Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Chubiggk24
Fenrir
Level 26
God Stats
17W - 20L
1,698 SR
Queue Stats
161W - 179L
1,457 Elo+
Party 1
Scylla
Scylla
Julio69diff
Scylla
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 24L
1,745 Elo+
Party 3
Pele
Pele
MexiWong
Pele
Level 103
God Stats
2W - 6L
1,415 SR
Queue Stats
31W - 35L
1,528 Elo+
Party 3
Apollo
Apollo
doribiggk05
Apollo
Level 107
God Stats
9W - 11L
1,500 SR
Queue Stats
383W - 341L
1,600 Elo+
Party 1
Team Averages
Level 73
1,523 SR
1,566 Elo+

VS

Team Averages
Level 57
1,578 SR
1,465 Elo+
Chernobog
Chernobog
AskaniGodCam
Chernobog
Level 57
God Stats
1W - 2L
1,943 SR
Queue Stats
52W - 76L
1,421 Elo+
Party 2
Tiamat
Tiamat
Koiphlsh
Tiamat
Level 141
God Stats
19W - 16L
1,397 SR
Queue Stats
620W - 615L
1,463 Elo+
Solo
Ymir
Ymir
ThaDon203
Ymir
Level 4
God Stats
2W - 4L
1,783 SR
Queue Stats
10W - 16L
1,597 Elo+
Party 2
Hercules
Hercules
darkpastt
Hercules
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 94L
1,466 Elo+
Party 2
Bastet
Bastet
loko914life
Bastet
Level 60
God Stats
0W - 1L
1,265 SR
Queue Stats
33W - 60L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
1 / 2 / 1
4,701
588
2,577
5,744
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Chubiggk24
Fenrir
7
1 / 1 / 2
4,658
582
2,121
3,950
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Scylla
10
4 / 1 / 2
5,744
718
3,402
2,948
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
9
5 / 1 / 0
5,617
702
3,313
3,614
1,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
8
1 / 0 / 1
4,655
582
4,320
4,364
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AskaniGodCam
Chernobog
8
3 / 2 / 0
4,915
614
3,938
5,866
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Koiphlsh
Tiamat
4
0 / 2 / 1
3,636
455
998
2,669
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
6
0 / 1 / 2
4,148
519
2,320
6,187
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
darkpastt
Hercules
8
0 / 2 / 1
4,281
535
765
3,883
2,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bastet
7
1 / 5 / 0
4,210
526
1,532
5,668
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
4
5
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
2
1
0.75
L
Chernobog
AskaniGodCam
Chernobog
3
2
0
1.5
W
Fenrir
Chubiggk24
Fenrir
1
1
2
2
W
Scylla
4
1
2
5
L
Tiamat
Koiphlsh
Tiamat
0
2
1
0.25
W
Pele
5
1
0
5
L
Ymir
0
1
2
1
L
Hercules
darkpastt
Hercules
0
2
1
0.25
W
Apollo
1
0
1
1.5
L
Bastet
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,733
Damage
9,553
20,620
Taken
24,273
6,841
Mitigated
9,391
6,014
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,577
532
0
1,151
5,744
2,254
0
993
4,751
10,150
0
L
Chernobog
AskaniGodCam
Chernobog
3,938
2,203
198
1,837
5,866
1,429
114
1,307
4,543
0
17,969
W
Fenrir
Chubiggk24
Fenrir
2,121
721
0
448
3,950
1,114
0
322
3,628
0
16,703
W
Scylla
3,402
738
0
500
2,948
798
671
645
2,303
25,925
0
L
Tiamat
Koiphlsh
Tiamat
998
250
0
1,102
2,669
1,129
0
1,167
1,317
6,203
0
W
Pele
3,313
818
0
1,046
3,614
1,548
0
205
3,309
0
21,682
L
Ymir
2,320
835
0
1,176
6,187
2,218
0
1,383
4,804
10,589
0
L
Hercules
darkpastt
Hercules
765
436
0
1,200
3,883
2,859
0
0
3,683
0
9,488
W
Apollo
4,320
2,429
0
2,869
4,364
1,127
681
1,153
3,211
0
26,174
L
Bastet
1,532
836
0
939
5,668
1,756
0
1,794
3,697
0
12,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
21,190
211
Minions Killed
109
0
Camps Cleared
0
721,131
Distance Traveled
646,768
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,701
588
13
2
0
163,191
2
L
Chernobog
4,915
614
40
5
0
137,747
0
W
Fenrir
4,658
582
31
4
0
152,719
0
W
Scylla
5,744
718
65
8
0
136,945
0
L
Tiamat
3,636
455
11
1
0
55,624
0
W
Pele
5,617
702
49
6
0
137,691
2
L
Ymir
4,148
519
6
1
0
164,345
4
L
Hercules
4,281
535
24
3
0
137,739
2
W
Apollo
4,655
582
53
7
0
130,585
0
L
Bastet
4,210
526
28
4
0
151,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role