Player Matchup

Ra
Ra
JMay989
Ra
Level 24
God Stats
156W - 186L
1,461 SR
Queue Stats
190W - 263L
1,348 Elo+
Solo
Tiamat
Tiamat
RipSkywalker256
Tiamat
Level 24
God Stats
29W - 26L
1,396 SR
Queue Stats
580W - 645L
1,416 Elo+
Solo
Olorun
Olorun
SamuraiDEMON25
Olorun
Level 6
God Stats
0W - 3L
1,176 SR
Queue Stats
1W - 5L
1,246 Elo+
Solo
Athena
Athena
SleepingDragoon-
Athena
Level 26
God Stats
27W - 30L
1,454 SR
Queue Stats
133W - 125L
1,418 Elo+
Solo
Fenrir
Fenrir
samimsinai897
Fenrir
Level 6
God Stats
1W - 7L
1,500 SR
Queue Stats
8W - 23L
1,155 Elo+
Solo
Team Averages
Level 17
1,397 SR
1,316 Elo+

VS

Team Averages
Level 28
1,386 SR
1,309 Elo+
Pele
Pele
BrianTheRealist
Pele
Level 28
God Stats
7W - 4L
1,325 SR
Queue Stats
108W - 127L
1,397 Elo+
Party 1
Ne Zha
Ne Zha
FernyTheRealist
Ne Zha
Level 36
God Stats
11W - 9L
1,457 SR
Queue Stats
140W - 151L
1,429 Elo+
Party 1
Skadi
Skadi
RoughBow3
Skadi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,138 Elo+
Party 2
Ra
Ra
Stabbysab12
Ra
Level 27
God Stats
2W - 3L
1,382 SR
Queue Stats
29W - 50L
1,171 Elo+
Party 2
Bellona
Bellona
ToastTheRealist
Bellona
Level 27
God Stats
5W - 4L
1,268 SR
Queue Stats
63W - 52L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,316
438
5,904
11,351
3,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 1
7,471
393
9,356
12,003
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 8 / 0
6,924
364
2,638
10,215
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 1
7,266
382
4,758
12,170
11,823
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 15 / 1
5,806
306
187
12,047
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 2 / 4
12,265
646
20,797
11,492
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 0 / 4
10,038
528
10,631
9,925
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
RoughBow3
Skadi
12
1 / 5 / 6
8,123
428
4,928
14,290
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
6 / 1 / 2
9,423
496
3,217
9,637
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 3
9,663
509
6,357
9,618
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
35
37
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
20
2
4
11
W
5
0
4
7
L
1
5
0
0.2
L
1
7
1
0.21
W
Skadi
RoughBow3
Skadi
1
5
6
0.8
L
0
8
0
0
L
3
2
1
1.75
W
6
1
2
7
W
3
0
3
4.5
L
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,843
Damage
45,930
57,786
Taken
54,962
26,206
Mitigated
26,905
5,769
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,797
6,493
0
4,579
11,492
4,565
0
3,918
7,416
0
93,330
W
10,631
2,406
99
2,819
9,925
5,883
2,188
3,800
5,979
0
49,386
L
5,904
567
353
2,089
11,351
3,238
755
499
10,577
52,790
0
L
9,356
355
0
1,822
12,003
6,327
198
478
11,415
44,189
0
W
Skadi
RoughBow3
Skadi
4,928
2,801
0
3,383
14,290
4,550
2,233
5,776
8,342
0
39,798
L
2,638
1,061
0
1,095
10,215
2,461
1,394
354
9,661
23,879
0
L
4,758
1,642
0
410
12,170
11,823
0
1,241
10,654
14,300
0
W
3,217
961
3,094
3,593
9,637
3,862
2,008
4,154
5,345
40,511
0
W
6,357
1,965
0
1,314
9,618
8,045
1,090
4,178
5,224
326
45,910
L
187
52
0
0
12,047
2,357
0
716
11,131
0
1,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
49,512
204
Minions Killed
456
0
Camps Cleared
0
1,594,795
Distance Traveled
1,786,582
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,265
646
146
8
0
379,849
0
W
Ne Zha
10,038
528
92
5
0
377,975
0
L
Ra
8,316
438
79
4
0
301,288
0
L
Tiamat
7,471
393
64
3
0
319,656
0
W
Skadi
8,123
428
50
3
0
328,443
0
L
Olorun
6,924
364
39
2
0
282,304
2
L
Athena
7,266
382
17
1
0
380,365
3
W
Ra
9,423
496
79
4
0
342,990
4
W
Bellona
9,663
509
89
5
0
357,325
0
L
Fenrir
5,806
306
5
0
0
311,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role