Player Matchup

Cthulhu
Cthulhu
ChaChaSuave
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,550 Elo+
Party 1
Bellona
Bellona
EphyPoo
Bellona
Level 122
God Stats
2W - 4L
1,558 SR
Queue Stats
15W - 25L
1,641 Elo+
Party 1
Fenrir
Fenrir
thtsSoRED
Fenrir
Level 16
God Stats
9W - 8L
1,069 SR
Queue Stats
110W - 111L
1,730 Elo+
Party 1
Team Averages
Level 88
1,375 SR
1,640 Elo+

VS

Team Averages
Level 14
1,500 SR
1,480 Elo+
Achilles
Achilles
TheRealChad96
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 170L
1,535 Elo+
Solo
Tiamat
Tiamat
tRyXmE9144
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 108L
1,374 Elo+
Solo
Jormungandr
Jormungandr
tomiaja_911
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaChaSuave
Cthulhu
12
2 / 6 / 5
9,431
674
5,705
13,077
6,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
EphyPoo
Bellona
14
7 / 2 / 6
10,914
780
11,133
12,598
9,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
thtsSoRED
Fenrir
12
5 / 5 / 5
9,587
685
6,649
8,762
3,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TheRealChad96
Achilles
6
1 / 3 / 1
7,554
540
1,847
5,414
2,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
tRyXmE9144
Tiamat
13
4 / 6 / 9
9,982
713
14,337
12,160
10,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
tomiaja_911
Jormungandr
14
8 / 5 / 4
10,714
765
10,773
12,434
7,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
14
Kills
13
13
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChaChaSuave
Cthulhu
2
6
5
0.75
W
Bellona
EphyPoo
Bellona
7
2
6
5
L
Achilles
TheRealChad96
Achilles
1
3
1
0.5
L
Tiamat
tRyXmE9144
Tiamat
4
6
9
1.42
W
Fenrir
thtsSoRED
Fenrir
5
5
5
1.5
L
Jormungandr
tomiaja_911
Jormungandr
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,487
Damage
26,957
34,437
Taken
30,008
19,290
Mitigated
20,824
2,736
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChaChaSuave
Cthulhu
5,705
1,226
470
1,278
13,077
6,316
0
8,864
3,901
28,833
0
W
Bellona
EphyPoo
Bellona
11,133
5,633
0
474
12,598
9,583
884
8,867
3,357
0
30,357
L
Achilles
TheRealChad96
Achilles
1,847
836
0
483
5,414
2,420
0
147
5,267
0
6,183
L
Tiamat
tRyXmE9144
Tiamat
14,337
2,711
0
3,393
12,160
10,792
252
3,195
8,965
36,444
0
W
Fenrir
thtsSoRED
Fenrir
6,649
2,829
0
514
8,762
3,391
400
6,661
1,865
0
13,037
L
Jormungandr
tomiaja_911
Jormungandr
10,773
2,914
219
882
12,434
7,612
91
2,450
9,984
42,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
28,250
94
Minions Killed
121
0
Camps Cleared
0
672,076
Distance Traveled
535,432
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,431
674
36
3
0
182,694
0
W
Bellona
10,914
780
38
3
0
242,875
0
L
Achilles
7,554
540
6
0
0
97,591
0
L
Tiamat
9,982
713
52
4
0
217,693
2
W
Fenrir
9,587
685
20
1
0
246,507
0
L
Jormungandr
10,714
765
63
5
0
220,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role