Player Matchup

Chaac
Chaac
An Bad Goblin
Chaac
Level 146
God Stats
4W - 0L
1,829 SR
Queue Stats
428W - 410L
1,520 Elo+
Party 1
Hercules
Hercules
MustacheDuck4W
Hercules
Level 25
God Stats
4W - 2L
1,563 SR
Queue Stats
55W - 53L
1,607 Elo+
Party 1
Scylla
Scylla
RedFox684
Scylla
Level 20
God Stats
2W - 0L
1,808 SR
Queue Stats
111W - 121L
1,473 Elo+
Solo
Vamana
Vamana
Wormierwalnut
Vamana
Level 17
God Stats
6W - 3L
1,714 SR
Queue Stats
24W - 26L
1,577 Elo+
Party 1
Fenrir
Fenrir
janstevv
Fenrir
Level 28
God Stats
21W - 16L
1,571 SR
Queue Stats
188W - 192L
1,516 Elo+
Solo
Team Averages
Level 47
1,697 SR
1,539 Elo+

VS

Team Averages
Level 15
1,654 SR
1,438 Elo+
Kukulkan
Kukulkan
FamedProduct329
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Nemesis
Nemesis
GM Smurfing9178
Nemesis
Level 15
God Stats
4W - 2L
1,890 SR
Queue Stats
15W - 18L
1,562 Elo+
Solo
Anubis
Anubis
JosecitoJr507
Anubis
Level 28
God Stats
48W - 58L
1,411 SR
Queue Stats
76W - 99L
1,346 Elo+
Solo
Izanami
Izanami
RichardAllen
Izanami
Level 14
God Stats
12W - 9L
1,717 SR
Queue Stats
44W - 40L
1,527 Elo+
Solo
Scylla
Scylla
Vainafsly
Scylla
Level 18
God Stats
1W - 1L
1,750 SR
Queue Stats
5W - 7L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
11,088
482
9,380
24,546
15,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
14
3 / 4 / 5
10,143
441
8,154
16,095
19,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
RedFox684
Scylla
15
0 / 5 / 1
10,904
474
1,719
10,826
3,448
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 4 / 3
12,890
560
6,504
20,309
17,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
janstevv
Fenrir
18
7 / 3 / 2
12,623
549
7,505
17,833
10,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 2 / 2
6,933
301
1,211
6,087
1,685
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
14 / 2 / 1
13,058
568
20,616
19,765
10,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 3 / 2
7,115
309
799
3,004
808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Izanami
RichardAllen
Izanami
13
1 / 3 / 3
8,809
383
3,672
8,065
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Vainafsly
Scylla
13
1 / 9 / 4
8,459
368
2,926
10,923
2,936
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
19
Kills
17
20
Deaths
19
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
Kukulkan
0
2
2
0.5
L
14
2
1
7.25
L
1
3
2
0.67
W
Hercules
3
4
5
1.38
W
Scylla
RedFox684
Scylla
0
5
1
0.1
L
Izanami
RichardAllen
Izanami
1
3
3
0.83
L
Scylla
Vainafsly
Scylla
1
9
4
0.33
W
5
4
3
1.63
W
Fenrir
janstevv
Fenrir
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,262
Damage
29,224
89,609
Taken
47,844
65,431
Mitigated
18,552
23,997
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,380
635
0
9,351
24,546
15,488
5,386
1,042
23,504
0
56,445
L
Kukulkan
1,211
240
0
371
6,087
1,685
0
923
5,039
11,616
0
L
20,616
10,029
0
5,677
19,765
10,560
0
832
17,743
0
90,977
L
799
211
0
334
3,004
808
0
132
2,772
13,833
0
W
Hercules
8,154
878
0
4,074
16,095
19,036
2,960
1,021
15,074
0
30,454
W
Scylla
RedFox684
Scylla
1,719
42
0
1,409
10,826
3,448
2,192
1,617
9,209
44,209
0
L
Izanami
RichardAllen
Izanami
3,672
3,241
0
2,329
8,065
2,563
0
0
7,740
0
32,605
L
Scylla
Vainafsly
Scylla
2,926
462
0
118
10,923
2,936
78
0
10,648
21,645
0
W
6,504
3,799
0
5,333
20,309
17,112
4,534
3,155
15,640
0
79,835
W
Fenrir
janstevv
Fenrir
7,505
1,817
0
3,830
17,833
10,347
610
1,515
14,580
0
94,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,648
Gold Earned
44,374
511
Minions Killed
302
0
Camps Cleared
0
1,850,353
Distance Traveled
1,263,333
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,088
482
105
5
0
408,662
3
L
Kukulkan
6,933
301
27
1
0
163,318
1
L
Nemesis
13,058
568
140
6
0
488,197
2
L
Anubis
7,115
309
22
1
0
93,448
0
W
Hercules
10,143
441
50
2
0
350,682
2
W
Scylla
10,904
474
93
4
0
307,315
0
L
Izanami
8,809
383
70
3
0
181,897
2
L
Scylla
8,459
368
43
2
0
336,473
1
W
Vamana
12,890
560
136
6
0
382,552
1
W
Fenrir
12,623
549
127
6
0
401,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role