Player Matchup

Fenrir
Fenrir
Daych
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,587 Elo+
Party 1
Sobek
Sobek
DuwTaranu
Sobek
Level 41
God Stats
0W - 1L
1,756 SR
Queue Stats
22W - 21L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
TripX1
Ah Puch
Level 26
God Stats
1W - 2L
1,507 SR
Queue Stats
16W - 17L
1,514 Elo+
Party 1
Team Averages
Level 34
1,587 SR
1,544 Elo+

VS

Team Averages
Level 49
1,483 SR
1,544 Elo+
Persephone
Persephone
Pàloma
Persephone
Level 100
God Stats
14W - 12L
1,703 SR
Queue Stats
78W - 60L
1,575 Elo+
Solo
Khepri
Khepri
allo700
Khepri
Level 28
God Stats
13W - 11L
1,247 SR
Queue Stats
47W - 51L
1,557 Elo+
Party 2
Chaac
Chaac
samwisegang1
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daych
Fenrir
14
10 / 2 / 1
11,392
759
11,265
13,678
9,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
DuwTaranu
Sobek
13
1 / 5 / 8
9,439
629
7,806
15,691
17,326
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
TripX1
Ah Puch
12
1 / 9 / 4
9,429
629
8,086
11,594
3,416
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Pàloma
Persephone
14
6 / 4 / 7
11,804
787
12,466
12,502
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
allo700
Khepri
13
1 / 2 / 12
9,749
650
2,777
9,490
9,266
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
9 / 6 / 7
11,487
766
15,409
19,368
11,660
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
16
16
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Daych
Fenrir
10
2
1
5.25
L
Sobek
DuwTaranu
Sobek
1
5
8
1
W
Persephone
Pàloma
Persephone
6
4
7
2.38
L
Ah Puch
TripX1
Ah Puch
1
9
4
0.33
W
Khepri
allo700
Khepri
1
2
12
3.5
W
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
30,652
40,963
Taken
41,360
29,757
Mitigated
25,850
6,862
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Daych
Fenrir
11,265
2,530
0
2,284
13,678
9,015
0
5,213
8,107
0
36,434
L
Sobek
DuwTaranu
Sobek
7,806
984
0
4,254
15,691
17,326
0
5,427
9,862
20,439
0
W
Persephone
Pàloma
Persephone
12,466
534
250
2,283
12,502
4,924
1,227
3,805
8,525
42,697
0
L
Ah Puch
TripX1
Ah Puch
8,086
476
0
324
11,594
3,416
0
3,573
7,735
37,111
0
W
Khepri
allo700
Khepri
2,777
208
0
450
9,490
9,266
316
4,425
4,990
13,262
0
W
15,409
3,174
709
3,688
19,368
11,660
1,343
7,213
11,926
0
46,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
33,040
99
Minions Killed
153
0
Camps Cleared
0
759,744
Distance Traveled
828,280
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,392
759
33
2
0
303,882
1
L
Sobek
9,439
629
13
1
0
257,327
3
W
Persephone
11,804
787
81
5
0
277,113
3
L
Ah Puch
9,429
629
53
4
0
198,535
0
W
Khepri
9,749
650
16
1
0
291,694
0
W
Chaac
11,487
766
56
4
0
259,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role