Player Matchup

Cu Chulainn
Cu Chulainn
GreatDivide
Cu Chulainn
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kosama
Nu Wa
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 119L
1,421 Elo+
Party 1
Thanatos
Thanatos
RudxzV2
Thanatos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 55L
1,607 Elo+
Party 3
Fenrir
Fenrir
dankhelp
Fenrir
Level 106
God Stats
19W - 19L
1,335 SR
Queue Stats
715W - 720L
1,344 Elo+
Party 1
Neith
Neith
iPritzz
Neith
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 48L
1,649 Elo+
Party 3
Team Averages
Level 62
1,467 SR
1,504 Elo+

VS

Team Averages
Level 55
1,586 SR
1,387 Elo+
Ares
Ares
DoomWakeGiant0
Ares
Level 16
God Stats
2W - 3L
1,356 SR
Queue Stats
4W - 14L
1,314 Elo+
Party 2
King Arthur
King Arthur
Gnar1y
King Arthur
Level 44
God Stats
13W - 14L
1,806 SR
Queue Stats
72W - 51L
1,708 Elo+
Solo
Anubis
Anubis
Iceoverlord
Anubis
Level 124
God Stats
5W - 4L
1,747 SR
Queue Stats
12W - 35L
1,276 Elo+
Party 2
Arachne
Arachne
Yukad001
Arachne
Level 68
God Stats
1W - 2L
1,464 SR
Queue Stats
43W - 74L
1,301 Elo+
Party 2
Danzaburou
Danzaburou
pandabear0123
Danzaburou
Level 21
God Stats
1W - 4L
1,557 SR
Queue Stats
26W - 40L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GreatDivide
Cu Chulainn
13
0 / 5 / 0
8,092
476
3,645
11,579
7,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Kosama
Nu Wa
14
4 / 2 / 8
9,089
535
10,385
6,610
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
RudxzV2
Thanatos
16
14 / 2 / 3
10,798
635
17,469
14,960
9,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
dankhelp
Fenrir
13
5 / 3 / 10
9,030
531
6,888
16,878
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
iPritzz
Neith
16
7 / 1 / 9
10,008
589
20,031
11,373
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,112
418
2,110
16,882
16,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Gnar1y
King Arthur
17
9 / 1 / 0
10,417
613
14,463
16,871
17,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
2 / 8 / 1
8,025
472
11,081
15,048
7,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Yukad001
Arachne
10
0 / 9 / 1
6,655
391
3,208
17,776
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
pandabear0123
Danzaburou
12
2 / 5 / 1
7,663
451
5,109
13,875
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
30
Kills
13
13
Deaths
30
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
King Arthur
Gnar1y
King Arthur
9
1
0
9
W
Cu Chulainn
GreatDivide
Cu Chulainn
0
5
0
0
L
Anubis
2
8
1
0.31
W
Nu Wa
Kosama
Nu Wa
4
2
8
4
W
Thanatos
RudxzV2
Thanatos
14
2
3
7.75
L
Arachne
Yukad001
Arachne
0
9
1
0.06
W
Fenrir
dankhelp
Fenrir
5
3
10
3.33
W
Neith
iPritzz
Neith
7
1
9
11.5
L
Danzaburou
pandabear0123
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,418
Damage
35,971
61,400
Taken
80,452
36,868
Mitigated
53,337
27,189
Healing
24,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,110
508
457
3,616
16,882
16,706
0
566
16,266
12,696
0
L
King Arthur
Gnar1y
King Arthur
14,463
2,693
0
6,774
16,871
17,664
86
1,558
15,183
0
71,719
W
Cu Chulainn
GreatDivide
Cu Chulainn
3,645
1,003
0
1,902
11,579
7,489
152
0
11,138
0
45,517
L
Anubis
11,081
116
0
4,339
15,048
7,605
0
3,589
11,161
51,748
0
W
Nu Wa
Kosama
Nu Wa
10,385
1,832
0
596
6,610
1,849
0
3,004
3,400
41,850
0
W
Thanatos
RudxzV2
Thanatos
17,469
6,331
0
14,866
14,960
9,049
0
2,456
12,372
0
66,571
L
Arachne
Yukad001
Arachne
3,208
1,943
0
5,985
17,776
5,279
0
3,302
14,186
0
29,157
W
Fenrir
dankhelp
Fenrir
6,888
2,241
0
2,936
16,878
13,900
0
4,703
12,125
1,072
29,461
W
Neith
iPritzz
Neith
20,031
10,468
0
6,889
11,373
4,581
2,573
3,028
8,320
0
82,999
L
Danzaburou
pandabear0123
Danzaburou
5,109
947
234
2,820
13,875
6,083
0
879
12,934
0
39,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,017
Gold Earned
39,872
458
Minions Killed
372
0
Camps Cleared
0
1,561,189
Distance Traveled
1,473,257
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,112
418
29
2
0
293,664
0
L
King Arthur
10,417
613
125
7
0
320,349
0
W
Cu Chulainn
8,092
476
105
6
0
306,394
2
L
Anubis
8,025
472
89
5
0
268,500
1
W
Nu Wa
9,089
535
82
5
0
276,367
0
W
Thanatos
10,798
635
109
6
0
349,932
0
L
Arachne
6,655
391
54
3
0
297,287
2
W
Fenrir
9,030
531
38
2
0
331,306
3
W
Neith
10,008
589
124
7
0
297,190
4
L
Danzaburou
7,663
451
75
4
0
293,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role