Player Matchup

Cerberus
Cerberus
KoowiZ
Cerberus
Level 68
God Stats
4W - 7L
1,453 SR
Queue Stats
436W - 458L
1,420 Elo+
Solo
Cupid
Cupid
Monkey_D_Beyt
Cupid
Level 64
God Stats
75W - 69L
1,442 SR
Queue Stats
507W - 494L
1,397 Elo+
Solo
Raijin
Raijin
gamer_dutchak
Raijin
Level 67
God Stats
2W - 3L
1,688 SR
Queue Stats
502W - 538L
1,469 Elo+
Solo
Bellona
Bellona
ixslem
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,325 Elo+
Party 1
Fenrir
Fenrir
tupac-shakur-57
Fenrir
Level 81
God Stats
11W - 10L
1,406 SR
Queue Stats
46W - 62L
1,368 Elo+
Party 1
Team Averages
Level 61
1,498 SR
1,396 Elo+

VS

Team Averages
Level 72
1,395 SR
1,441 Elo+
Hel
Hel
Dark_Uchiha-_-
Hel
Level 149
God Stats
7W - 7L
1,501 SR
Queue Stats
322W - 282L
1,510 Elo+
Solo
Persephone
Persephone
NineLivesToLive
Persephone
Level 59
God Stats
43W - 41L
1,390 SR
Queue Stats
113W - 117L
1,457 Elo+
Solo
Sol
Sol
Rasec7469
Sol
Level 22
God Stats
4W - 12L
1,397 SR
Queue Stats
30W - 35L
1,315 Elo+
Party 2
Chernobog
Chernobog
Simplisimus
Chernobog
Level 68
God Stats
12W - 12L
1,260 SR
Queue Stats
701W - 788L
1,412 Elo+
Solo
Arachne
Arachne
rampeltinski74
Arachne
Level 61
God Stats
15W - 10L
1,427 SR
Queue Stats
56W - 50L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KoowiZ
Cerberus
18
3 / 6 / 5
11,626
484
8,222
23,127
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 8 / 3
10,545
439
12,001
18,030
6,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 7 / 4
11,357
473
9,653
18,160
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
ixslem
Bellona
17
3 / 5 / 3
11,058
461
13,380
22,547
20,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 9 / 3
13,157
548
9,338
22,476
12,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
12,457
519
9,554
20,809
18,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
NineLivesToLive
Persephone
17
1 / 9 / 6
11,485
479
9,432
12,611
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 2 / 7
13,964
582
13,481
13,678
5,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
Simplisimus
Chernobog
18
8 / 3 / 8
13,042
543
17,542
20,284
9,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 5 / 9
15,426
643
25,867
25,062
19,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
24
Kills
35
35
Deaths
24
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
L
Cerberus
KoowiZ
Cerberus
3
6
5
0.92
L
4
8
3
0.69
W
Persephone
NineLivesToLive
Persephone
1
9
6
0.44
W
6
2
7
4.75
W
Chernobog
Simplisimus
Chernobog
8
3
8
4
L
6
7
4
1.14
L
Bellona
ixslem
Bellona
3
5
3
0.9
W
17
5
9
4.3
L
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,594
Damage
75,876
104,340
Taken
92,444
63,027
Mitigated
57,400
23,612
Healing
44,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,554
1,206
3,998
11,980
20,809
18,423
881
5,106
15,653
63,289
0
L
Cerberus
KoowiZ
Cerberus
8,222
462
0
7,105
23,127
16,299
0
4,876
18,251
67,729
0
L
12,001
5,839
251
5,775
18,030
6,498
0
5,386
12,644
0
62,211
W
Persephone
NineLivesToLive
Persephone
9,432
423
0
1,156
12,611
4,582
1,706
4,493
8,063
63,659
0
W
13,481
2,711
0
6,335
13,678
5,370
4,930
1,653
11,750
79,963
0
W
Chernobog
Simplisimus
Chernobog
17,542
13,262
0
11,021
20,284
9,993
4,308
4,709
15,507
0
87,548
L
9,653
1,121
0
4,798
18,160
6,797
922
7,941
10,219
63,436
0
L
Bellona
ixslem
Bellona
13,380
2,550
0
1,749
22,547
20,904
243
9,982
12,565
13,165
52,855
W
25,867
18,732
0
9,821
25,062
19,032
2,329
4,384
20,187
21
103,285
L
9,338
1,377
0
3,934
22,476
12,529
533
4,303
18,173
0
65,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,743
Gold Earned
66,374
552
Minions Killed
594
0
Camps Cleared
0
1,961,091
Distance Traveled
2,274,242
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,457
519
102
4
0
427,009
7
L
Cerberus
11,626
484
105
4
0
392,390
7
L
Cupid
10,545
439
103
4
0
383,528
3
W
Persephone
11,485
479
95
4
0
431,071
0
W
Sol
13,964
582
140
6
0
464,123
3
W
Chernobog
13,042
543
124
5
0
434,912
6
L
Raijin
11,357
473
106
4
0
359,044
3
L
Bellona
11,058
461
114
5
0
439,799
1
W
Arachne
15,426
643
133
6
0
517,127
1
L
Fenrir
13,157
548
124
5
0
386,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role