Player Matchup

Merlin
Merlin
Bertimedes
Merlin
Level 13
God Stats
20W - 18L
1,537 SR
Queue Stats
25W - 23L
1,508 Elo+
Solo
Medusa
Medusa
DevilTsuki
Medusa
Level 66
God Stats
12W - 16L
1,479 SR
Queue Stats
76W - 72L
1,454 Elo+
Party 1
Mercury
Mercury
McGrvnge
Mercury
Level 14
God Stats
4W - 3L
1,816 SR
Queue Stats
7W - 12L
1,758 Elo+
Party 1
Khepri
Khepri
Readmyclock
Khepri
Level 23
God Stats
2W - 0L
1,690 SR
Queue Stats
35W - 40L
1,408 Elo+
Party 1
Izanami
Izanami
RichardAllen
Izanami
Level 14
God Stats
12W - 9L
1,672 SR
Queue Stats
44W - 40L
1,510 Elo+
Solo
Team Averages
Level 26
1,639 SR
1,528 Elo+

VS

Team Averages
Level 15
1,501 SR
1,518 Elo+
Kali
Kali
Brassypopcorn73
Kali
Level 24
God Stats
4W - 3L
1,563 SR
Queue Stats
92W - 93L
1,589 Elo+
Solo
The Morrigan
The Morrigan
Duelshard
The Morrigan
Level 27
God Stats
2W - 3L
1,512 SR
Queue Stats
12W - 8L
1,567 Elo+
Solo
Scylla
Scylla
GM Smurfing9178
Scylla
Level 15
God Stats
1W - 4L
1,532 SR
Queue Stats
15W - 18L
1,541 Elo+
Solo
Artemis
Artemis
GettinDrunkNow
Artemis
Level 5
God Stats
1W - 4L
1,398 SR
Queue Stats
20W - 42L
1,395 Elo+
Solo
Mulan
Mulan
zapipisi
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bertimedes
Merlin
17
6 / 0 / 7
11,870
565
7,982
7,356
2,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
DevilTsuki
Medusa
18
9 / 2 / 2
11,777
561
9,418
16,253
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
McGrvnge
Mercury
17
2 / 3 / 3
10,900
519
3,874
10,744
4,193
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
16
4 / 2 / 14
11,661
555
9,779
15,100
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
RichardAllen
Izanami
20
18 / 0 / 6
14,092
671
15,515
12,222
8,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,828
278
431
2,084
302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Duelshard
The Morrigan
14
1 / 7 / 2
8,587
409
11,458
11,107
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 0
11,515
548
14,034
13,212
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 14 / 1
7,822
372
6,391
16,988
5,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
zapipisi
Mulan
11
0 / 15 / 0
7,063
336
1,115
18,500
8,316
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
39
Kills
7
7
Deaths
39
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bertimedes
Merlin
6
0
7
9.5
L
0
1
0
0
W
Medusa
DevilTsuki
Medusa
9
2
2
5
L
The Morrigan
Duelshard
The Morrigan
1
7
2
0.29
L
5
2
0
2.5
L
1
14
1
0.11
W
Mercury
McGrvnge
Mercury
2
3
3
1.17
W
Khepri
4
2
14
5.5
W
Izanami
RichardAllen
Izanami
18
0
6
21
L
Mulan
zapipisi
Mulan
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,568
Damage
33,429
61,675
Taken
61,891
34,525
Mitigated
24,952
13,892
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bertimedes
Merlin
7,982
202
0
2,594
7,356
2,951
1,478
2,339
4,899
58,930
0
L
431
242
0
494
2,084
302
150
877
1,207
0
4,239
W
Medusa
DevilTsuki
Medusa
9,418
3,879
0
6,303
16,253
6,453
1,913
7,032
8,977
0
85,293
L
The Morrigan
Duelshard
The Morrigan
11,458
4,168
0
334
11,107
6,396
0
2,684
7,664
44,496
4,545
L
14,034
1,646
0
4,673
13,212
4,840
208
4,052
9,160
86,583
0
L
6,391
3,808
0
1,003
16,988
5,098
0
3,629
13,359
0
31,632
W
Mercury
McGrvnge
Mercury
3,874
1,749
0
0
10,744
4,193
2,740
2,857
7,849
126
52,801
W
Khepri
9,779
2,231
1,170
2,862
15,100
12,077
787
5,228
9,682
39,073
0
W
Izanami
RichardAllen
Izanami
15,515
10,529
0
963
12,222
8,851
3,577
2,865
9,321
0
150,076
L
Mulan
zapipisi
Mulan
1,115
536
0
0
18,500
8,316
34
6,573
11,927
0
14,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,300
Gold Earned
40,815
605
Minions Killed
297
0
Camps Cleared
0
2,115,397
Distance Traveled
1,377,159
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,870
565
122
6
0
550,254
0
L
Kali
5,828
278
10
0
0
46,321
0
W
Medusa
11,777
561
131
6
0
376,919
1
L
The Morrigan
8,587
409
64
3
0
352,243
3
L
Scylla
11,515
548
146
7
0
378,083
0
L
Artemis
7,822
372
53
3
0
300,018
1
W
Mercury
10,900
519
103
5
0
406,567
2
W
Khepri
11,661
555
50
2
0
427,687
3
W
Izanami
14,092
671
199
9
0
353,970
1
L
Mulan
7,063
336
24
1
0
300,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role