Player Matchup

Cu Chulainn
Cu Chulainn
Blazedkilla
Cu Chulainn
Level 154
God Stats
16W - 4L
1,856 SR
Queue Stats
731W - 427L
1,618 Elo+
Party 1
Tiamat
Tiamat
TreeHuggerNinja
Tiamat
Level 155
God Stats
4W - 5L
1,332 SR
Queue Stats
370W - 261L
1,635 Elo+
Party 1
Bakasura
Bakasura
scrambled808
Bakasura
Level 146
God Stats
13W - 12L
1,577 SR
Queue Stats
122W - 115L
1,612 Elo+
Solo
Team Averages
Level 152
1,588 SR
1,622 Elo+

VS

Team Averages
Level 90
1,582 SR
1,518 Elo+
Scylla
Scylla
BronzGear
Scylla
Level 43
God Stats
11W - 8L
1,527 SR
Queue Stats
55W - 61L
1,432 Elo+
Solo
Hercules
Hercules
IzAMeVulcan
Hercules
Level 123
God Stats
4W - 2L
1,924 SR
Queue Stats
101W - 108L
1,615 Elo+
Party 2
Susano
Susano
Neatbackup
Susano
Level 105
God Stats
0W - 2L
1,294 SR
Queue Stats
74W - 95L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blazedkilla
Cu Chulainn
18
8 / 4 / 6
13,889
661
20,500
21,209
20,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 2 / 12
13,647
650
18,428
17,592
16,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
scrambled808
Bakasura
17
5 / 2 / 5
13,718
653
10,816
19,433
8,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BronzGear
Scylla
15
0 / 5 / 4
11,581
551
13,751
12,486
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
IzAMeVulcan
Hercules
17
5 / 2 / 3
13,199
629
17,778
25,602
25,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Susano
Neatbackup
Susano
14
3 / 9 / 4
12,610
600
12,914
20,426
8,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
16
Kills
8
8
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blazedkilla
Cu Chulainn
8
4
6
2.75
L
Scylla
BronzGear
Scylla
0
5
4
0.4
L
Hercules
IzAMeVulcan
Hercules
5
2
3
3.25
L
Susano
Neatbackup
Susano
3
9
4
0.56
W
3
2
12
4.5
W
Bakasura
scrambled808
Bakasura
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,744
Damage
44,443
58,234
Taken
58,514
46,188
Mitigated
37,767
24,183
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blazedkilla
Cu Chulainn
20,500
1,409
0
2,280
21,209
20,808
0
4,902
15,929
11,850
55,828
L
Scylla
BronzGear
Scylla
13,751
1,375
0
2,440
12,486
4,453
400
3,476
8,511
67,178
0
L
Hercules
IzAMeVulcan
Hercules
17,778
6,478
2,439
8,791
25,602
25,312
330
11,079
13,234
0
53,671
L
Susano
Neatbackup
Susano
12,914
2,553
0
1,194
20,426
8,002
62
7,280
12,003
0
66,295
W
18,428
2,078
307
10,010
17,592
16,940
146
3,859
13,505
65,228
0
W
Bakasura
scrambled808
Bakasura
10,816
7,714
0
11,586
19,433
8,440
2,384
4,295
14,790
0
68,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
37,390
285
Minions Killed
305
0
Camps Cleared
0
1,272,141
Distance Traveled
1,231,810
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,889
661
84
4
0
410,006
1
L
Scylla
11,581
551
143
7
0
386,710
4
L
Hercules
13,199
629
81
4
0
439,356
7
L
Susano
12,610
600
81
4
0
405,744
2
W
Tiamat
13,647
650
92
4
0
397,313
0
W
Bakasura
13,718
653
109
5
0
464,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role