Player Matchup

Tiamat
Tiamat
CLAVARIA
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Jaly
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Tiny_ASSassin02
Erlang Shen
Level 154
God Stats
8W - 0L
1,509 SR
Queue Stats
171W - 63L
1,800 Elo+
Party 2
Team Averages
Level 144
1,503 SR
1,600 Elo+

VS

Team Averages
Level 128
1,500 SR
1,591 Elo+
Skadi
Skadi
DrYoshiyahu
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,601 Elo+
Solo
Chaac
Chaac
Humblepiii
Chaac
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 17L
1,671 Elo+
Party 1
Chang'e
Chang'e
ℓouℓou
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CLAVARIA
Tiamat
11
2 / 0 / 12
8,171
743
7,016
6,061
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Jaly
Cerberus
11
3 / 0 / 11
8,403
764
8,554
9,921
8,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Tiny_ASSassin02
Erlang Shen
13
9 / 2 / 5
9,435
858
13,096
13,006
7,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,830
712
7,359
9,351
2,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
10
0 / 3 / 1
7,359
669
3,394
13,525
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
ℓouℓou
Chang'e
9
0 / 6 / 2
6,867
624
6,809
10,621
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
14
Kills
2
2
Deaths
14
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CLAVARIA
Tiamat
2
0
12
8
L
2
5
0
0.4
L
Chaac
0
3
1
0.17
W
Cerberus
Jaly
Cerberus
3
0
11
8.5
W
Erlang Shen
Tiny_ASSassin02
Erlang Shen
9
2
5
5.75
L
Chang'e
ℓouℓou
Chang'e
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
17,562
28,988
Taken
33,497
21,680
Mitigated
13,120
11,391
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CLAVARIA
Tiamat
7,016
615
144
3,024
6,061
5,470
330
1,536
4,525
27,620
0
L
7,359
3,132
0
1,428
9,351
2,688
0
3,140
6,035
0
24,021
L
Chaac
3,394
857
0
3,468
13,525
7,350
0
6,889
6,373
0
25,225
W
Cerberus
Jaly
Cerberus
8,554
240
594
4,372
9,921
8,418
524
1,924
7,997
29,880
0
W
Erlang Shen
Tiny_ASSassin02
Erlang Shen
13,096
7,829
478
2,779
13,006
7,792
1,978
3,431
9,575
0
44,499
L
Chang'e
ℓouℓou
Chang'e
6,809
943
3,580
3,098
10,621
3,082
0
4,804
5,489
15,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,009
Gold Earned
22,056
171
Minions Killed
123
0
Camps Cleared
0
701,594
Distance Traveled
585,896
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,171
743
46
4
0
247,505
1
L
Skadi
7,830
712
49
4
0
181,804
1
L
Chaac
7,359
669
35
3
0
201,303
3
W
Cerberus
8,403
764
60
5
0
226,137
3
W
Erlang Shen
9,435
858
65
6
0
227,952
4
L
Chang'e
6,867
624
39
4
0
202,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role