Player Matchup

Heimdallr
Heimdallr
Diamond V
Khastik
Heimdallr
Diamond V
Level 160
God Stats
239W - 258L
1,671 SR
Queue Stats
1,598W - 1,625L
2,116 MMR
Party 4
Janus
Janus
Diamond III
KÒBE
Janus
Diamond III
Level 59
God Stats
3W - 2L
1,778 SR
Queue Stats
52W - 42L
2,172 MMR
Party 4
Sobek
Sobek
Diamond II
atmoe
Sobek
Diamond II
Level 160
God Stats
13W - 12L
1,546 SR
Queue Stats
376W - 349L
2,253 MMR
Party 3
Erlang Shen
Erlang Shen
Diamond IV
oUnlucky
Erlang Shen
Diamond IV
Level 158
God Stats
28W - 17L
1,772 SR
Queue Stats
417W - 421L
2,070 MMR
Party 3
Achilles
Achilles
Diamond II
suicidlePancake
Achilles
Diamond II
Level 156
God Stats
9W - 7L
1,500 SR
Queue Stats
55W - 50L
2,195 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,654 SR
2,161 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,746 SR
2,202 MMR
Freya
Freya
Diamond IV
ChaiKai
Freya
Diamond IV
Level 159
God Stats
4W - 0L
1,991 SR
Queue Stats
193W - 175L
2,245 MMR
Party 1
Anhur
Anhur
Diamond III
DOL0
Anhur
Diamond III
Level 160
God Stats
144W - 127L
1,649 SR
Queue Stats
475W - 446L
2,165 MMR
Solo
Pele
Pele
Diamond V
Lucharizard
Pele
Diamond V
Level 160
God Stats
1W - 2L
1,327 SR
Queue Stats
133W - 107L
2,080 MMR
Party 2
Ganesha
Ganesha
Diamond IV
TimTheMoose
Ganesha
Diamond IV
Level 155
God Stats
20W - 7L
2,013 SR
Queue Stats
169W - 135L
2,347 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
Zemlupus
Guan Yu
Diamond IV
Level 156
God Stats
5W - 1L
1,752 SR
Queue Stats
76W - 49L
2,170 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Khastik
Heimdallr
20
1 / 3 / 6
12,162
468
10,806
22,455
9,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
KÒBE
Janus
20
6 / 6 / 7
13,655
525
18,779
13,706
3,538
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
atmoe
Sobek
17
2 / 6 / 6
11,328
436
10,640
22,295
19,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
oUnlucky
Erlang Shen
20
4 / 7 / 6
13,046
502
15,546
25,757
13,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
20
4 / 2 / 4
12,282
472
14,919
22,918
26,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ScyllaDanzaburouSetApolloChang'e

VS

Bans
Nu WaChernobogPersephoneTsukuyomiThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ChaiKai
Freya
20
3 / 1 / 8
15,366
591
14,397
18,701
7,953
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
DOL0
Anhur
19
3 / 5 / 13
13,430
517
16,852
22,025
9,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 4 / 7
16,808
646
23,966
23,472
11,902
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
TimTheMoose
Ganesha
20
0 / 7 / 19
13,921
535
11,066
25,943
27,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
Zemlupus
Guan Yu
20
5 / 0 / 10
16,250
625
17,460
23,365
32,574
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
81
17
Kills
24
24
Deaths
17
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Freya
ChaiKai
Freya
3
1
8
7
W
Anhur
DOL0
Anhur
3
5
13
1.9
L
Heimdallr
Khastik
Heimdallr
1
3
6
1.33
L
Janus
KÒBE
Janus
6
6
7
1.58
W
13
4
7
4.13
W
Ganesha
TimTheMoose
Ganesha
0
7
19
1.36
W
Guan Yu
Zemlupus
Guan Yu
5
0
10
10
L
Sobek
atmoe
Sobek
2
6
6
0.83
L
Erlang Shen
oUnlucky
Erlang Shen
4
7
6
1
L
Achilles
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,690
Damage
83,741
107,131
Taken
113,506
71,817
Mitigated
89,659
28,450
Healing
53,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
ChaiKai
Freya
14,397
4,359
0
10,920
18,701
7,953
2,648
6,465
12,236
130,298
0
W
Anhur
DOL0
Anhur
16,852
9,708
0
6,499
22,025
9,906
3,654
8,095
13,930
0
99,560
L
Heimdallr
Khastik
Heimdallr
10,806
7,747
0
11,490
22,455
9,369
0
3,934
17,557
0
108,331
L
Janus
KÒBE
Janus
18,779
1,225
0
630
13,706
3,538
0
3,112
10,567
125,435
0
W
23,966
6,030
0
8,183
23,472
11,902
1,648
4,798
18,674
0
154,346
W
Ganesha
TimTheMoose
Ganesha
11,066
1,780
0
5,875
25,943
27,324
229
8,322
17,621
50,466
0
W
Guan Yu
Zemlupus
Guan Yu
17,460
2,266
4,567
17,037
23,365
32,574
635
2,922
20,443
0
101,627
L
Sobek
atmoe
Sobek
10,640
686
0
6,825
22,295
19,567
0
8,063
13,615
37,967
0
L
Erlang Shen
oUnlucky
Erlang Shen
15,546
8,050
0
4,574
25,757
13,114
0
6,300
19,070
0
116,885
L
Achilles
14,919
3,414
0
4,931
22,918
26,229
76
3,356
18,669
0
74,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,473
Gold Earned
75,775
704
Minions Killed
734
0
Camps Cleared
0
2,621,214
Distance Traveled
2,695,187
30
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,366
591
202
8
0
529,585
10
W
Anhur
13,430
517
147
6
0
492,422
5
L
Heimdallr
12,162
468
167
6
0
474,924
5
L
Janus
13,655
525
222
9
0
552,230
7
W
Pele
16,808
646
184
7
0
572,054
4
W
Ganesha
13,921
535
12
0
0
496,391
9
W
Guan Yu
16,250
625
189
7
0
604,735
9
L
Sobek
11,328
436
55
2
0
483,034
10
L
Erlang Shen
13,046
502
140
5
0
544,322
5
L
Achilles
12,282
472
120
5
0
566,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role