Player Matchup

Anhur
Anhur
Diamond V
Blizzop
Anhur
Diamond V
Level 122
God Stats
11W - 10L
1,915 SR
Queue Stats
226W - 234L
1,898 MMR
Solo
King Arthur
King Arthur
Platinum III
Fanatic680
King Arthur
Platinum III
Level 159
God Stats
17W - 34L
1,562 SR
Queue Stats
298W - 290L
1,795 MMR
Party 1
Khepri
Khepri
Platinum I
PotatoOfDestiny
Khepri
Platinum I
Level 137
God Stats
8W - 6L
1,786 SR
Queue Stats
38W - 33L
1,999 MMR
Party 1
Fenrir
Fenrir
Gold I
Reayru
Fenrir
Gold I
Level 160
God Stats
4W - 7L
1,628 SR
Queue Stats
173W - 177L
1,818 MMR
Party 2
Nox
Nox
Platinum I
nadiraensland
Nox
Platinum I
Level 146
God Stats
4W - 11L
1,535 SR
Queue Stats
238W - 223L
1,949 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,685 SR
1,892 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,627 SR
1,891 MMR
Fafnir
Fafnir
Platinum I
Jaskoolia
Fafnir
Platinum I
Level 142
God Stats
1W - 1L
1,587 SR
Queue Stats
34W - 21L
1,888 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Kotaro73
Sun Wukong
Platinum I
Level 145
God Stats
28W - 25L
1,763 SR
Queue Stats
1,503W - 1,495L
1,890 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
PLAYERPANDA
Baba Yaga
Diamond IV
Level 160
God Stats
7W - 3L
1,780 SR
Queue Stats
228W - 219L
1,893 MMR
Solo
Apollo
Apollo
Platinum II
Skillzkey
Apollo
Platinum II
Level 129
God Stats
10W - 4L
1,500 SR
Queue Stats
92W - 88L
1,922 MMR
Solo
Bellona
Bellona
Gold II
xlejxndro20
Bellona
Gold II
Level 156
God Stats
2W - 0L
1,502 SR
Queue Stats
39W - 19L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blizzop
Anhur
18
0 / 4 / 2
10,648
507
7,121
14,834
7,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Fanatic680
King Arthur
15
1 / 7 / 0
9,963
474
13,703
20,651
19,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 4 / 2
8,410
400
4,787
12,251
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Reayru
Fenrir
15
1 / 4 / 0
9,418
448
3,641
15,900
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 3 / 1
9,498
452
7,080
11,568
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetCu ChulainnTsukuyomiScyllaErlang Shen

VS

Bans
PersephoneHou YiGaneshaDanzaburouYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jaskoolia
Fafnir
14
1 / 2 / 9
10,006
476
4,989
10,441
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Kotaro73
Sun Wukong
20
2 / 1 / 8
12,495
595
12,153
20,101
16,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
PLAYERPANDA
Baba Yaga
18
5 / 0 / 3
11,547
550
10,916
9,634
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Skillzkey
Apollo
19
6 / 0 / 4
12,114
577
19,347
15,737
6,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
xlejxndro20
Bellona
20
8 / 0 / 7
12,269
584
10,490
15,915
13,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
22
22
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
Blizzop
Anhur
0
4
2
0.25
L
King Arthur
Fanatic680
King Arthur
1
7
0
0.14
W
Fafnir
Jaskoolia
Fafnir
1
2
9
2.75
W
Sun Wukong
Kotaro73
Sun Wukong
2
1
8
6
W
Baba Yaga
PLAYERPANDA
Baba Yaga
5
0
3
6.5
L
0
4
2
0.25
L
Fenrir
Reayru
Fenrir
1
4
0
0.25
W
Apollo
Skillzkey
Apollo
6
0
4
8
L
1
3
1
0.5
W
Bellona
xlejxndro20
Bellona
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,332
Damage
57,895
75,204
Taken
71,828
46,208
Mitigated
50,018
14,318
Healing
33,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Blizzop
Anhur
7,121
4,098
0
5,002
14,834
7,162
2,653
1,248
13,564
0
90,640
L
King Arthur
Fanatic680
King Arthur
13,703
1,660
0
2,951
20,651
19,117
0
1,422
19,217
0
72,242
W
Fafnir
Jaskoolia
Fafnir
4,989
1,499
0
4,887
10,441
9,549
314
2,434
7,841
20,454
0
W
Sun Wukong
Kotaro73
Sun Wukong
12,153
2,515
0
9,621
20,101
16,024
90
1,638
18,398
0
100,373
W
Baba Yaga
PLAYERPANDA
Baba Yaga
10,916
379
0
2,685
9,634
4,080
1,408
3,610
5,833
87,910
0
L
4,787
469
0
1,467
12,251
8,770
0
5,096
6,893
32,294
0
L
Fenrir
Reayru
Fenrir
3,641
861
0
2,498
15,900
6,467
0
2,360
13,328
0
72,600
W
Apollo
Skillzkey
Apollo
19,347
15,545
0
9,410
15,737
6,951
2,895
2,857
12,836
0
105,356
L
7,080
234
0
2,400
11,568
4,692
0
4,909
6,297
51,641
0
W
Bellona
xlejxndro20
Bellona
10,490
5,477
0
6,773
15,915
13,414
655
2,107
13,492
0
87,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
58,431
582
Minions Killed
682
0
Camps Cleared
0
1,921,088
Distance Traveled
2,151,602
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,648
507
164
8
0
347,639
6
L
King Arthur
9,963
474
145
7
0
365,271
3
W
Fafnir
10,006
476
21
1
0
418,601
8
W
Sun Wukong
12,495
595
194
9
0
443,035
5
W
Baba Yaga
11,547
550
158
8
0
426,040
7
L
Khepri
8,410
400
40
2
0
393,097
8
L
Fenrir
9,418
448
124
6
0
420,362
2
W
Apollo
12,114
577
161
8
0
405,800
4
L
Nox
9,498
452
109
5
0
394,719
3
W
Bellona
12,269
584
148
7
0
458,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role