Player Matchup

Mulan
Mulan
EDENS-FURY
Mulan
Level 86
God Stats
5W - 5L
1,667 SR
Queue Stats
258W - 234L
1,572 Elo+
Party 2
Merlin
Merlin
PlasmaKnifeX
Merlin
Level 116
God Stats
12W - 11L
1,512 SR
Queue Stats
150W - 125L
1,609 Elo+
Party 2
Artio
Artio
steelgear45
Artio
Level 146
God Stats
5W - 3L
1,643 SR
Queue Stats
99W - 93L
1,605 Elo+
Party 2
Anhur
Anhur
thebrochacho2002
Anhur
Level 123
God Stats
0W - 3L
1,183 SR
Queue Stats
53W - 50L
1,822 Elo+
Party 2
Team Averages
Level 118
1,501 SR
1,652 Elo+

VS

Team Averages
Level 126
1,837 SR
2,040 Elo+
Cthulhu
Cthulhu
Chemical
Cthulhu
Level 160
God Stats
19W - 0L
1,968 SR
Queue Stats
522W - 28L
2,342 Elo+
Party 1
Tiamat
Tiamat
Rejuvenated
Tiamat
Level 160
God Stats
8W - 0L
2,147 SR
Queue Stats
159W - 2L
2,425 Elo+
Party 1
Guan Yu
Guan Yu
VVVXForGems
Guan Yu
Level 27
God Stats
1W - 0L
1,734 SR
Queue Stats
4W - 0L
1,894 Elo+
Party 1
Skadi
Skadi
berryly
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 4 / 0
6,286
629
2,710
8,689
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
11
0 / 4 / 0
6,568
657
8,477
6,599
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 0
6,554
655
4,319
14,666
8,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 0
6,692
669
1,883
7,937
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chemical
Cthulhu
14
8 / 0 / 4
9,173
917
10,138
9,125
3,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
14
3 / 0 / 7
8,454
845
9,158
6,827
4,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
VVVXForGems
Guan Yu
13
3 / 0 / 10
8,915
892
4,262
8,564
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
berryly
Skadi
13
3 / 0 / 11
8,347
835
9,201
6,503
2,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
17
17
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chemical
Cthulhu
8
0
4
10
L
Mulan
0
4
0
0
L
Merlin
0
4
0
0
W
Tiamat
3
0
7
6.5
W
Guan Yu
VVVXForGems
Guan Yu
3
0
10
8
W
Skadi
berryly
Skadi
3
0
11
8.5
L
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,389
Damage
32,759
37,891
Taken
31,019
16,818
Mitigated
19,416
6,742
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chemical
Cthulhu
10,138
515
978
3,175
9,125
3,852
1,005
4,414
4,561
30,527
0
L
Mulan
2,710
249
0
1,129
8,689
4,119
0
4,084
4,401
0
11,716
L
Merlin
8,477
336
0
1,582
6,599
2,107
0
4,379
2,040
24,392
0
W
Tiamat
9,158
1,237
0
2,895
6,827
4,655
654
2,610
4,217
25,885
0
W
Guan Yu
VVVXForGems
Guan Yu
4,262
106
4,736
4,011
8,564
8,617
306
3,944
4,595
0
16,562
W
Skadi
berryly
Skadi
9,201
4,209
0
580
6,503
2,292
1,747
2,332
4,121
0
27,383
L
4,319
0
87
3,444
14,666
8,102
0
7,395
6,851
19,447
0
L
1,883
1,205
0
500
7,937
2,490
0
2,944
4,859
0
20,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
34,889
127
Minions Killed
175
9
Camps Cleared
12
644,380
Distance Traveled
808,023
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,173
917
47
5
3
197,172
3
L
Mulan
6,286
629
17
2
1
168,225
3
L
Merlin
6,568
657
37
4
3
166,825
3
W
Tiamat
8,454
845
58
6
5
190,125
1
W
Guan Yu
8,915
892
24
2
3
227,171
1
W
Skadi
8,347
835
46
5
1
193,555
2
L
Artio
6,554
655
26
3
0
172,627
2
L
Anhur
6,692
669
47
5
5
136,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role