Player Matchup

Scylla
Scylla
CDTFA
Scylla
Level 63
God Stats
7W - 9L
1,361 SR
Queue Stats
84W - 65L
1,508 Elo+
Party 3
Loki
Loki
QuickSilver1772
Loki
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,574 Elo+
Party 1
Vamana
Vamana
RRambo x
Vamana
Level 102
God Stats
2W - 0L
1,736 SR
Queue Stats
288W - 238L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
SILKTiGA
Danzaburou
Level 98
God Stats
14W - 5L
1,857 SR
Queue Stats
345W - 334L
1,503 Elo+
Party 3
Jormungandr
Jormungandr
deleteuraccount
Jormungandr
Level 68
God Stats
24W - 23L
1,579 SR
Queue Stats
55W - 53L
1,493 Elo+
Party 3
Team Averages
Level 75
1,607 SR
1,546 Elo+

VS

Team Averages
Level 94
1,489 SR
1,547 Elo+
King Arthur
King Arthur
Anoobis27
King Arthur
Level 108
God Stats
4W - 5L
1,384 SR
Queue Stats
100W - 92L
1,428 Elo+
Party 2
Fafnir
Fafnir
SYK0 84
Fafnir
Level 105
God Stats
0W - 1L
1,735 SR
Queue Stats
34W - 66L
1,788 Elo+
Party 2
Cernunnos
Cernunnos
thesweatysacks
Cernunnos
Level 108
God Stats
0W - 1L
1,621 SR
Queue Stats
68W - 62L
1,456 Elo+
Party 2
Ra
Ra
tight_pond7
Ra
Level 39
God Stats
5W - 9L
1,204 SR
Queue Stats
201W - 207L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
xFTSxMERCDADDY
Ratatoskr
Level 110
God Stats
2W - 1L
1,499 SR
Queue Stats
13W - 20L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CDTFA
Scylla
18
6 / 4 / 6
11,893
517
11,371
9,452
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 5 / 9
11,374
495
8,468
17,959
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
RRambo x
Vamana
20
10 / 2 / 3
13,769
599
20,449
27,977
18,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
SILKTiGA
Danzaburou
20
15 / 3 / 8
14,486
630
28,552
18,204
6,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
deleteuraccount
Jormungandr
17
1 / 3 / 18
11,927
519
15,555
18,553
15,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anoobis27
King Arthur
16
1 / 7 / 5
10,189
443
7,791
20,709
18,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
SYK0 84
Fafnir
15
2 / 7 / 4
9,892
430
6,176
22,065
19,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
thesweatysacks
Cernunnos
18
6 / 6 / 4
11,444
498
16,184
21,519
7,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 6 / 8
11,979
521
17,229
17,234
6,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
xFTSxMERCDADDY
Ratatoskr
17
4 / 7 / 4
10,883
473
11,929
22,350
9,810
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
33
Kills
17
17
Deaths
33
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anoobis27
King Arthur
1
7
5
0.5
W
Scylla
CDTFA
Scylla
6
4
6
2.25
W
1
5
9
1.1
W
Vamana
RRambo x
Vamana
10
2
3
5.75
W
Danzaburou
SILKTiGA
Danzaburou
15
3
8
6.33
L
Fafnir
SYK0 84
Fafnir
2
7
4
0.57
W
Jormungandr
deleteuraccount
Jormungandr
1
3
18
3.33
L
Cernunnos
thesweatysacks
Cernunnos
6
6
4
1.33
L
4
6
8
1.33
L
Ratatoskr
xFTSxMERCDADDY
Ratatoskr
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,395
Damage
59,309
92,145
Taken
103,877
52,077
Mitigated
62,256
37,900
Healing
29,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anoobis27
King Arthur
7,791
458
0
3,265
20,709
18,508
0
2,917
17,784
0
54,430
W
Scylla
CDTFA
Scylla
11,371
156
0
1,575
9,452
3,401
2,230
2,955
6,439
56,328
0
W
8,468
2,538
0
5,499
17,959
8,100
0
4,712
13,015
153
56,658
W
Vamana
RRambo x
Vamana
20,449
11,858
0
17,175
27,977
18,195
2,186
7,558
20,141
0
111,972
W
Danzaburou
SILKTiGA
Danzaburou
28,552
16,804
0
6,947
18,204
6,762
2,772
4,067
14,029
0
88,325
L
Fafnir
SYK0 84
Fafnir
6,176
1,451
937
5,683
22,065
19,632
0
5,445
16,592
20,970
0
W
Jormungandr
deleteuraccount
Jormungandr
15,555
2,573
498
6,206
18,553
15,619
152
5,705
12,738
50,974
0
L
Cernunnos
thesweatysacks
Cernunnos
16,184
9,155
0
5,481
21,519
7,407
568
4,497
17,022
0
72,729
L
17,229
1,235
1,626
5,515
17,234
6,899
565
7,530
9,350
87,321
0
L
Ratatoskr
xFTSxMERCDADDY
Ratatoskr
11,929
3,124
2
6,635
22,350
9,810
0
6,372
15,844
0
76,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,449
Gold Earned
54,387
516
Minions Killed
547
0
Camps Cleared
0
1,973,961
Distance Traveled
2,043,926
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,189
443
103
4
0
416,289
1
W
Scylla
11,893
517
93
4
0
295,205
0
W
Loki
11,374
495
87
4
0
403,424
1
W
Vamana
13,769
599
171
7
0
429,821
1
W
Danzaburou
14,486
630
97
4
0
412,760
0
L
Fafnir
9,892
430
33
1
0
396,025
2
W
Jormungandr
11,927
519
68
3
0
432,751
6
L
Cernunnos
11,444
498
116
5
0
373,479
0
L
Ra
11,979
521
169
7
0
408,786
9
L
Ratatoskr
10,883
473
126
5
0
449,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role