Player Matchup

Loki
Loki
IEnvyThoseScrubs
Loki
Level 108
God Stats
8W - 4L
1,548 SR
Queue Stats
49W - 57L
1,553 Elo+
Party 1
Neith
Neith
Notan-San
Neith
Level 107
God Stats
3W - 0L
1,838 SR
Queue Stats
38W - 31L
1,519 Elo+
Party 1
Ares
Ares
SMOKE-PRODlGY
Ares
Level 26
God Stats
6W - 3L
1,430 SR
Queue Stats
9W - 7L
1,250 Elo+
Party 1
Hera
Hera
Wtw_TELLYZ
Hera
Level 68
God Stats
10W - 8L
1,471 SR
Queue Stats
437W - 464L
1,510 Elo+
Party 1
Bellona
Bellona
zzangrypanda
Bellona
Level 45
God Stats
4W - 1L
1,427 SR
Queue Stats
219W - 240L
1,546 Elo+
Party 1
Team Averages
Level 71
1,543 SR
1,476 Elo+

VS

Team Averages
Level 51
1,460 SR
1,385 Elo+
Artemis
Artemis
Kid Sonic5512
Artemis
Level 41
God Stats
11W - 24L
1,471 SR
Queue Stats
64W - 86L
1,388 Elo+
Party 2
Vamana
Vamana
King Kako1060
Vamana
Level 96
God Stats
16W - 20L
1,485 SR
Queue Stats
244W - 249L
1,464 Elo+
Party 2
Vulcan
Vulcan
King Kawa9607
Vulcan
Level 65
God Stats
2W - 5L
1,494 SR
Queue Stats
116W - 161L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
LKTVYoungZay
Cthulhu
Level 29
God Stats
1W - 5L
1,388 SR
Queue Stats
34W - 61L
1,316 Elo+
Party 2
Arachne
Arachne
TOAO NICK
Arachne
Level 26
God Stats
44W - 46L
1,461 SR
Queue Stats
90W - 107L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 4
12,278
534
8,285
16,377
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Notan-San
Neith
16
2 / 8 / 4
10,000
435
12,072
18,099
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 7 / 6
10,357
450
8,253
24,593
19,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 1 / 3
12,851
559
17,397
9,175
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
zzangrypanda
Bellona
20
5 / 3 / 7
13,092
569
21,273
27,210
22,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
5 / 6 / 9
10,273
447
15,181
16,314
6,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 5 / 2
11,366
494
22,181
30,469
26,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
1 / 3 / 1
11,145
485
5,902
9,938
3,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
LKTVYoungZay
Cthulhu
15
6 / 4 / 6
9,650
420
9,100
18,548
21,113
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
TOAO NICK
Arachne
17
5 / 3 / 1
10,579
460
6,850
15,910
7,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
20
Kills
19
19
Deaths
21
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Artemis
5
6
9
1.58
L
2
5
2
0.6
L
1
3
1
0.5
L
Cthulhu
LKTVYoungZay
Cthulhu
6
4
6
2.25
W
Neith
Notan-San
Neith
2
8
4
0.5
W
1
7
6
0.57
L
Arachne
TOAO NICK
Arachne
5
3
1
1.83
W
6
1
3
7.5
W
Bellona
zzangrypanda
Bellona
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,280
Damage
59,214
95,454
Taken
91,179
58,802
Mitigated
64,173
36,904
Healing
34,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,285
3,312
1,188
9,124
16,377
6,780
1,469
3,237
13,045
0
91,212
L
Artemis
15,181
8,576
0
4,210
16,314
6,601
1,888
4,122
12,192
0
62,935
L
22,181
6,696
534
14,153
30,469
26,307
488
6,756
23,615
12,307
77,251
L
5,902
2,395
0
2,742
9,938
3,135
584
7,343
2,221
77,748
0
L
Cthulhu
LKTVYoungZay
Cthulhu
9,100
427
946
4,367
18,548
21,113
231
5,345
13,163
29,700
0
W
Neith
Notan-San
Neith
12,072
4,339
1,029
5,890
18,099
6,769
526
3,499
14,550
0
73,097
W
8,253
642
0
5,074
24,593
19,096
96
4,101
20,317
28,651
0
L
Arachne
TOAO NICK
Arachne
6,850
4,806
354
6,944
15,910
7,017
42
1,488
14,338
0
65,605
W
17,397
4,822
0
2,232
9,175
3,993
1,951
3,784
5,341
106,906
0
W
Bellona
zzangrypanda
Bellona
21,273
11,892
0
12,367
27,210
22,164
1,837
4,698
21,527
0
98,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,578
Gold Earned
53,013
657
Minions Killed
505
0
Camps Cleared
0
2,198,721
Distance Traveled
2,068,546
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,278
534
146
6
0
563,960
6
L
Artemis
10,273
447
92
4
0
352,956
0
L
Vamana
11,366
494
142
6
0
431,306
0
L
Vulcan
11,145
485
137
6
0
414,970
6
L
Cthulhu
9,650
420
39
2
0
422,544
0
W
Neith
10,000
435
111
5
0
377,225
3
W
Ares
10,357
450
21
1
0
400,677
2
L
Arachne
10,579
460
95
4
0
446,770
0
W
Hera
12,851
559
203
9
0
396,488
4
W
Bellona
13,092
569
176
8
0
460,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role