Player Matchup

Danzaburou
Danzaburou
AshenAnri
Danzaburou
Level 28
God Stats
6W - 10L
1,510 SR
Queue Stats
19W - 24L
1,560 Elo+
Party 2
Tiamat
Tiamat
Bad-Idea_Kami
Tiamat
Level 29
God Stats
0W - 1L
1,488 SR
Queue Stats
22W - 24L
1,620 Elo+
Party 2
Fenrir
Fenrir
CapitanoMorte
Fenrir
Level 21
God Stats
29W - 29L
1,543 SR
Queue Stats
148W - 159L
1,605 Elo+
Solo
King Arthur
King Arthur
TheRealHotSauce1
King Arthur
Level 18
God Stats
25W - 30L
1,450 SR
Queue Stats
126W - 211L
1,470 Elo+
Party 3
Ymir
Ymir
YT_TomBack
Ymir
Level 6
God Stats
13W - 17L
1,397 SR
Queue Stats
26W - 30L
1,440 Elo+
Party 3
Team Averages
Level 20
1,478 SR
1,539 Elo+

VS

Team Averages
Level 19
1,609 SR
1,538 Elo+
Pele
Pele
Brandorious
Pele
Level 29
God Stats
2W - 0L
1,777 SR
Queue Stats
72W - 64L
1,723 Elo+
Solo
Neith
Neith
Hg_Obsidia
Neith
Level 24
God Stats
2W - 1L
1,690 SR
Queue Stats
70W - 79L
1,621 Elo+
Solo
King Arthur
King Arthur
Imasrub214
King Arthur
Level 12
God Stats
2W - 0L
1,726 SR
Queue Stats
11W - 13L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
KG7 1905
Kukulkan
Level 8
God Stats
1W - 1L
1,352 SR
Queue Stats
5W - 6L
1,357 Elo+
Solo
Ymir
Ymir
ToastyNinja_
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 61L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AshenAnri
Danzaburou
12
1 / 7 / 3
7,860
437
5,947
13,220
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 13 / 2
6,408
356
3,013
14,892
6,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
7 / 10 / 1
9,001
500
9,522
17,259
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
TheRealHotSauce1
King Arthur
12
5 / 3 / 0
7,862
437
6,930
21,563
13,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 10 / 2
6,632
368
2,981
17,972
14,580
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 2
11,547
642
11,204
15,443
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
17
19 / 2 / 13
12,427
690
32,346
12,009
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Imasrub214
King Arthur
13
1 / 3 / 8
8,838
491
4,142
16,100
8,413
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
KG7 1905
Kukulkan
12
6 / 5 / 8
9,316
518
9,007
7,832
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 0 / 10
10,182
566
9,337
10,787
13,618
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
13
Kills
42
43
Deaths
13
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AshenAnri
Danzaburou
1
7
3
0.36
L
0
13
2
0.08
W
8
3
2
3
L
7
10
1
0.75
W
Neith
19
2
13
12.75
W
King Arthur
Imasrub214
King Arthur
1
3
8
1.67
W
Kukulkan
KG7 1905
Kukulkan
6
5
8
2
L
King Arthur
TheRealHotSauce1
King Arthur
5
3
0
1.67
W
8
0
10
13
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
66,036
84,906
Taken
62,171
46,194
Mitigated
35,657
11,485
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AshenAnri
Danzaburou
5,947
2,415
0
2,529
13,220
4,530
0
5,683
7,537
0
26,605
L
3,013
367
0
1,216
14,892
6,446
0
2,470
12,422
20,619
0
W
11,204
3,884
0
4,285
15,443
6,277
6,728
874
14,523
505
88,519
L
9,522
1,325
0
3,442
17,259
6,961
0
2,030
15,229
0
40,953
W
Neith
32,346
18,120
0
6,195
12,009
4,732
4,793
1,830
9,999
0
82,537
W
King Arthur
Imasrub214
King Arthur
4,142
668
0
3,059
16,100
8,413
576
1,181
14,577
0
30,302
W
Kukulkan
KG7 1905
Kukulkan
9,007
922
0
346
7,832
2,617
2,359
892
6,808
33,813
0
L
King Arthur
TheRealHotSauce1
King Arthur
6,930
1,255
0
3,955
21,563
13,677
0
4,411
17,152
0
35,646
W
9,337
2,196
451
3,249
10,787
13,618
1,083
697
9,966
38,713
0
L
2,981
45
90
253
17,972
14,580
0
4,043
13,929
27,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,763
Gold Earned
52,310
249
Minions Killed
445
0
Camps Cleared
0
1,292,838
Distance Traveled
1,544,445
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,860
437
51
3
0
230,843
0
L
Tiamat
6,408
356
30
2
0
215,551
0
W
Pele
11,547
642
154
9
0
310,686
2
L
Fenrir
9,001
500
74
4
0
310,921
0
W
Neith
12,427
690
116
6
0
295,291
1
W
King Arthur
8,838
491
55
3
0
330,055
0
W
Kukulkan
9,316
518
56
3
0
253,498
0
L
King Arthur
7,862
437
56
3
0
323,284
0
W
Ymir
10,182
566
64
4
0
354,915
1
L
Ymir
6,632
368
38
2
0
212,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role