Player Matchup

Nike
Nike
Jmanadam7
Nike
Level 29
God Stats
12W - 10L
1,277 SR
Queue Stats
134W - 116L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
Phetsada
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Spantaleon
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,496 Elo+
Party 3
Scylla
Scylla
iPrxnc
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,501 Elo+
Party 2
Thanatos
Thanatos
xZyDaRx
Thanatos
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
82W - 98L
1,466 Elo+
Solo
Team Averages
Level 18
1,455 SR
1,503 Elo+

VS

Team Averages
Level 38
1,644 SR
1,591 Elo+
Nemesis
Nemesis
CyCyclops
Nemesis
Level 6
God Stats
1W - 2L
1,346 SR
Queue Stats
5W - 3L
1,319 Elo+
Party 1
Aphrodite
Aphrodite
Husbando3D
Aphrodite
Level 23
God Stats
4W - 0L
1,822 SR
Queue Stats
6W - 0L
1,922 Elo+
Solo
Bellona
Bellona
Korentt
Bellona
Level 23
God Stats
12W - 8L
1,642 SR
Queue Stats
37W - 24L
1,581 Elo+
Party 1
Scylla
Scylla
Nokcy
Scylla
Level 20
God Stats
11W - 7L
1,668 SR
Queue Stats
19W - 16L
1,566 Elo+
Party 1
Bacchus
Bacchus
UnDeaD_arrcher
Bacchus
Level 117
God Stats
2W - 0L
1,744 SR
Queue Stats
40W - 29L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
0 / 6 / 9
10,745
977
11,747
26,874
20,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Phetsada
Cthulhu
17
4 / 4 / 6
11,496
1,045
22,101
26,702
31,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Spantaleon
Medusa
17
5 / 11 / 6
12,307
1,119
23,732
26,790
11,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
iPrxnc
Scylla
16
0 / 12 / 7
10,011
910
9,472
16,907
7,070
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
xZyDaRx
Thanatos
16
2 / 14 / 7
10,755
978
8,680
20,412
9,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CyCyclops
Nemesis
19
10 / 3 / 28
12,477
1,134
21,146
16,753
9,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Husbando3D
Aphrodite
20
13 / 2 / 28
13,722
1,247
28,252
20,132
13,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Korentt
Bellona
18
3 / 2 / 24
10,849
986
16,250
16,178
22,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Nokcy
Scylla
19
16 / 3 / 22
13,655
1,241
24,905
9,562
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 1 / 38
13,522
1,229
19,267
21,555
32,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
187
11
Kills
47
47
Deaths
11
35
Assists
140
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CyCyclops
Nemesis
10
3
28
8
W
Aphrodite
Husbando3D
Aphrodite
13
2
28
13.5
L
Nike
0
6
9
0.75
W
Bellona
Korentt
Bellona
3
2
24
7.5
W
Scylla
Nokcy
Scylla
16
3
22
9
L
Cthulhu
Phetsada
Cthulhu
4
4
6
1.75
L
Medusa
Spantaleon
Medusa
5
11
6
0.73
W
5
1
38
24
L
Scylla
iPrxnc
Scylla
0
12
7
0.29
L
Thanatos
xZyDaRx
Thanatos
2
14
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,732
Damage
109,820
117,685
Taken
84,180
79,620
Mitigated
81,587
14,782
Healing
28,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CyCyclops
Nemesis
21,146
11,946
0
3,991
16,753
9,219
0
6,688
9,915
0
31,311
W
Aphrodite
Husbando3D
Aphrodite
28,252
3,622
6,117
12,247
20,132
13,219
0
6,891
12,991
47,126
0
L
Nike
11,747
3,684
1,065
944
26,874
20,810
0
16,950
9,438
0
44,491
W
Bellona
Korentt
Bellona
16,250
4,517
204
1,499
16,178
22,300
0
4,746
11,139
0
25,465
W
Scylla
Nokcy
Scylla
24,905
1,241
0
1,442
9,562
4,454
0
4,547
4,940
52,960
0
L
Cthulhu
Phetsada
Cthulhu
22,101
1,622
757
662
26,702
31,019
0
15,917
10,221
37,925
0
L
Medusa
Spantaleon
Medusa
23,732
15,409
946
6,354
26,790
11,615
0
15,893
10,484
0
43,920
W
19,267
2,374
1,027
1,863
21,555
32,395
0
7,749
13,622
32,293
0
L
Scylla
iPrxnc
Scylla
9,472
4,196
0
264
16,907
7,070
0
9,870
6,935
18,106
0
L
Thanatos
xZyDaRx
Thanatos
8,680
2,326
0
3,790
20,412
9,106
0
12,615
7,500
0
19,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,314
Gold Earned
64,225
191
Minions Killed
198
6
Camps Cleared
4
987,900
Distance Traveled
1,065,160
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,477
1,134
27
2
1
212,790
0
W
Aphrodite
13,722
1,247
50
5
1
217,526
0
L
Nike
10,745
977
66
6
2
218,609
0
W
Bellona
10,849
986
12
1
0
226,837
1
W
Scylla
13,655
1,241
85
8
0
191,950
0
L
Cthulhu
11,496
1,045
48
4
2
237,764
0
L
Medusa
12,307
1,119
35
3
1
181,603
1
W
Bacchus
13,522
1,229
24
2
2
216,057
0
L
Scylla
10,011
910
25
2
1
174,309
0
L
Thanatos
10,755
978
17
2
0
175,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role