Player Matchup

Cabrakan
Cabrakan
RichieJR93
Cabrakan
Level 118
God Stats
0W - 1L
1,666 SR
Queue Stats
60W - 66L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
WEEBMILK
Ratatoskr
Level 69
God Stats
23W - 34L
1,449 SR
Queue Stats
501W - 542L
1,443 Elo+
Solo
Jing Wei
Jing Wei
ZodzQc
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
angel1sone
Sol
Level 39
God Stats
5W - 1L
1,944 SR
Queue Stats
235W - 256L
1,482 Elo+
Solo
Guan Yu
Guan Yu
soda10x
Guan Yu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,660 Elo+
Solo
Team Averages
Level 63
1,612 SR
1,513 Elo+

VS

Team Averages
Level 90
1,555 SR
1,544 Elo+
Bacchus
Bacchus
Ibaad
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,711 Elo+
Solo
Bellona
Bellona
Kalkus
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Luissao17
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Sanctifried
Nemesis
Level 147
God Stats
4W - 1L
1,773 SR
Queue Stats
20W - 21L
1,511 Elo+
Party 1
Xbalanque
Xbalanque
iScifi
Xbalanque
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
RichieJR93
Cabrakan
9
0 / 7 / 3
6,065
404
7,389
15,397
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
WEEBMILK
Ratatoskr
13
3 / 3 / 0
7,760
517
6,923
11,426
4,223
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
ZodzQc
Jing Wei
11
1 / 1 / 1
6,476
432
6,116
8,955
2,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 0
6,546
436
4,325
10,735
4,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
soda10x
Guan Yu
11
1 / 4 / 1
6,897
460
4,837
12,070
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ibaad
Bacchus
12
3 / 0 / 4
7,885
526
6,039
9,220
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Kalkus
Bellona
15
5 / 2 / 0
9,098
607
9,428
11,372
9,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Luissao17
Chang'e
15
2 / 1 / 4
9,190
613
7,997
10,465
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sanctifried
Nemesis
15
5 / 0 / 5
9,192
613
8,139
9,141
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
iScifi
Xbalanque
13
3 / 2 / 2
7,583
506
10,645
9,849
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
18
19
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ibaad
Bacchus
3
0
4
5
W
Bellona
Kalkus
Bellona
5
2
0
2.5
W
Chang'e
Luissao17
Chang'e
2
1
4
4
L
Cabrakan
RichieJR93
Cabrakan
0
7
3
0.21
W
Nemesis
Sanctifried
Nemesis
5
0
5
7.5
L
Ratatoskr
WEEBMILK
Ratatoskr
3
3
0
1
L
Jing Wei
ZodzQc
Jing Wei
1
1
1
1.5
L
0
4
0
0
W
Xbalanque
iScifi
Xbalanque
3
2
2
2
L
Guan Yu
soda10x
Guan Yu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
42,248
58,583
Taken
50,047
27,946
Mitigated
31,995
18,405
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ibaad
Bacchus
6,039
1,008
906
1,843
9,220
9,654
576
2,596
6,624
23,835
0
W
Bellona
Kalkus
Bellona
9,428
5,319
0
5,911
11,372
9,590
590
637
10,310
0
60,887
W
Chang'e
Luissao17
Chang'e
7,997
1,273
911
4,702
10,465
3,729
230
4,140
6,325
62,427
0
L
Cabrakan
RichieJR93
Cabrakan
7,389
916
0
1,844
15,397
9,584
0
3,014
12,355
20,287
0
W
Nemesis
Sanctifried
Nemesis
8,139
3,554
0
1,745
9,141
5,618
0
1,157
7,962
0
53,042
L
Ratatoskr
WEEBMILK
Ratatoskr
6,923
1,492
0
4,223
11,426
4,223
0
2,490
8,836
0
48,458
L
Jing Wei
ZodzQc
Jing Wei
6,116
4,744
0
4,047
8,955
2,853
0
2,677
6,238
0
34,822
L
4,325
1,638
0
4,724
10,735
4,198
0
5,439
5,048
31,719
0
W
Xbalanque
iScifi
Xbalanque
10,645
7,128
0
4,034
9,849
3,404
2,482
3,184
6,665
0
49,818
L
Guan Yu
soda10x
Guan Yu
4,837
1,987
50
3,517
12,070
7,088
0
0
12,070
0
30,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
42,948
321
Minions Killed
469
0
Camps Cleared
0
1,323,575
Distance Traveled
1,439,185
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,885
526
26
2
0
285,037
6
W
Bellona
9,098
607
133
9
0
278,741
1
W
Chang'e
9,190
613
128
9
0
282,997
3
L
Cabrakan
6,065
404
23
2
0
248,467
6
W
Nemesis
9,192
613
93
6
0
338,001
3
L
Ratatoskr
7,760
517
83
6
0
301,027
2
L
Jing Wei
6,476
432
74
5
0
247,020
0
L
Sol
6,546
436
75
5
0
259,542
1
W
Xbalanque
7,583
506
89
6
0
254,409
1
L
Guan Yu
6,897
460
66
4
0
267,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role