Player Matchup

Chaac
Chaac
Nodachis
Chaac
Level 17
God Stats
7W - 4L
1,578 SR
Queue Stats
68W - 74L
1,513 Elo+
Solo
Rama
Rama
OathToShuyin
Rama
Level 17
God Stats
8W - 0L
1,332 SR
Queue Stats
272W - 56L
1,942 Elo+
Solo
Baron Samedi
Baron Samedi
curr3nsy10
Baron Samedi
Level 17
God Stats
17W - 12L
1,585 SR
Queue Stats
132W - 79L
1,640 Elo+
Solo
Team Averages
Level 17
1,498 SR
1,698 Elo+

VS

Team Averages
Level 71
1,500 SR
1,302 Elo+
Ares
Ares
Ratchet2020
Ares
Level 102
God Stats
24W - 12L
1,500 SR
Queue Stats
79W - 48L
1,500 Elo+
Party 1
Neith
Neith
TheCatLorde
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,203 Elo+
Party 1
Ra
Ra
d3ltron3030
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 99L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nodachis
Chaac
11
3 / 1 / 12
8,308
755
5,811
7,177
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 1 / 8
9,854
896
8,026
7,026
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
curr3nsy10
Baron Samedi
12
7 / 1 / 9
8,975
816
7,340
5,102
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,984
635
2,443
13,214
9,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 5 / 2
6,972
634
4,920
7,699
3,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

10
2 / 5 / 0
7,270
661
3,422
6,997
2,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
3
3
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Nodachis
Chaac
3
1
12
9
W
8
1
8
12
L
0
8
2
0.13
L
1
5
2
0.4
W
Baron Samedi
curr3nsy10
Baron Samedi
7
1
9
11.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,177
Damage
10,785
19,305
Taken
27,910
9,867
Mitigated
15,818
9,115
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Nodachis
Chaac
5,811
725
0
1,493
7,177
4,077
445
2,241
4,936
0
15,403
W
8,026
5,934
0
4,126
7,026
3,119
2,599
1,579
5,447
0
59,138
L
2,443
243
147
1,289
13,214
9,930
0
3,839
9,375
11,869
0
L
4,920
2,128
0
1,101
7,699
3,119
0
1,697
6,002
0
19,130
W
Baron Samedi
curr3nsy10
Baron Samedi
7,340
418
809
2,687
5,102
2,671
81
2,157
2,945
35,273
0
L
3,422
528
960
1,424
6,997
2,769
0
1,832
5,165
27,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
21,226
156
Minions Killed
87
0
Camps Cleared
0
630,053
Distance Traveled
570,703
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,308
755
16
1
0
236,456
0
W
Rama
9,854
896
91
8
0
190,688
1
L
Ares
6,984
635
16
1
0
185,257
4
L
Neith
6,972
634
32
3
0
191,327
1
W
Baron Samedi
8,975
816
49
4
0
202,909
4
L
Ra
7,270
661
39
4
0
194,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role