Player Matchup

Tiamat
Tiamat
PatateCapote
Tiamat
Level 107
God Stats
7W - 7L
1,616 SR
Queue Stats
68W - 68L
1,525 Elo+
Solo
Janus
Janus
Rasec7469
Janus
Level 21
God Stats
10W - 15L
1,487 SR
Queue Stats
17W - 17L
1,485 Elo+
Party 1
Bellona
Bellona
rampeltinski74
Bellona
Level 61
God Stats
12W - 15L
1,493 SR
Queue Stats
17W - 26L
1,398 Elo+
Party 1
Team Averages
Level 63
1,532 SR
1,469 Elo+

VS

Team Averages
Level 92
1,487 SR
1,555 Elo+
Fenrir
Fenrir
DIXTAL
Fenrir
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
373W - 280L
1,566 Elo+
Party 2
Ymir
Ymir
WarhammerQueek
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
by_eduu
Janus
Level 155
God Stats
8W - 7L
1,461 SR
Queue Stats
336W - 222L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 3 / 3
8,604
717
6,910
7,277
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
Rasec7469
Janus
10
2 / 6 / 6
7,779
648
4,334
9,132
2,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 6 / 5
8,069
672
11,873
13,493
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DIXTAL
Fenrir
14
11 / 1 / 1
10,137
845
13,159
11,199
8,699
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 7 / 8
7,616
635
1,625
11,153
6,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
by_eduu
Janus
13
4 / 1 / 9
8,973
748
8,792
5,482
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
15
15
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DIXTAL
Fenrir
11
1
1
11.5
L
Tiamat
4
3
3
1.83
L
Janus
Rasec7469
Janus
2
6
6
0.83
W
0
7
8
0.57
W
Janus
by_eduu
Janus
4
1
9
8.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,117
Damage
23,576
29,902
Taken
27,834
16,400
Mitigated
16,562
6,111
Healing
1,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DIXTAL
Fenrir
13,159
3,564
0
1,222
11,199
8,699
1,282
3,100
7,893
0
36,441
L
Tiamat
6,910
886
0
1,138
7,277
4,620
0
1,618
5,534
34,656
0
L
Janus
Rasec7469
Janus
4,334
197
182
2,188
9,132
2,885
0
3,625
5,277
21,574
0
W
1,625
296
0
0
11,153
6,015
0
4,847
6,060
9,199
0
W
Janus
by_eduu
Janus
8,792
194
0
750
5,482
1,848
1,029
2,807
2,533
49,183
0
L
11,873
5,096
0
2,603
13,493
8,895
0
4,617
8,634
0
23,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,452
Gold Earned
26,726
138
Minions Killed
143
0
Camps Cleared
0
624,457
Distance Traveled
641,209
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,137
845
46
4
0
232,171
2
L
Tiamat
8,604
717
68
6
0
211,610
2
L
Janus
7,779
648
45
4
0
204,924
4
W
Ymir
7,616
635
14
1
0
206,327
0
W
Janus
8,973
748
83
7
0
202,711
3
L
Bellona
8,069
672
25
2
0
207,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role