Player Matchup

King Arthur
King Arthur
A_Lew1912
King Arthur
Level 26
God Stats
4W - 5L
1,477 SR
Queue Stats
234W - 260L
1,358 Elo+
Party 1
Nox
Nox
StevieGU671
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 211L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
funkybass39
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 130L
1,214 Elo+
Party 1
Arachne
Arachne
spritzila
Arachne
Level 29
God Stats
10W - 12L
1,499 SR
Queue Stats
76W - 62L
1,485 Elo+
Solo
Hachiman
Hachiman
xMrKnightfall
Hachiman
Level 14
God Stats
24W - 15L
1,617 SR
Queue Stats
59W - 69L
1,302 Elo+
Party 1
Team Averages
Level 23
1,518 SR
1,354 Elo+

VS

Team Averages
Level 8
1,340 SR
1,252 Elo+
Odin
Odin
MonetaryPrawn3
Odin
Level 12
God Stats
2W - 8L
1,423 SR
Queue Stats
98W - 119L
1,114 Elo+
Party 2
Neith
Neith
Rey-dante30
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
Shedepenperor
Ra
Level 5
God Stats
5W - 11L
1,489 SR
Queue Stats
86W - 109L
1,126 Elo+
Party 2
Cthulhu
Cthulhu
VileGoose
Cthulhu
Level 7
God Stats
1W - 10L
1,026 SR
Queue Stats
98W - 129L
1,023 Elo+
Party 2
Nemesis
Nemesis
brayech
Nemesis
Level 3
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A_Lew1912
King Arthur
17
8 / 2 / 18
11,701
532
10,749
17,298
14,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 0 / 18
12,571
571
14,754
14,588
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
funkybass39
Cu Chulainn
16
10 / 3 / 17
11,455
521
8,084
13,808
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
spritzila
Arachne
17
20 / 5 / 9
12,440
565
19,080
17,285
12,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
xMrKnightfall
Hachiman
15
8 / 4 / 17
11,064
503
10,794
12,203
4,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 0
9,356
425
7,617
23,082
21,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 8 / 2
8,847
402
8,613
13,144
4,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 18 / 2
9,255
421
8,510
19,288
12,897
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
VileGoose
Cthulhu
14
3 / 13 / 1
9,822
446
9,663
21,920
9,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
brayech
Nemesis
12
2 / 6 / 0
8,405
382
3,778
17,669
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
17
55
Kills
12
14
Deaths
56
79
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A_Lew1912
King Arthur
8
2
18
8.5
L
3
11
0
0.27
L
2
8
2
0.38
L
2
18
2
0.17
W
9
0
18
18
L
Cthulhu
VileGoose
Cthulhu
3
13
1
0.27
L
Nemesis
brayech
Nemesis
2
6
0
0.33
W
Cu Chulainn
funkybass39
Cu Chulainn
10
3
17
6.17
W
Arachne
spritzila
Arachne
20
5
9
4.9
W
Hachiman
xMrKnightfall
Hachiman
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,461
Damage
38,181
75,182
Taken
95,103
47,513
Mitigated
52,821
27,544
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A_Lew1912
King Arthur
10,749
1,481
0
6,859
17,298
14,559
1,217
2,327
14,625
0
54,408
L
7,617
2,746
0
2,696
23,082
21,408
903
3,369
19,413
0
39,769
L
8,613
3,639
0
812
13,144
4,596
92
1,459
11,585
0
49,391
L
8,510
2,408
15
795
19,288
12,897
380
6,407
12,706
39,078
0
W
14,754
4,611
460
7,801
14,588
6,116
5,603
6,302
8,211
74,794
0
L
Cthulhu
VileGoose
Cthulhu
9,663
502
0
2,030
21,920
9,333
0
2,707
18,770
41,477
0
L
Nemesis
brayech
Nemesis
3,778
1,119
0
2,487
17,669
4,587
0
812
16,732
0
35,608
W
Cu Chulainn
funkybass39
Cu Chulainn
8,084
3,663
0
2,830
13,808
9,837
1,910
4,454
9,304
0
38,431
W
Arachne
spritzila
Arachne
19,080
14,831
0
5,456
17,285
12,672
977
2,299
14,876
0
60,782
W
Hachiman
xMrKnightfall
Hachiman
10,794
6,384
0
4,138
12,203
4,329
729
2,791
9,362
0
52,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,231
Gold Earned
45,685
397
Minions Killed
301
0
Camps Cleared
0
1,999,959
Distance Traveled
1,683,483
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,701
532
77
4
0
460,548
0
L
Odin
9,356
425
67
3
0
349,682
4
L
Neith
8,847
402
79
4
0
315,108
0
L
Ra
9,255
421
43
2
0
288,560
0
W
Nox
12,571
571
140
6
0
383,091
1
L
Cthulhu
9,822
446
59
3
0
278,691
0
L
Nemesis
8,405
382
53
2
0
451,442
0
W
Cu Chulainn
11,455
521
53
2
0
382,389
1
W
Arachne
12,440
565
75
3
0
392,302
0
W
Hachiman
11,064
503
52
2
0
381,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role