605
40
2
0
356,396
5
W
Danzaburou
15,621
710
94
4
0
401,376
5
L
Izanami
13,627
619
187
9
0
336,499
0
W
Ah Puch
13,291
604
66
3
0
357,374
6
L
Tiamat
12,103
550
59
3
0
294,832
0
L
Bellona
14,058
639
100
5
0
404,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role