Player Matchup

Hercules
Hercules
JiiTTeRz
Hercules
Level 155
God Stats
2W - 4L
1,611 SR
Queue Stats
38W - 42L
1,467 Elo+
Party 1
Awilix
Awilix
Penguinsflipper
Awilix
Level 138
God Stats
3W - 4L
1,578 SR
Queue Stats
328W - 287L
1,538 Elo+
Party 1
Anubis
Anubis
Quartzarist
Anubis
Level 96
God Stats
34W - 13L
1,674 SR
Queue Stats
501W - 457L
1,508 Elo+
Solo
Osiris
Osiris
TyIenoI
Osiris
Level 104
God Stats
17W - 14L
1,699 SR
Queue Stats
361W - 344L
1,529 Elo+
Solo
Medusa
Medusa
oG Boogly
Medusa
Level 83
God Stats
5W - 6L
1,500 SR
Queue Stats
59W - 64L
1,509 Elo+
Party 1
Team Averages
Level 115
1,612 SR
1,510 Elo+

VS

Team Averages
Level 99
1,564 SR
1,467 Elo+
Izanami
Izanami
An0psy
Izanami
Level 85
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 8L
1,298 Elo+
Party 2
Agni
Agni
BlindTiatn
Agni
Level 88
God Stats
7W - 8L
1,857 SR
Queue Stats
355W - 368L
1,495 Elo+
Solo
Tiamat
Tiamat
Darklay
Tiamat
Level 89
God Stats
25W - 47L
1,246 SR
Queue Stats
616W - 589L
1,607 Elo+
Solo
Anubis
Anubis
MrCherryCh33ks
Anubis
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,435 Elo+
Party 2
Osiris
Osiris
TheB_uttBandit
Osiris
Level 114
God Stats
1W - 1L
1,715 SR
Queue Stats
167W - 180L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JiiTTeRz
Hercules
10
5 / 1 / 3
6,460
646
3,407
8,107
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 5 / 4
5,799
580
4,425
7,960
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
11
5 / 0 / 4
6,712
671
4,284
7,279
3,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
TyIenoI
Osiris
11
3 / 2 / 2
6,611
661
5,353
9,998
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
oG Boogly
Medusa
10
2 / 1 / 4
5,948
595
4,385
5,104
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
An0psy
Izanami
8
0 / 4 / 2
4,818
482
2,554
5,171
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 5 / 1
6,251
625
4,584
6,054
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
Darklay
Tiamat
10
2 / 4 / 0
5,533
553
3,808
5,561
7,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 3
5,147
515
2,414
4,549
1,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 3 / 4
5,802
580
4,100
7,709
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
8
9
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
An0psy
Izanami
0
4
2
0.25
L
2
5
1
0.5
L
Tiamat
Darklay
Tiamat
2
4
0
0.5
W
Hercules
JiiTTeRz
Hercules
5
1
3
6.5
L
1
3
3
0.83
W
4
5
4
1.2
W
Anubis
5
0
4
7
L
3
3
4
1.67
W
Osiris
TyIenoI
Osiris
3
2
2
2
W
Medusa
oG Boogly
Medusa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,854
Damage
17,460
38,448
Taken
29,044
17,566
Mitigated
14,868
17,668
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
An0psy
Izanami
2,554
1,463
0
949
5,171
1,031
0
1,147
4,024
0
20,851
L
4,584
157
0
771
6,054
1,670
0
2,171
3,883
33,966
0
L
Tiamat
Darklay
Tiamat
3,808
778
0
876
5,561
7,565
0
89
5,472
20,646
0
W
Hercules
JiiTTeRz
Hercules
3,407
754
0
2,992
8,107
4,536
90
1,244
6,811
0
12,356
L
2,414
244
0
1,399
4,549
1,379
0
0
4,549
20,689
0
W
4,425
1,469
0
1,425
7,960
2,225
0
1,902
5,984
0
22,525
W
Anubis
4,284
155
0
4,493
7,279
3,218
0
2,569
4,434
34,071
0
L
4,100
1,584
0
1,696
7,709
3,223
0
877
6,832
0
22,700
W
Osiris
TyIenoI
Osiris
5,353
1,780
0
6,032
9,998
6,170
0
3,739
6,259
0
35,168
W
Medusa
oG Boogly
Medusa
4,385
1,491
0
2,726
5,104
1,417
920
918
4,154
0
38,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
27,551
299
Minions Killed
247
0
Camps Cleared
0
970,610
Distance Traveled
954,211
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,818
482
40
4
0
191,815
3
L
Agni
6,251
625
86
9
0
203,050
2
L
Tiamat
5,533
553
43
4
0
168,063
0
W
Hercules
6,460
646
22
2
0
217,405
2
L
Anubis
5,147
515
38
4
0
174,586
3
W
Awilix
5,799
580
51
5
0
219,866
0
W
Anubis
6,712
671
86
9
0
189,961
2
L
Osiris
5,802
580
40
4
0
216,697
1
W
Osiris
6,611
661
64
6
0
172,286
3
W
Medusa
5,948
595
76
8
0
171,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role