Player Matchup

Pele
Pele
Platinum V
ClashBank95
Pele
Platinum V
Level 159
God Stats
6W - 11L
1,501 SR
Queue Stats
520W - 527L
1,714 MMR
Solo
Chang'e
Chang'e
Platinum IV
Just__Th3Lord
Chang'e
Platinum IV
Level 121
God Stats
2W - 3L
1,772 SR
Queue Stats
182W - 175L
1,737 MMR
Solo
King Arthur
King Arthur
Gold II
daniroor91
King Arthur
Gold II
Level 142
God Stats
17W - 16L
1,663 SR
Queue Stats
642W - 654L
1,563 MMR
Solo
Artemis
Artemis
Platinum III
domsafc99
Artemis
Platinum III
Level 148
God Stats
10W - 16L
1,748 SR
Queue Stats
557W - 535L
1,751 MMR
Solo
Geb
Geb
Bronze III
kiinkii
Geb
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,553 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,637 SR
1,664 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,703 SR
1,674 MMR
Izanami
Izanami
Gold IV
Andistic7
Izanami
Gold IV
Level 78
God Stats
13W - 13L
1,670 SR
Queue Stats
215W - 215L
1,535 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
ExtoIment
Cu Chulainn
Platinum III
Level 154
God Stats
2W - 0L
2,034 SR
Queue Stats
26W - 13L
2,136 MMR
Solo
Ymir
Ymir
Bronze III
LeeHamTheMan
Ymir
Bronze III
Level 121
God Stats
2W - 1L
1,715 SR
Queue Stats
22W - 13L
1,492 MMR
Solo
Ra
Ra
Gold II
Miika x fcgb
Ra
Gold II
Level 158
God Stats
17W - 15L
1,525 SR
Queue Stats
478W - 492L
1,504 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
NoLi_IDreams
Ratatoskr
Gold I
Level 103
God Stats
9W - 14L
1,571 SR
Queue Stats
429W - 426L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
9,603
480
8,279
17,734
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
17
1 / 5 / 3
10,024
501
8,862
14,258
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
daniroor91
King Arthur
18
3 / 6 / 0
10,868
543
8,890
19,626
13,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
domsafc99
Artemis
14
2 / 4 / 1
8,677
434
7,125
12,996
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
12
1 / 7 / 3
8,306
415
5,380
16,692
13,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ScyllaSetDanzaburouPersephoneNemesis

VS

Bans
Ao KuangTsukuyomiApolloKumbhakarnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andistic7
Izanami
19
1 / 2 / 8
12,234
612
11,491
12,918
4,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ExtoIment
Cu Chulainn
20
13 / 1 / 5
13,538
677
25,682
21,525
26,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 2 / 9
11,279
564
4,848
12,608
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 4 / 4
12,033
602
9,407
10,177
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
NoLi_IDreams
Ratatoskr
17
3 / 2 / 10
11,496
575
9,248
16,559
6,490
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
27
27
Deaths
11
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
Andistic7
Izanami
1
2
8
2.5
L
4
5
3
1.1
W
Cu Chulainn
ExtoIment
Cu Chulainn
13
1
5
15.5
L
Chang'e
1
5
3
0.5
W
5
2
9
4.75
W
5
4
4
1.75
W
Ratatoskr
NoLi_IDreams
Ratatoskr
3
2
10
4
L
King Arthur
daniroor91
King Arthur
3
6
0
0.5
L
Artemis
domsafc99
Artemis
2
4
1
0.63
L
Geb
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,536
Damage
60,676
81,306
Taken
73,787
44,158
Mitigated
51,910
23,256
Healing
34,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Andistic7
Izanami
11,491
6,445
0
8,467
12,918
4,432
5,475
3,219
9,655
0
112,475
L
8,279
1,838
0
6,158
17,734
6,937
0
5,101
12,483
0
60,835
W
Cu Chulainn
ExtoIment
Cu Chulainn
25,682
6,839
0
8,097
21,525
26,653
1,186
3,264
17,545
9,901
93,623
L
Chang'e
8,862
295
1,449
4,900
14,258
6,055
0
3,646
10,562
70,465
0
W
4,848
1,305
0
3,946
12,608
10,450
495
2,636
9,891
27,222
0
W
9,407
373
3,176
3,458
10,177
3,885
1,002
2,984
7,069
85,530
0
W
Ratatoskr
NoLi_IDreams
Ratatoskr
9,248
2,898
0
7,170
16,559
6,490
0
4,095
12,266
0
77,532
L
King Arthur
daniroor91
King Arthur
8,890
1,121
0
4,748
19,626
13,564
138
2,733
16,498
0
63,627
L
Artemis
domsafc99
Artemis
7,125
2,375
0
5,224
12,996
4,568
813
2,595
10,326
0
57,029
L
Geb
5,380
376
0
777
16,692
13,034
245
2,960
13,682
27,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
60,580
531
Minions Killed
631
0
Camps Cleared
0
1,824,324
Distance Traveled
1,972,526
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,234
612
187
9
0
331,280
1
L
Pele
9,603
480
109
5
0
408,318
6
W
Cu Chulainn
13,538
677
141
7
0
406,569
5
L
Chang'e
10,024
501
137
7
0
353,417
4
W
Ymir
11,279
564
27
1
0
394,361
8
W
Ra
12,033
602
146
7
0
405,159
7
W
Ratatoskr
11,496
575
130
7
0
435,157
0
L
King Arthur
10,868
543
139
7
0
370,410
0
L
Artemis
8,677
434
104
5
0
310,864
2
L
Geb
8,306
415
42
2
0
381,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role