Player Matchup

Nemesis
Nemesis
Brandon3456
Nemesis
Level 23
God Stats
24W - 19L
1,517 SR
Queue Stats
44W - 32L
1,555 Elo+
Solo
Geb
Geb
Kellsom
Geb
Level 25
God Stats
15W - 12L
1,763 SR
Queue Stats
96W - 105L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Orbdaddy
Cu Chulainn
Level 29
God Stats
13W - 16L
1,531 SR
Queue Stats
160W - 142L
1,580 Elo+
Party 3
Nu Wa
Nu Wa
Recqh
Nu Wa
Level 29
God Stats
16W - 10L
1,845 SR
Queue Stats
192W - 171L
1,577 Elo+
Party 3
Medusa
Medusa
ShinkiroYaiba
Medusa
Level 28
God Stats
1W - 1L
1,248 SR
Queue Stats
220W - 240L
1,480 Elo+
Party 1
Team Averages
Level 27
1,581 SR
1,537 Elo+

VS

Team Averages
Level 19
1,697 SR
1,485 Elo+
Chang'e
Chang'e
IQSupportAndFeed
Chang'e
Level 27
God Stats
15W - 14L
1,635 SR
Queue Stats
82W - 79L
1,541 Elo+
Solo
Terra
Terra
Omnistorm860
Terra
Level 16
God Stats
3W - 2L
1,760 SR
Queue Stats
55W - 44L
1,502 Elo+
Party 2
Set
Set
Sunnyxyz
Set
Level 11
God Stats
8W - 7L
1,500 SR
Queue Stats
70W - 71L
1,379 Elo+
Party 2
Izanami
Izanami
VCRPlayer01
Izanami
Level 12
God Stats
25W - 17L
1,845 SR
Queue Stats
101W - 94L
1,581 Elo+
Party 2
Hades
Hades
zet360
Hades
Level 28
God Stats
2W - 2L
1,745 SR
Queue Stats
53W - 45L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brandon3456
Nemesis
12
9 / 2 / 2
7,580
583
5,488
6,845
2,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Geb
9
0 / 3 / 8
5,544
426
3,842
9,024
2,986
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Orbdaddy
Cu Chulainn
13
5 / 0 / 4
7,720
594
6,533
9,338
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Nu Wa
Recqh
Nu Wa
13
5 / 1 / 6
7,317
563
6,646
3,768
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 5
6,893
530
7,431
7,913
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,565
582
4,933
8,339
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 3
5,952
458
3,682
8,920
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 0
5,881
452
4,007
10,558
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
VCRPlayer01
Izanami
8
1 / 5 / 1
5,534
426
4,726
8,030
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hades
zet360
Hades
9
0 / 5 / 1
5,842
449
2,944
7,180
2,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
6
7
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brandon3456
Nemesis
9
2
2
5
L
3
4
1
0.88
W
Geb
0
3
8
1.33
L
1
3
3
0.83
W
Cu Chulainn
Orbdaddy
Cu Chulainn
5
0
4
7
W
Nu Wa
Recqh
Nu Wa
5
1
6
8
W
3
1
5
5.5
L
1
5
0
0.2
L
Izanami
VCRPlayer01
Izanami
1
5
1
0.3
L
Hades
zet360
Hades
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
20,292
36,888
Taken
43,027
13,888
Mitigated
18,011
12,650
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brandon3456
Nemesis
5,488
3,319
0
2,628
6,845
2,215
0
1,839
4,910
0
29,732
L
4,933
56
299
3,051
8,339
2,376
0
1,586
6,511
46,766
0
W
Geb
3,842
1,484
1,175
2,069
9,024
2,986
187
2,146
6,794
11,904
0
L
3,682
1,636
1,035
3,321
8,920
7,638
280
2,862
6,013
11,447
0
W
Cu Chulainn
Orbdaddy
Cu Chulainn
6,533
961
0
3,540
9,338
5,446
727
2,780
6,520
2,420
45,853
W
Nu Wa
Recqh
Nu Wa
6,646
1,545
0
847
3,768
1,025
465
1,211
2,363
37,105
0
W
7,431
4,135
0
2,391
7,913
2,216
1,083
3,081
4,742
0
42,658
L
4,007
2,057
0
4,286
10,558
3,447
0
1,702
8,559
0
26,104
L
Izanami
VCRPlayer01
Izanami
4,726
3,175
0
1,550
8,030
1,811
715
3,462
4,394
0
26,558
L
Hades
zet360
Hades
2,944
350
0
1,514
7,180
2,739
0
614
6,315
23,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
30,774
317
Minions Killed
260
0
Camps Cleared
0
1,189,434
Distance Traveled
1,155,055
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,580
583
56
4
0
287,376
0
L
Chang'e
7,565
582
93
7
0
254,623
3
W
Geb
5,544
426
8
1
0
225,584
1
L
Terra
5,952
458
9
1
0
224,450
1
W
Cu Chulainn
7,720
594
108
8
0
238,639
3
W
Nu Wa
7,317
563
65
5
0
225,050
8
W
Medusa
6,893
530
80
6
0
212,785
2
L
Set
5,881
452
52
4
0
222,273
3
L
Izanami
5,534
426
50
4
0
227,700
0
L
Hades
5,842
449
56
4
0
226,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role