Player Matchup

Kukulkan
Kukulkan
Alastorka07
Kukulkan
Level 6
God Stats
2W - 1L
1,492 SR
Queue Stats
19W - 30L
1,278 Elo+
Solo
Yemoja
Yemoja
BOECMMA
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,261 Elo+
Solo
Neith
Neith
IronLino
Neith
Level 12
God Stats
12W - 7L
1,582 SR
Queue Stats
25W - 20L
1,373 Elo+
Solo
Vamana
Vamana
Itazan-snake
Vamana
Level 8
God Stats
1W - 3L
936 SR
Queue Stats
15W - 19L
1,020 Elo+
Solo
Cu Chulainn
Cu Chulainn
TomaUS112
Cu Chulainn
Level 23
God Stats
8W - 17L
1,323 SR
Queue Stats
182W - 213L
1,368 Elo+
Solo
Team Averages
Level 12
1,367 SR
1,260 Elo+

VS

Team Averages
Level 11
1,528 SR
1,465 Elo+
Cthulhu
Cthulhu
CD丝族
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,477 Elo+
Solo
Nemesis
Nemesis
Renexim
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
SmyleB4Death
Olorun
Level 28
God Stats
4W - 1L
1,639 SR
Queue Stats
6W - 4L
1,509 Elo+
Solo
Yemoja
Yemoja
TheJesterKings
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
t2erimpressive
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 68L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alastorka07
Kukulkan
14
3 / 2 / 10
8,315
520
11,975
6,815
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
BOECMMA
Yemoja
12
5 / 0 / 3
8,174
511
4,141
5,137
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
IronLino
Neith
14
6 / 2 / 2
8,613
538
9,053
8,535
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
13
5 / 0 / 5
8,125
508
4,915
7,745
4,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
TomaUS112
Cu Chulainn
14
2 / 1 / 0
7,753
485
4,989
9,370
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CD丝族
Cthulhu
13
1 / 2 / 0
7,852
491
7,710
10,046
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Renexim
Nemesis
7
0 / 5 / 0
5,482
343
1,143
7,489
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
12
2 / 5 / 0
7,355
460
5,724
11,030
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 7 / 0
5,737
359
1,205
11,289
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 0
7,509
469
4,757
10,247
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
21
Kills
5
5
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alastorka07
Kukulkan
3
2
10
4
W
Yemoja
BOECMMA
Yemoja
5
0
3
6.5
L
Cthulhu
CD丝族
Cthulhu
1
2
0
0.5
W
Neith
IronLino
Neith
6
2
2
3.5
W
Vamana
5
0
5
7.5
L
Nemesis
Renexim
Nemesis
0
5
0
0
L
Olorun
2
5
0
0.4
L
0
7
0
0
W
Cu Chulainn
TomaUS112
Cu Chulainn
2
1
0
2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
20,539
37,602
Taken
50,101
20,262
Mitigated
19,426
11,493
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alastorka07
Kukulkan
11,975
1,360
0
0
6,815
2,469
757
4,294
2,461
45,131
0
W
Yemoja
BOECMMA
Yemoja
4,141
1,280
1,449
1,528
5,137
2,726
943
2,430
2,655
16,899
0
L
Cthulhu
CD丝族
Cthulhu
7,710
562
72
2,416
10,046
4,824
0
643
8,939
41,238
0
W
Neith
IronLino
Neith
9,053
4,964
0
3,485
8,535
2,921
2,543
818
7,717
0
52,727
W
Vamana
4,915
2,859
0
1,886
7,745
4,626
312
2,432
5,233
0
40,667
L
Nemesis
Renexim
Nemesis
1,143
361
0
1,666
7,489
2,382
0
841
6,648
0
15,765
L
Olorun
5,724
3,028
0
2,528
11,030
4,117
826
6,138
4,892
46,933
0
L
1,205
496
262
586
11,289
4,814
132
6,016
5,273
9,648
0
W
Cu Chulainn
TomaUS112
Cu Chulainn
4,989
1,062
0
3,145
9,370
7,520
15
3,966
4,897
0
39,774
L
4,757
2,349
0
4,752
10,247
3,289
0
2,478
7,769
0
36,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
33,935
356
Minions Killed
311
0
Camps Cleared
0
1,439,413
Distance Traveled
1,293,170
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,315
520
86
5
0
299,190
2
W
Yemoja
8,174
511
29
2
0
269,043
0
L
Cthulhu
7,852
491
104
7
0
274,582
0
W
Neith
8,613
538
98
6
0
268,500
0
W
Vamana
8,125
508
65
4
0
321,084
0
L
Nemesis
5,482
343
27
2
0
209,603
4
L
Olorun
7,355
460
86
5
0
248,412
0
L
Yemoja
5,737
359
15
1
0
260,915
3
W
Cu Chulainn
7,753
485
78
5
0
281,596
0
L
Cupid
7,509
469
79
5
0
299,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role