Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Iceberg_SIim
Nike
Level 95
God Stats
3W - 0L
1,733 SR
Queue Stats
104W - 87L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
TrainMyTaco
Cthulhu
Level 87
God Stats
4W - 1L
1,513 SR
Queue Stats
77W - 56L
1,603 Elo+
Party 1
Team Averages
Level 103
1,582 SR
1,581 Elo+

VS

Team Averages
Level 72
1,551 SR
1,530 Elo+
Kukulkan
Kukulkan
Froesey
Kukulkan
Level 68
God Stats
88W - 98L
1,524 SR
Queue Stats
479W - 544L
1,522 Elo+
Solo
Medusa
Medusa
I FXCELESS I
Medusa
Level 79
God Stats
17W - 12L
1,629 SR
Queue Stats
87W - 99L
1,546 Elo+
Party 2
Erlang Shen
Erlang Shen
I Koma I
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 95L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 7
7,645
765
2,063
4,966
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
9 / 2 / 6
8,456
846
9,265
8,633
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
TrainMyTaco
Cthulhu
10
2 / 3 / 10
7,817
782
6,424
12,261
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Froesey
Kukulkan
10
1 / 5 / 4
6,857
686
6,514
5,955
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
3 / 4 / 3
6,917
692
8,022
6,979
2,250
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
I Koma I
Erlang Shen
8
2 / 6 / 2
6,687
669
3,931
8,326
3,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
7
7.5
L
Kukulkan
Froesey
Kukulkan
1
5
4
0.6
L
Medusa
3
4
3
1.13
L
Erlang Shen
I Koma I
Erlang Shen
2
6
2
0.5
W
9
2
6
6
W
Cthulhu
TrainMyTaco
Cthulhu
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
18,467
25,860
Taken
21,260
15,384
Mitigated
7,482
5,868
Healing
1,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,063
1,870
0
525
4,966
2,863
1,160
1,500
3,466
0
19,819
L
Kukulkan
Froesey
Kukulkan
6,514
621
0
60
5,955
1,954
234
1,588
4,217
26,758
0
L
Medusa
8,022
3,718
246
1,167
6,979
2,250
610
1,978
4,876
0
22,859
L
Erlang Shen
I Koma I
Erlang Shen
3,931
1,352
0
0
8,326
3,278
245
2,874
5,228
0
11,724
W
9,265
1,044
0
1,140
8,633
6,158
0
2,345
6,288
0
23,077
W
Cthulhu
TrainMyTaco
Cthulhu
6,424
630
320
3,883
12,261
6,363
0
2,728
9,533
20,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
20,461
92
Minions Killed
91
0
Camps Cleared
0
554,475
Distance Traveled
489,811
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,645
765
37
4
0
188,938
0
L
Kukulkan
6,857
686
49
5
0
152,783
2
L
Medusa
6,917
692
25
3
0
176,242
0
L
Erlang Shen
6,687
669
17
2
0
160,786
0
W
Nike
8,456
846
25
3
0
183,408
3
W
Cthulhu
7,817
782
30
3
0
182,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role