Player Matchup

Nemesis
Nemesis
ItsaMeShepardo
Nemesis
Level 129
God Stats
6W - 2L
1,702 SR
Queue Stats
214W - 181L
1,606 Elo+
Party 1
Tiamat
Tiamat
SaulyB
Tiamat
Level 128
God Stats
17W - 15L
1,781 SR
Queue Stats
249W - 270L
1,589 Elo+
Solo
Jing Wei
Jing Wei
xClipss
Jing Wei
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
xWilI
Sun Wukong
Level 119
God Stats
37W - 36L
1,658 SR
Queue Stats
464W - 371L
1,625 Elo+
Party 1
Sylvanus
Sylvanus
猫になりたい
Sylvanus
Level 160
God Stats
4W - 1L
1,801 SR
Queue Stats
195W - 200L
1,494 Elo+
Solo
Team Averages
Level 111
1,688 SR
1,563 Elo+

VS

Team Averages
Level 51
1,444 SR
1,256 Elo+
Chaac
Chaac
Brayden__787
Chaac
Level 21
God Stats
15W - 23L
1,392 SR
Queue Stats
78W - 124L
1,287 Elo+
Party 2
Sylvanus
Sylvanus
Cannoski_
Sylvanus
Level 69
God Stats
22W - 37L
1,550 SR
Queue Stats
28W - 60L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
SizeableDucky
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 56L
1,269 Elo+
Party 2
Ao Kuang
Ao Kuang
Vxlkyrie02
Ao Kuang
Level 107
God Stats
1W - 8L
1,310 SR
Queue Stats
37W - 80L
1,328 Elo+
Party 2
Skadi
Skadi
XDElementalXx
Skadi
Level 42
God Stats
5W - 5L
1,468 SR
Queue Stats
16W - 37L
1,069 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,144
595
4,359
8,493
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
SaulyB
Tiamat
13
7 / 1 / 1
8,302
692
8,295
5,831
3,007
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
xClipss
Jing Wei
13
5 / 1 / 5
7,475
623
10,535
7,663
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
xWilI
Sun Wukong
12
4 / 2 / 6
7,202
600
7,652
8,860
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 1
8,146
679
7,250
7,851
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,303
442
4,807
7,668
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Cannoski_
Sylvanus
10
2 / 4 / 2
6,182
515
4,284
11,361
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
SizeableDucky
Kukulkan
9
0 / 4 / 0
5,393
449
1,762
6,809
2,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Vxlkyrie02
Ao Kuang
9
1 / 7 / 0
5,614
468
5,628
11,907
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 5 / 1
5,669
472
3,404
9,913
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
5
5
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Sylvanus
Cannoski_
Sylvanus
2
4
2
0.75
W
1
1
3
2.5
W
Tiamat
SaulyB
Tiamat
7
1
1
7.5
L
Kukulkan
SizeableDucky
Kukulkan
0
4
0
0
L
Ao Kuang
Vxlkyrie02
Ao Kuang
1
7
0
0.14
L
2
5
1
0.5
W
Jing Wei
xClipss
Jing Wei
5
1
5
7.5
W
Sun Wukong
xWilI
Sun Wukong
4
2
6
3.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,091
Damage
19,885
38,698
Taken
47,658
18,973
Mitigated
18,174
17,997
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,807
1,222
0
2,668
7,668
3,529
0
5,382
2,286
0
21,983
L
Sylvanus
Cannoski_
Sylvanus
4,284
1,436
1,818
4,273
11,361
6,806
0
1,042
10,319
21,813
0
W
4,359
2,855
0
4,577
8,493
2,855
0
2,076
6,417
0
52,633
W
Tiamat
SaulyB
Tiamat
8,295
1,051
0
2,834
5,831
3,007
375
3,012
2,794
50,516
0
L
Kukulkan
SizeableDucky
Kukulkan
1,762
424
0
1,100
6,809
2,336
40
4,847
1,962
27,224
0
L
Ao Kuang
Vxlkyrie02
Ao Kuang
5,628
1,388
0
3,306
11,907
3,200
0
3,781
8,126
22,764
0
L
3,404
1,231
0
775
9,913
2,303
0
0
9,913
0
23,702
W
Jing Wei
xClipss
Jing Wei
10,535
7,782
0
3,466
7,663
2,418
790
2,442
5,221
0
49,504
W
Sun Wukong
xWilI
Sun Wukong
7,652
1,650
0
1,887
8,860
4,682
128
2,599
6,261
0
32,027
W
7,250
2,467
0
5,233
7,851
6,011
1,344
1,545
5,932
47,956
9,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
28,161
462
Minions Killed
246
0
Camps Cleared
0
1,168,161
Distance Traveled
1,099,529
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,303
442
46
4
0
248,108
1
L
Sylvanus
6,182
515
42
4
0
203,832
2
W
Nemesis
7,144
595
94
8
0
257,062
1
W
Tiamat
8,302
692
100
8
0
246,075
2
L
Kukulkan
5,393
449
63
5
0
191,202
1
L
Ao Kuang
5,614
468
50
4
0
243,116
3
L
Skadi
5,669
472
45
4
0
213,271
3
W
Jing Wei
7,475
623
103
9
0
229,970
1
W
Sun Wukong
7,202
600
37
3
0
249,045
0
W
Sylvanus
8,146
679
128
11
0
186,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role