Player Matchup

Cerberus
Cerberus
Gold V
Lvl 35 Gible
Cerberus
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
XxSYODxX
Danzaburou
Gold II
Level 160
God Stats
21W - 23L
1,547 SR
Queue Stats
640W - 755L
1,533 MMR
Party 1
Khepri
Khepri
Gold II
game___lover
Khepri
Gold II
Level 147
God Stats
75W - 65L
1,650 SR
Queue Stats
633W - 764L
1,548 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,566 SR
1,527 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 160
1,623 SR
1,553 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
LoneWolfBoogie89
Ah Muzen Cab
Bronze III
Level 160
God Stats
2W - 0L
1,312 SR
Queue Stats
12W - 3L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver I
XpressTorch
Aphrodite
Silver I
Level 160
God Stats
1W - 1L
1,831 SR
Queue Stats
50W - 18L
1,525 MMR
Party 2
Chaac
Chaac
Silver I
papinroon69420
Chaac
Silver I
Level 160
God Stats
38W - 15L
1,726 SR
Queue Stats
60W - 25L
1,633 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lvl 35 Gible
Cerberus
13
6 / 5 / 3
11,031
649
14,330
24,385
15,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
XxSYODxX
Danzaburou
13
3 / 4 / 4
10,831
637
12,749
13,372
5,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
14
1 / 1 / 9
11,009
648
5,756
18,045
23,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneCthulhu

VS

Bans
Cu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LoneWolfBoogie89
Ah Muzen Cab
13
1 / 6 / 4
10,228
602
12,818
15,484
5,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
XpressTorch
Aphrodite
15
2 / 2 / 6
10,793
635
14,341
15,001
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 2 / 3
13,142
773
19,559
20,580
18,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
10
Kills
10
10
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
LoneWolfBoogie89
Ah Muzen Cab
1
6
4
0.5
L
Cerberus
Lvl 35 Gible
Cerberus
6
5
3
1.5
W
Aphrodite
XpressTorch
Aphrodite
2
2
6
2.5
L
Danzaburou
XxSYODxX
Danzaburou
3
4
4
1.25
L
Khepri
1
1
9
5.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,835
Damage
46,718
55,802
Taken
51,065
44,082
Mitigated
29,907
15,062
Healing
28,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
LoneWolfBoogie89
Ah Muzen Cab
12,818
5,544
0
3,517
15,484
5,173
1,585
7,079
8,405
0
64,278
L
Cerberus
Lvl 35 Gible
Cerberus
14,330
458
0
10,545
24,385
15,146
232
5,313
18,687
47,557
0
W
Aphrodite
XpressTorch
Aphrodite
14,341
1,798
7,507
9,293
15,001
6,559
418
6,316
8,685
57,764
0
L
Danzaburou
XxSYODxX
Danzaburou
12,749
5,645
0
3,184
13,372
5,782
2,780
2,453
10,769
0
44,929
L
Khepri
5,756
225
0
1,333
18,045
23,154
458
5,791
11,947
17,960
0
W
19,559
6,996
0
8,396
20,580
18,175
421
7,693
12,887
0
53,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,871
Gold Earned
34,163
195
Minions Killed
233
0
Camps Cleared
0
898,113
Distance Traveled
943,681
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,228
602
92
5
0
297,876
5
L
Cerberus
11,031
649
97
6
0
278,873
3
W
Aphrodite
10,793
635
95
6
0
305,767
2
L
Danzaburou
10,831
637
72
4
0
290,106
1
L
Khepri
11,009
648
26
2
0
329,134
2
W
Chaac
13,142
773
46
3
0
340,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role