Player Matchup

Bellona
Bellona
CHAOS--ASSASIN
Bellona
Level 115
God Stats
13W - 8L
1,455 SR
Queue Stats
85W - 76L
1,600 Elo+
Solo
Athena
Athena
Shadow_Raven_98
Athena
Level 60
God Stats
9W - 8L
1,297 SR
Queue Stats
95W - 93L
1,484 Elo+
Solo
Anubis
Anubis
javilofruiz
Anubis
Level 106
God Stats
26W - 32L
1,602 SR
Queue Stats
134W - 142L
1,470 Elo+
Solo
Ne Zha
Ne Zha
motz07
Ne Zha
Level 119
God Stats
9W - 10L
1,487 SR
Queue Stats
304W - 306L
1,533 Elo+
Solo
Neith
Neith
tigre180mascro
Neith
Level 86
God Stats
22W - 24L
1,407 SR
Queue Stats
354W - 373L
1,412 Elo+
Solo
Team Averages
Level 97
1,449 SR
1,500 Elo+

VS

Team Averages
Level 96
1,621 SR
1,549 Elo+
Artio
Artio
BabyyyMercy
Artio
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,797 Elo+
Party 1
Erlang Shen
Erlang Shen
Ezbegins
Erlang Shen
Level 85
God Stats
4W - 3L
1,878 SR
Queue Stats
492W - 496L
1,469 Elo+
Solo
Ne Zha
Ne Zha
Minimalistiga198
Ne Zha
Level 146
God Stats
9W - 5L
1,394 SR
Queue Stats
810W - 781L
1,479 Elo+
Party 1
Merlin
Merlin
Tofu_uwu-
Merlin
Level 83
God Stats
31W - 36L
1,445 SR
Queue Stats
117W - 136L
1,436 Elo+
Solo
Medusa
Medusa
xBloodcollector
Medusa
Level 160
God Stats
7W - 6L
1,886 SR
Queue Stats
744W - 523L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 3
12,573
629
12,101
18,147
14,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 8
10,435
522
6,775
19,474
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
18
6 / 3 / 6
11,988
599
11,153
16,164
7,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
motz07
Ne Zha
17
4 / 2 / 11
11,374
569
10,571
14,441
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 4 / 3
11,859
593
9,096
15,106
5,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
7,163
358
2,831
14,270
12,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Ezbegins
Erlang Shen
8
0 / 6 / 0
6,751
338
2,276
8,324
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 7 / 2
9,547
477
10,401
14,612
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Tofu_uwu-
Merlin
16
3 / 7 / 1
9,823
491
10,963
13,680
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 4 / 3
9,903
495
13,271
16,313
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
28
Kills
13
16
Deaths
29
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
9
2
3
5.25
L
Erlang Shen
Ezbegins
Erlang Shen
0
6
0
0
L
4
7
2
0.71
W
2
5
8
1.2
L
Merlin
Tofu_uwu-
Merlin
3
7
1
0.5
W
Anubis
6
3
6
3
W
Ne Zha
motz07
Ne Zha
4
2
11
4.75
W
7
4
3
2.13
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,696
Damage
39,742
83,332
Taken
67,199
47,091
Mitigated
31,609
37,211
Healing
20,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,831
369
232
2,757
14,270
12,367
0
5,134
9,136
10,605
0
W
12,101
6,269
0
8,926
18,147
14,238
2,782
5,929
12,218
0
78,087
L
Erlang Shen
Ezbegins
Erlang Shen
2,276
1,176
0
2,099
8,324
3,440
0
0
8,324
0
20,338
L
10,401
2,977
0
3,275
14,612
5,282
0
3,374
11,238
0
47,651
W
6,775
2,767
0
2,890
19,474
14,247
670
7,191
12,283
27,259
0
L
Merlin
Tofu_uwu-
Merlin
10,963
522
256
3,633
13,680
4,449
0
5,449
8,231
66,349
0
W
Anubis
11,153
405
513
9,536
16,164
7,132
1,855
5,689
10,475
72,514
0
W
Ne Zha
motz07
Ne Zha
10,571
2,719
0
6,681
14,441
5,943
2,417
3,330
11,111
0
74,563
W
9,096
5,602
558
8,107
15,106
5,531
1,859
2,283
12,823
0
85,015
L
13,271
6,771
0
8,467
16,313
6,071
784
3,971
12,342
0
76,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,229
Gold Earned
43,187
524
Minions Killed
378
0
Camps Cleared
0
1,907,557
Distance Traveled
1,567,998
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,163
358
20
1
0
371,498
1
W
Bellona
12,573
629
133
7
0
375,540
4
L
Erlang Shen
6,751
338
47
2
0
159,483
0
L
Ne Zha
9,547
477
81
4
0
355,166
1
W
Athena
10,435
522
42
2
0
422,821
0
L
Merlin
9,823
491
111
6
0
337,362
2
W
Anubis
11,988
599
111
6
0
332,496
0
W
Ne Zha
11,374
569
112
6
0
438,748
1
W
Neith
11,859
593
126
6
0
337,952
4
L
Medusa
9,903
495
119
6
0
344,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role