Player Matchup

Amaterasu
Amaterasu
Equeous
Amaterasu
Level 25
God Stats
1W - 1L
1,717 SR
Queue Stats
19W - 29L
1,144 Elo+
Party 3
Yemoja
Yemoja
Grahamit
Yemoja
Level 28
God Stats
29W - 23L
1,499 SR
Queue Stats
49W - 48L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
Metro666
Heimdallr
Level 47
God Stats
4W - 5L
1,633 SR
Queue Stats
55W - 96L
1,267 Elo+
Party 2
Zeus
Zeus
RaininWhitePepl
Zeus
Level 29
God Stats
41W - 36L
1,557 SR
Queue Stats
42W - 44L
1,447 Elo+
Party 3
Nemesis
Nemesis
Vortus
Nemesis
Level 48
God Stats
2W - 5L
1,473 SR
Queue Stats
38W - 50L
1,345 Elo+
Party 3
Team Averages
Level 35
1,576 SR
1,331 Elo+

VS

Team Averages
Level 71
1,458 SR
1,451 Elo+
Artio
Artio
 
Artio
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Antony7
Danzaburou
Level 49
God Stats
51W - 54L
1,533 SR
Queue Stats
237W - 315L
1,468 Elo+
Party 1
Apollo
Apollo
EricTheGod10
Apollo
Level 50
God Stats
9W - 30L
1,337 SR
Queue Stats
141W - 241L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
WordOfOne
Guan Yu
Level 46
God Stats
21W - 27L
1,421 SR
Queue Stats
363W - 403L
1,393 Elo+
Party 4
Poseidon
Poseidon
otinauj282
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Equeous
Amaterasu
7
1 / 3 / 0
4,860
442
3,519
8,711
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Grahamit
Yemoja
5
1 / 2 / 0
4,322
393
1,229
3,205
907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Metro666
Heimdallr
7
0 / 4 / 1
4,560
415
3,072
6,263
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

12
4 / 1 / 0
6,499
591
6,570
4,152
832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Vortus
Nemesis
9
0 / 3 / 1
5,029
457
1,404
6,832
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 8
5,789
526
3,448
9,207
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Antony7
Danzaburou
10
6 / 2 / 3
6,748
613
4,845
5,593
1,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
9
1 / 0 / 1
5,437
494
1,119
3,896
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
WordOfOne
Guan Yu
12
6 / 2 / 0
7,165
651
8,569
9,776
5,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Poseidon
otinauj282
Poseidon
11
0 / 2 / 0
5,873
534
235
3,726
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
6
Kills
13
13
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
8
2
W
Danzaburou
Antony7
Danzaburou
6
2
3
3.75
L
Amaterasu
Equeous
Amaterasu
1
3
0
0.33
W
Apollo
1
0
1
1.5
L
Yemoja
Grahamit
Yemoja
1
2
0
0.5
L
Heimdallr
Metro666
Heimdallr
0
4
1
0.13
L
4
1
0
4
L
Nemesis
Vortus
Nemesis
0
3
1
0.17
W
Guan Yu
WordOfOne
Guan Yu
6
2
0
3
W
Poseidon
otinauj282
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,794
Damage
18,216
29,163
Taken
32,198
8,905
Mitigated
13,142
8,393
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,448
682
0
2,325
9,207
3,935
195
2,041
7,166
18,409
0
W
Danzaburou
Antony7
Danzaburou
4,845
2,151
0
1,916
5,593
1,733
1,116
1,602
3,991
0
32,349
L
Amaterasu
Equeous
Amaterasu
3,519
1,534
0
2,825
8,711
3,910
0
0
8,711
0
12,083
W
Apollo
1,119
643
0
790
3,896
1,135
0
869
3,027
0
26,170
L
Yemoja
Grahamit
Yemoja
1,229
319
103
990
3,205
907
0
462
2,743
7,217
0
L
Heimdallr
Metro666
Heimdallr
3,072
1,293
0
1,388
6,263
1,621
0
2,204
4,059
0
13,552
L
6,570
842
123
920
4,152
832
262
335
3,709
41,850
0
L
Nemesis
Vortus
Nemesis
1,404
345
0
2,044
6,832
1,635
0
574
6,258
0
20,515
W
Guan Yu
WordOfOne
Guan Yu
8,569
1,687
0
3,272
9,776
5,104
1,138
965
8,508
0
36,438
W
Poseidon
otinauj282
Poseidon
235
0
0
345
3,726
1,235
526
2,322
1,404
33,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
31,012
188
Minions Killed
280
0
Camps Cleared
0
925,889
Distance Traveled
1,034,337
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,789
526
25
2
0
251,303
1
W
Danzaburou
6,748
613
58
5
0
190,906
1
L
Amaterasu
4,860
442
19
2
0
183,878
0
W
Apollo
5,437
494
43
4
0
179,566
2
L
Yemoja
4,322
393
12
1
0
118,025
0
L
Heimdallr
4,560
415
31
3
0
165,804
3
L
Zeus
6,499
591
72
7
0
203,357
0
L
Nemesis
5,029
457
54
5
0
254,825
0
W
Guan Yu
7,165
651
77
7
0
218,504
0
W
Poseidon
5,873
534
77
7
0
194,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role