Player Matchup

Artemis
Artemis
Rejuvenated
Artemis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 1L
2,250 Elo+
Party 1
Sylvanus
Sylvanus
VVVXForGems
Sylvanus
Level 27
God Stats
5W - 0L
1,994 SR
Queue Stats
12W - 0L
2,115 Elo+
Party 1
Tiamat
Tiamat
berryly
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,665 SR
1,955 Elo+

VS

Team Averages
Level 78
1,479 SR
1,328 Elo+
Ra
Ra
CyclopianBeast
Ra
Level 109
God Stats
1W - 2L
1,657 SR
Queue Stats
2W - 6L
1,468 Elo+
Solo
Fenrir
Fenrir
J0LLYR0G3RS
Fenrir
Level 107
God Stats
26W - 31L
1,279 SR
Queue Stats
209W - 238L
1,310 Elo+
Party 2
Cernunnos
Cernunnos
Lil_Toothless
Cernunnos
Level 18
God Stats
12W - 10L
1,500 SR
Queue Stats
141W - 174L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rejuvenated
Artemis
13
8 / 0 / 7
9,142
831
8,854
6,049
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
VVVXForGems
Sylvanus
10
5 / 1 / 10
9,049
823
2,815
5,487
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
berryly
Tiamat
12
5 / 0 / 11
8,679
789
8,847
6,585
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,453
587
3,952
7,266
2,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
0 / 8 / 0
6,070
552
3,096
9,186
3,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Lil_Toothless
Cernunnos
7
1 / 5 / 0
6,579
598
2,014
6,817
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
18
Kills
1
1
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Fenrir
0
8
0
0
L
Cernunnos
Lil_Toothless
Cernunnos
1
5
0
0.2
W
Artemis
Rejuvenated
Artemis
8
0
7
11.5
W
Sylvanus
VVVXForGems
Sylvanus
5
1
10
10
W
Tiamat
berryly
Tiamat
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
9,062
18,121
Taken
23,269
10,121
Mitigated
7,430
9,736
Healing
2,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,952
386
415
1,326
7,266
2,309
0
3,503
3,763
26,581
0
L
Fenrir
3,096
488
0
271
9,186
3,200
0
3,306
5,880
0
7,835
L
Cernunnos
Lil_Toothless
Cernunnos
2,014
716
0
334
6,817
1,921
0
4,897
1,920
0
5,717
W
Artemis
Rejuvenated
Artemis
8,854
5,458
0
2,084
6,049
1,992
2,149
1,245
4,804
0
42,008
W
Sylvanus
VVVXForGems
Sylvanus
2,815
765
2,067
2,837
5,487
3,659
282
1,558
3,929
14,928
0
W
Tiamat
berryly
Tiamat
8,847
1,069
112
2,636
6,585
4,470
89
1,465
5,120
27,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
19,102
122
Minions Killed
66
0
Camps Cleared
0
507,827
Distance Traveled
580,533
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,453
587
39
4
0
199,866
0
L
Fenrir
6,070
552
14
1
0
210,370
2
L
Cernunnos
6,579
598
13
1
0
170,297
0
W
Artemis
9,142
831
65
6
0
161,654
0
W
Sylvanus
9,049
823
25
2
0
161,645
2
W
Tiamat
8,679
789
32
3
0
184,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role