Player Matchup

Discordia
Discordia
Platinum IV
Ickythumbz
Discordia
Platinum IV
Level 156
God Stats
15W - 11L
1,735 SR
Queue Stats
155W - 126L
1,838 MMR
Party 1
Anhur
Anhur
Platinum I
TheZenGiraffe
Anhur
Platinum I
Level 117
God Stats
35W - 10L
1,948 SR
Queue Stats
94W - 48L
2,260 MMR
Party 1
Geb
Geb
Gold IV
dajayessi
Geb
Gold IV
Level 149
God Stats
5W - 3L
1,597 SR
Queue Stats
109W - 119L
1,173 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,760 SR
1,757 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,644 SR
1,605 MMR
Cabrakan
Cabrakan
Platinum I
BouziGolouM
Cabrakan
Platinum I
Level 155
God Stats
14W - 6L
1,774 SR
Queue Stats
74W - 62L
1,892 MMR
Solo
Izanami
Izanami
Gold V
DamagedSight
Izanami
Gold V
Level 125
God Stats
47W - 49L
1,658 SR
Queue Stats
115W - 134L
1,422 MMR
Solo
Nox
Nox
Gold V
ESPECTROMALDITO
Nox
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ickythumbz
Discordia
13
4 / 0 / 9
9,930
709
8,676
4,685
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 0 / 5
10,254
732
12,423
11,594
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 10
10,265
733
1,861
11,281
11,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThothScyllaSobekPersephoneDanzaburou

VS

Bans
CthulhuCupidKumbhakarnaHou YiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BouziGolouM
Cabrakan
11
0 / 5 / 1
8,369
598
3,832
12,029
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
DamagedSight
Izanami
11
0 / 3 / 0
7,892
564
8,777
8,249
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 0
7,965
569
4,243
7,291
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BouziGolouM
Cabrakan
0
5
1
0.1
L
Izanami
DamagedSight
Izanami
0
3
0
0
L
1
5
0
0.2
W
Discordia
Ickythumbz
Discordia
4
0
9
8.5
W
7
0
5
9.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
16,852
27,560
Taken
27,569
16,778
Mitigated
17,560
15,912
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BouziGolouM
Cabrakan
3,832
513
0
1,619
12,029
12,402
0
3,481
8,209
17,584
0
L
Izanami
DamagedSight
Izanami
8,777
4,920
0
1,781
8,249
2,632
89
3,047
4,913
0
42,230
L
4,243
582
0
734
7,291
2,526
0
3,100
3,877
28,485
0
W
Discordia
Ickythumbz
Discordia
8,676
387
0
1,894
4,685
1,256
591
750
3,891
49,673
0
W
12,423
8,487
0
9,095
11,594
3,636
2,125
4,114
7,320
0
66,270
W
1,861
161
0
4,923
11,281
11,886
409
2,978
8,203
16,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
24,226
179
Minions Killed
154
0
Camps Cleared
0
746,204
Distance Traveled
648,748
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,369
598
29
2
0
229,961
5
L
Izanami
7,892
564
81
6
0
227,107
1
L
Nox
7,965
569
44
3
0
191,680
6
W
Discordia
9,930
709
82
6
0
259,429
0
W
Anhur
10,254
732
86
6
0
229,657
4
W
Geb
10,265
733
11
1
0
257,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role