Player Matchup

Nemesis
Nemesis
Silver I
AceShmeat
Nemesis
Silver I
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
351W - 348L
1,289 MMR
Solo
Scylla
Scylla
Bronze III
BaconEggCheese
Scylla
Bronze III
Level 96
God Stats
4W - 3L
1,507 SR
Queue Stats
59W - 60L
1,408 MMR
Party 1
Sobek
Sobek
Silver III
BigTrillerz
Sobek
Silver III
Level 65
God Stats
3W - 4L
1,532 SR
Queue Stats
75W - 75L
1,312 MMR
Party 1
Apollo
Apollo
Gold IV
Cabbs21
Apollo
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver III
khodiwu
Tyr
Silver III
Level 83
God Stats
2W - 0L
1,985 SR
Queue Stats
55W - 79L
1,247 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,605 SR
1,351 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,513 SR
1,330 MMR
Ratatoskr
Ratatoskr
Silver III
Biomechanicaltoy
Ratatoskr
Silver III
Level 101
God Stats
2W - 2L
1,507 SR
Queue Stats
114W - 127L
1,329 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Jashulthor
Cernunnos
Bronze III
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
475W - 511L
1,310 MMR
Solo
Nike
Nike
Silver II
NinjaInstinct
Nike
Silver II
Level 121
God Stats
3W - 4L
1,362 SR
Queue Stats
91W - 112L
1,242 MMR
Solo
Thoth
Thoth
Bronze III
owen01234
Thoth
Bronze III
Level 120
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 4L
1,400 MMR
Solo
Cthulhu
Cthulhu
Bronze III
thesandspider
Cthulhu
Bronze III
Level 124
God Stats
3W - 1L
1,704 SR
Queue Stats
88W - 88L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AceShmeat
Nemesis
11
4 / 3 / 7
6,623
602
5,110
7,058
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 2
6,788
617
2,330
3,880
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 7
6,452
587
3,803
7,224
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Cabbs21
Apollo
11
9 / 0 / 4
7,067
642
9,417
4,898
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
11
1 / 0 / 5
6,305
573
5,464
10,048
3,804
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SetHe BoNu WaCu ChulainnDanzaburou

VS

Bans
TsukuyomiKing ArthurHerculesGaneshaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
9
0 / 4 / 0
5,082
462
1,238
7,045
2,075
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Jashulthor
Cernunnos
10
1 / 3 / 0
5,564
506
2,813
6,528
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 4 / 1
6,167
561
8,231
11,857
6,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
owen01234
Thoth
10
0 / 3 / 0
5,856
532
2,051
5,391
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
6
0 / 6 / 0
4,588
417
3,072
9,425
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
20
Kills
3
3
Deaths
20
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AceShmeat
Nemesis
4
3
7
2.5
W
2
0
2
3
W
4
0
7
7.5
L
Ratatoskr
0
4
0
0
W
Apollo
Cabbs21
Apollo
9
0
4
11
L
Cernunnos
Jashulthor
Cernunnos
1
3
0
0.33
L
2
4
1
0.63
W
Tyr
1
0
5
3.5
L
Thoth
owen01234
Thoth
0
3
0
0
L
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,124
Damage
17,405
33,108
Taken
40,246
15,457
Mitigated
15,526
11,447
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AceShmeat
Nemesis
5,110
2,549
0
358
7,058
2,766
0
378
6,642
0
34,793
W
2,330
215
0
750
3,880
1,219
0
1,701
1,933
40,684
0
W
3,803
517
0
2,766
7,224
5,680
200
1,067
6,143
12,035
0
L
Ratatoskr
1,238
87
0
1,716
7,045
2,075
0
458
6,587
0
22,878
W
Apollo
Cabbs21
Apollo
9,417
5,035
0
2,393
4,898
1,988
443
1,467
3,393
0
41,347
L
Cernunnos
Jashulthor
Cernunnos
2,813
725
0
2,360
6,528
1,444
0
1,531
4,971
0
28,328
L
8,231
1,846
0
2,090
11,857
6,714
0
1,221
10,636
0
35,939
W
Tyr
5,464
505
0
5,180
10,048
3,804
0
174
9,874
0
31,893
L
Thoth
owen01234
Thoth
2,051
0
0
280
5,391
1,322
0
481
4,820
33,771
0
L
Cthulhu
3,072
328
0
582
9,425
3,971
0
2,218
7,099
11,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
27,257
296
Minions Killed
274
0
Camps Cleared
0
1,158,900
Distance Traveled
1,031,045
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,623
602
66
6
0
242,682
1
W
Scylla
6,788
617
90
8
0
230,995
3
W
Sobek
6,452
587
13
1
0
211,775
2
L
Ratatoskr
5,082
462
63
6
0
241,538
4
W
Apollo
7,067
642
65
6
0
210,300
5
L
Cernunnos
5,564
506
48
4
0
197,461
4
L
Nike
6,167
561
61
6
0
174,798
3
W
Tyr
6,305
573
62
6
0
263,148
4
L
Thoth
5,856
532
78
7
0
214,137
4
L
Cthulhu
4,588
417
24
2
0
203,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role