Player Matchup

Merlin
Merlin
DonChicharron
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,667 Elo+
Solo
Chang'e
Chang'e
Lughenor
Chang'e
Level 29
God Stats
19W - 9L
1,330 SR
Queue Stats
146W - 106L
1,652 Elo+
Party 2
Neith
Neith
Mimbuh
Neith
Level 7
God Stats
5W - 2L
1,563 SR
Queue Stats
6W - 5L
1,414 Elo+
Party 1
Bastet
Bastet
iciale
Bastet
Level 28
God Stats
9W - 0L
1,929 SR
Queue Stats
109W - 67L
1,672 Elo+
Party 2
Cerberus
Cerberus
qxki
Cerberus
Level 14
God Stats
2W - 2L
1,262 SR
Queue Stats
21W - 35L
1,342 Elo+
Party 1
Team Averages
Level 19
1,517 SR
1,549 Elo+

VS

Team Averages
Level 39
1,581 SR
1,695 Elo+
Danzaburou
Danzaburou
AzaelMortis
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,351 Elo+
Solo
Neith
Neith
BiggieSweet
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 6L
1,946 Elo+
Party 3
Vamana
Vamana
IShyyI
Vamana
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,701 Elo+
Party 3
Tiamat
Tiamat
Lordmajeh
Tiamat
Level 21
God Stats
6W - 3L
1,850 SR
Queue Stats
30W - 13L
1,787 Elo+
Party 3
Ganesha
Ganesha
xGoofyx
Ganesha
Level 17
God Stats
0W - 1L
1,554 SR
Queue Stats
31W - 17L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 13
16,056
892
35,163
14,947
7,792
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Lughenor
Chang'e
20
2 / 8 / 12
15,695
872
19,766
26,475
18,004
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Mimbuh
Neith
20
3 / 4 / 10
15,712
873
22,229
18,762
7,834
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
iciale
Bastet
20
16 / 4 / 7
19,605
1,089
42,676
25,325
22,709
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
qxki
Cerberus
20
2 / 9 / 13
16,060
892
16,493
40,314
45,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzaelMortis
Danzaburou
20
2 / 5 / 12
15,302
850
13,166
26,443
10,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 8 / 15
17,297
961
29,168
25,988
10,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
IShyyI
Vamana
20
10 / 4 / 12
17,884
994
27,439
43,038
48,954
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Lordmajeh
Tiamat
20
7 / 4 / 14
16,624
924
28,075
16,873
12,981
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
xGoofyx
Ganesha
20
0 / 4 / 25
18,893
1,050
19,169
30,215
55,105
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
106
25
Kills
28
28
Deaths
25
55
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AzaelMortis
Danzaburou
2
5
12
1.6
L
9
8
15
2.06
W
2
3
13
2.83
L
Vamana
IShyyI
Vamana
10
4
12
4
L
Tiamat
Lordmajeh
Tiamat
7
4
14
3.5
W
Chang'e
Lughenor
Chang'e
2
8
12
1
W
Neith
Mimbuh
Neith
3
4
10
2
W
Bastet
iciale
Bastet
16
4
7
4.88
W
Cerberus
qxki
Cerberus
2
9
13
0.94
L
Ganesha
xGoofyx
Ganesha
0
4
25
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,327
Damage
117,017
125,823
Taken
142,557
102,192
Mitigated
138,166
39,664
Healing
25,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AzaelMortis
Danzaburou
13,166
4,082
0
1,845
26,443
10,543
0
9,420
16,883
0
45,619
L
29,168
16,572
0
3,295
25,988
10,583
0
11,330
14,618
0
53,289
W
35,163
1,035
2,163
2,566
14,947
7,792
0
4,369
10,144
76,482
0
L
Vamana
IShyyI
Vamana
27,439
10,799
0
9,579
43,038
48,954
0
24,518
17,865
320
80,303
L
Tiamat
Lordmajeh
Tiamat
28,075
2,445
0
3,744
16,873
12,981
0
6,563
10,044
48,810
0
W
Chang'e
Lughenor
Chang'e
19,766
1,879
17,070
9,066
26,475
18,004
0
10,946
14,824
57,008
0
W
Neith
Mimbuh
Neith
22,229
13,586
0
965
18,762
7,834
0
9,120
9,043
0
53,646
W
Bastet
iciale
Bastet
42,676
10,848
0
166
25,325
22,709
0
8,365
15,643
0
70,991
W
Cerberus
qxki
Cerberus
16,493
745
0
7,668
40,314
45,853
0
13,256
25,362
51,002
0
L
Ganesha
xGoofyx
Ganesha
19,169
1,123
0
6,614
30,215
55,105
0
18,340
11,467
30,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,128
Gold Earned
86,000
479
Minions Killed
363
18
Camps Cleared
4
1,707,538
Distance Traveled
1,632,357
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,302
850
88
5
1
297,791
3
L
Neith
17,297
961
69
4
0
299,700
0
W
Merlin
16,056
892
92
5
1
328,082
2
L
Vamana
17,884
994
126
7
2
405,646
0
L
Tiamat
16,624
924
80
4
1
343,758
0
W
Chang'e
15,695
872
107
6
0
330,359
1
W
Neith
15,712
873
105
6
2
309,587
1
W
Bastet
19,605
1,089
58
3
10
395,183
1
W
Cerberus
16,060
892
117
7
5
344,327
2
L
Ganesha
18,893
1,050
0
0
0
285,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role