Player Matchup

Bakasura
Bakasura
DiviUp
Bakasura
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
47W - 56L
1,572 Elo+
Party 2
Bellona
Bellona
Heptix0910
Bellona
Level 15
God Stats
10W - 7L
1,542 SR
Queue Stats
14W - 11L
1,609 Elo+
Party 2
Achilles
Achilles
HitbatsmanJR
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
IramhosTheGod
Nu Wa
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Solo
Terra
Terra
j_bud22
Terra
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 119L
1,522 Elo+
Party 2
Team Averages
Level 24
1,508 SR
1,560 Elo+

VS

Team Averages
Level 17
1,504 SR
1,485 Elo+
Cabrakan
Cabrakan
FredwardOGee
Cabrakan
Level 25
God Stats
37W - 69L
1,625 SR
Queue Stats
162W - 219L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
MFNGBRO408
Ao Kuang
Level 14
God Stats
51W - 96L
1,397 SR
Queue Stats
71W - 122L
1,417 Elo+
Party 1
Ra
Ra
Moondred
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
MudWing
Cernunnos
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SkeletonPR
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiviUp
Bakasura
20
10 / 9 / 25
14,206
1,093
23,856
27,585
16,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Heptix0910
Bellona
20
5 / 0 / 29
13,292
1,022
12,435
17,975
19,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
HitbatsmanJR
Achilles
20
9 / 6 / 29
14,363
1,105
22,682
23,810
23,266
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
17 / 1 / 25
16,860
1,297
43,320
14,630
8,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
j_bud22
Terra
20
7 / 4 / 31
14,076
1,083
11,861
25,783
26,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FredwardOGee
Cabrakan
20
5 / 15 / 12
14,088
1,084
32,917
33,663
31,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
MFNGBRO408
Ao Kuang
19
9 / 9 / 5
14,351
1,104
16,543
23,947
8,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 8 / 10
13,181
1,014
13,018
17,178
9,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
MudWing
Cernunnos
20
2 / 5 / 12
12,956
997
20,872
22,627
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SkeletonPR
Cthulhu
18
1 / 11 / 6
11,878
914
17,671
27,974
14,590
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
65
48
Kills
20
20
Deaths
48
139
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DiviUp
Bakasura
10
9
25
2.5
L
Cabrakan
FredwardOGee
Cabrakan
5
15
12
0.73
W
Bellona
Heptix0910
Bellona
5
0
29
19.5
W
Achilles
HitbatsmanJR
Achilles
9
6
29
3.92
W
17
1
25
29.5
L
Ao Kuang
MFNGBRO408
Ao Kuang
9
9
5
1.28
L
3
8
10
1
L
Cernunnos
MudWing
Cernunnos
2
5
12
1.6
L
Cthulhu
SkeletonPR
Cthulhu
1
11
6
0.36
W
Terra
j_bud22
Terra
7
4
31
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,154
Damage
101,021
109,783
Taken
125,389
93,369
Mitigated
71,257
42,671
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DiviUp
Bakasura
23,856
19,370
0
2,704
27,585
16,124
0
19,162
8,423
0
30,106
L
Cabrakan
FredwardOGee
Cabrakan
32,917
2,125
0
2,629
33,663
31,907
0
17,677
14,911
63,135
0
W
Bellona
Heptix0910
Bellona
12,435
6,091
0
1,465
17,975
19,093
0
13,216
4,759
0
29,712
W
Achilles
HitbatsmanJR
Achilles
22,682
9,674
596
2,661
23,810
23,266
0
16,822
6,988
0
46,153
W
43,320
16,176
362
4,267
14,630
8,411
0
10,752
3,878
86,734
0
L
Ao Kuang
MFNGBRO408
Ao Kuang
16,543
5,724
0
2,333
23,947
8,700
0
10,114
12,869
24,525
0
L
13,018
1,692
1,453
0
17,178
9,028
0
8,317
7,883
47,902
0
L
Cernunnos
MudWing
Cernunnos
20,872
9,559
0
5,731
22,627
7,032
0
9,592
12,518
0
63,062
L
Cthulhu
SkeletonPR
Cthulhu
17,671
2,400
0
0
27,974
14,590
0
9,481
17,815
45,534
0
W
Terra
j_bud22
Terra
11,861
3,466
16,897
13,719
25,783
26,475
0
20,197
5,586
21,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,797
Gold Earned
66,454
217
Minions Killed
268
7
Camps Cleared
5
1,139,763
Distance Traveled
1,042,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,206
1,093
23
2
2
238,024
0
L
Cabrakan
14,088
1,084
56
4
1
182,286
0
W
Bellona
13,292
1,022
41
3
0
273,091
0
W
Achilles
14,363
1,105
49
4
0
206,292
0
W
Nu Wa
16,860
1,297
92
7
5
190,218
0
L
Ao Kuang
14,351
1,104
20
2
1
280,736
0
L
Ra
13,181
1,014
75
6
1
192,626
0
L
Cernunnos
12,956
997
80
6
0
194,393
0
L
Cthulhu
11,878
914
37
3
2
192,000
3
W
Terra
14,076
1,083
12
1
0
232,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role