Player Matchup

Olorun
Olorun
BaZukaM
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,308 Elo+
Solo
Loki
Loki
JamecanDoge
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Mimbuh
Neith
Level 7
God Stats
0W - 2L
1,614 SR
Queue Stats
0W - 4L
1,057 Elo+
Party 1
Cupid
Cupid
OMGitsJosh2403
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
qxki
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
992 Elo+
Party 1
Team Averages
Level 18
1,523 SR
1,271 Elo+

VS

Team Averages
Level 16
1,475 SR
1,415 Elo+
Cthulhu
Cthulhu
DocFU
Cthulhu
Level 26
God Stats
11W - 9L
1,475 SR
Queue Stats
162W - 185L
1,421 Elo+
Solo
Tyr
Tyr
H1ghAsAK1te
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Nztia
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,155 Elo+
Solo
Ra
Ra
RotRAMPAGE
Ra
Level 25
God Stats
48W - 57L
1,465 SR
Queue Stats
86W - 102L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
prokleto
Tsukuyomi
Level 25
God Stats
4W - 2L
1,436 SR
Queue Stats
16W - 15L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BaZukaM
Olorun
7
0 / 2 / 0
4,621
420
1,845
3,338
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 7 / 0
4,183
380
537
5,863
1,634
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
Mimbuh
Neith
9
0 / 5 / 1
5,314
483
2,319
5,885
1,687
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 8 / 1
4,429
403
1,605
7,783
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
qxki
Arachne
8
2 / 7 / 0
5,374
489
3,429
8,165
2,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DocFU
Cthulhu
9
2 / 1 / 5
6,232
567
1,274
6,547
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
6 / 2 / 2
6,601
600
4,641
6,802
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Nztia
Artemis
11
6 / 0 / 6
6,446
586
4,940
4,958
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

12
6 / 0 / 5
7,239
658
4,883
4,497
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
prokleto
Tsukuyomi
11
8 / 0 / 1
6,902
627
4,785
5,999
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
28
29
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
BaZukaM
Olorun
0
2
0
0
W
Cthulhu
DocFU
Cthulhu
2
1
5
4.5
W
6
2
2
3.5
L
0
7
0
0
L
Neith
Mimbuh
Neith
0
5
1
0.1
W
Artemis
Nztia
Artemis
6
0
6
9
L
0
8
1
0.06
W
6
0
5
8.5
W
Tsukuyomi
prokleto
Tsukuyomi
8
0
1
8.5
L
Arachne
qxki
Arachne
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,735
Damage
20,523
31,034
Taken
28,803
8,815
Mitigated
15,340
4,133
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BaZukaM
Olorun
1,845
826
0
1,002
3,338
1,474
0
1,357
1,981
13,984
1,116
W
Cthulhu
DocFU
Cthulhu
1,274
225
0
1,192
6,547
4,101
550
0
6,527
22,050
0
W
4,641
1,747
0
1,568
6,802
6,128
48
0
6,653
0
19,585
L
537
298
0
625
5,863
1,634
0
1,089
4,749
0
5,990
L
Neith
Mimbuh
Neith
2,319
1,238
0
185
5,885
1,687
967
626
5,159
0
28,321
W
Artemis
Nztia
Artemis
4,940
2,435
0
3,251
4,958
1,634
1,281
115
4,843
0
25,086
L
1,605
802
108
1,043
7,783
1,709
120
1,725
6,033
0
8,030
W
4,883
617
682
1,476
4,497
1,669
1,020
1,117
3,380
45,200
0
W
Tsukuyomi
prokleto
Tsukuyomi
4,785
1,031
0
2,864
5,999
1,808
0
436
5,503
0
30,037
L
Arachne
qxki
Arachne
3,429
2,471
0
1,170
8,165
2,311
0
1,360
6,605
0
14,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
33,420
131
Minions Killed
280
0
Camps Cleared
0
921,893
Distance Traveled
1,000,604
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,621
420
32
3
0
143,296
2
W
Cthulhu
6,232
567
48
4
0
186,268
1
W
Tyr
6,601
600
36
3
0
192,504
0
L
Loki
4,183
380
9
1
0
185,449
0
L
Neith
5,314
483
52
5
0
189,680
0
W
Artemis
6,446
586
44
4
0
162,695
3
L
Cupid
4,429
403
9
1
0
172,180
0
W
Ra
7,239
658
89
8
0
230,790
8
W
Tsukuyomi
6,902
627
63
6
0
228,347
0
L
Arachne
5,374
489
29
3
0
231,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role